Commit graph

18 commits

Author SHA1 Message Date
mazmazz
5972ff3e90 Refactor I_MusicType MusicPlaying and MusicPaused other targets 2018-08-23 20:23:16 -04:00
mazmazz
2b9cadd477 Refactoring and reordering other targets 2018-08-23 17:54:40 -04:00
mazmazz
971b5c6727 nodigimusic nomusic nosound refactor other targets 2018-08-23 12:43:38 -04:00
mazmazz
8830943906 I_MusicPlaying, I_MusicPaused other targets 2018-08-23 12:31:01 -04:00
mazmazz
d79f38871e Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume other targets 2018-08-23 11:54:58 -04:00
mazmazz
70d3315ac4 Added I_GetMusicType and removed midimode variable: other targets 2018-08-23 10:19:04 -04:00
mazmazz
a7df3be449 Loose ends other targets 2018-08-23 09:37:02 -04:00
mazmazz
b4b4285666 Revert "Nix'd midimusicvolume other targets"
This reverts commit 31fd0f0cf5.

# Conflicts:
#	src/android/i_sound.c
#	src/dummy/i_sound.c
#	src/win32/win_snd.c
2018-08-23 09:09:12 -04:00
mazmazz
8be165db5b Playback routines other targets 2018-08-23 09:06:31 -04:00
mazmazz
d159d8cad7 Revert "CHANGED MIND: Nix'd S_MIDIMusic, I_PlaySong, and I_RegisterSong"
This reverts commit 3b94dd8d34.
2018-08-23 07:50:02 -04:00
mazmazz
3b94dd8d34 CHANGED MIND: Nix'd S_MIDIMusic, I_PlaySong, and I_RegisterSong
* music_lumpnum, music_data, music_handle are gone
* Relevant interfaces I_PlaySong are transferred to I_StartDigSong
2018-08-23 07:49:09 -04:00
mazmazz
31fd0f0cf5 Nix'd midimusicvolume other targets 2018-08-23 07:39:45 -04:00
Monster Iestyn
3cce0b8a33 Merge branch 'public_next'
# Conflicts:
#	src/sdl12/i_cdmus.c
#	src/win32ce/win_cd.c
2018-08-21 15:40:54 +01:00
Steel Titanium
8f169e184d Default sound volume is too loud 2018-04-11 14:40:05 -04:00
toasterbabe
3e29ee3f01 Closed captioning!
* Provides a helpful description for the hearing impaired, whether permanent, temporary or situational.
* Consvar "closedcaptioning", with on/off values available.
* Only works if sounds are on. This is frustrating. I will see what I can do to allow it to work with sounds off in future, but for now it's dependent in order to properly accept or decline sounds.
* Thanks to MI for making that wiki page a lot more comprehensive a few days ago.

* Weapon ring is now a seperate sfx_wepfir instead of doubling up on sfx_thok.

* Also, made V_StringWidth work with V_NOSCALESTART.
2017-04-17 01:09:47 +01:00
Inuyasha
bb20cfd6be Clipboard copy/paste testing
(unfinished, but basics work)
2016-11-03 01:43:57 -07:00
Alam Ed Arias
f3e8c01565 Update interfaces I_UpdateMumble function 2014-04-18 11:16:18 -04:00
Alam Ed Arias
b93cb1b65a SRB2 2.1 release 2014-03-15 13:11:35 -04:00