Commit graph

3873 commits

Author SHA1 Message Date
TehRealSalt
5e41e6fb5b Partially revert Jawz x2 changes
Several races in a row with several people getting x2 Jawz in the same spot... sorry Oni, it's BAD. Kept the increase in the further behind spot, we'll see if it's any better
2018-10-23 21:13:14 -04:00
TehRealSalt
5ebd3119da Divide sound volume by number of local players 2018-10-23 20:53:05 -04:00
TehRealSalt
3c4b3342c5 Remove the local dontdraw
Not only did I not implement this for everything, but I also REALLY like seeing other player's. If it's a problem, then let's just turn down the fuse and/or tics
2018-10-23 19:45:35 -04:00
TehRealSalt
4bb92418f6 Fix camera movement when turning 2018-10-23 19:43:20 -04:00
TehRealSalt
abb50683ff reset these too 2018-10-23 19:08:13 -04:00
TehRealSalt
ad2efe658f Reset cam pan if dead/reset/still 2018-10-23 19:06:26 -04:00
TehRealSalt
e11fe766ef fzboom.wad hardcode 2018-10-23 17:48:09 -04:00
toaster
45616eb4bb With the permission of Sev, SOC_SEV, SOC_SG, SOC_PEAC and SOC_DHST are now done. 2018-10-23 22:16:40 +01:00
toaster
83fcfc45c1 SOC_COAT and SOC_SMOK.
To make the MT_PETSMOKER make vaping clouds for Volcanic Valley instead, apply MTF_OBJECTSPECIAL on the spawnpoint.

Since I had to compile, I ALSO discovered SOC_PALM's palmtree was already hardcoded as well!!!! Gosh dang inconsistencies...
2018-10-23 20:44:54 +01:00
toaster
b461a69a04 Remove all of the DKRBALLOON stuff I added from SOC_PALM, as the object already existed as MT_DOOD_BALLOON. 2018-10-23 17:47:15 +01:00
Latapostrophe
fa03c99412 another few whitepsaces i forgot from copypasting... 2018-10-23 18:35:42 +02:00
Latapostrophe
7be547950a I'm an idiot and COMPLETELY forgot about dehacked, also removed whitespaces 2018-10-23 18:31:34 +02:00
Latapostrophe
7e16795c64 Jack In The Box + Color Drive hardcode 2018-10-23 17:59:19 +02:00
toaster
5a11bdc580 SOC_XMAS (untested). Well, mostly. At least, all elements with sprites provided - there are two bushes that, weirdly enough, do not have their graphics provided in gfx.kart but ARE soc'd, and I feel like there's no point hardcoding that stuff..?
Also, I'm being cheeky and doing this in the middle of a lecture. :shitsfree:
2018-10-23 14:59:09 +01:00
TehRealSalt
988c0d07e3 Spread out SPB odds 2018-10-22 22:29:30 -04:00
TehRealSalt
a922a9b805 New item odds to accomedate new SPB behavior 2018-10-22 21:09:37 -04:00
toaster
c98d00a8f6 SOC_PALM (untested) 2018-10-22 23:28:38 +01:00
TehRealSalt
30e83ff305 Cam follows faster in 2P 2018-10-22 17:48:21 -04:00
toaster
3abcf552b0 D2 Balloon Panic, plus minor, minor touchup to Rusty Rig lamp's light positioning. (Sorry, Drt.) 2018-10-22 22:36:04 +01:00
TehRealSalt
14522752fe Minor mistakes on my part 2018-10-22 17:24:58 -04:00
TehRealSalt
8e3f4d5a63 Fix Thunder Shield not killing SPBs 2018-10-22 17:08:34 -04:00
TehRealSalt
1171e5b3e0 Don't destroy all of your balloons in 3 tics 2018-10-22 17:05:44 -04:00
TehRealSalt
0c9295cf78 Remove restart audio system from the menu
Learned the cause of the seemingly random crashes it causes; doesn't seem easy to fix, so it can stay a relatively-unknown console command until it does
2018-10-22 17:03:02 -04:00
toaster
b3392d0e33 Rusty Rig plus minor touchups to what I did already (I haven't made a new exe this stuff is simple enough, and I'll test it when I do the balloon panic stuff) 2018-10-22 21:56:14 +01:00
TehRealSalt
5a4045095d Use COM_ImmedExecute("restartaudio") instead of duplicated code 2018-10-22 16:32:06 -04:00
TehRealSalt
a45f86c1fd Keep specator join request on respawn 2018-10-22 16:26:24 -04:00
TehRealSalt
18864ac533 No more cheesing Shrink by dying
(If that was kept, we'd see it exploited all the time on release :V)
2018-10-22 16:22:41 -04:00
TehRealSalt
6832cd7195 Fix camera not noclipping FOFs 2018-10-22 16:16:57 -04:00
TehRealSalt
e3d40a3878 Modify distx/disty to ensure it never goes too low 2018-10-22 16:08:46 -04:00
TehRealSalt
5e2d3035e0 Falling rocks only collide with players and other rocks 2018-10-22 15:08:04 -04:00
TehRealSalt
c3d535ae90 Don't f12 time over'd players 2018-10-22 15:06:07 -04:00
toaster
11a3eb5122 Hardcoding start! toast's stuff specifically.
* Marble Zone!
	* Torch decoration.
	* Incense burner decoration.
* CD Special Stage 1!
	* The UFO, now with improved death animation!
	* Turns out I duplicated sounds that already existed in sounds.kart. When we touch up the files later, yalls can remove both `DSFUFOx`'s from it.
2018-10-22 00:34:47 +01:00
toaster
752711479c Initial commit, revert this before merging the branch: Make it so it uses a seperate copy of gfx.kart with the Lua lumps hardcoded taken out, for easier work without conflict. 2018-10-22 00:29:17 +01:00
Latapostrophe
532b2a26ec Console color default changed to Black + resolved mergeconflict hopefully 2018-10-21 14:58:50 +02:00
Latapostrophe
c578617220 Merge branch 'chat-changes' of git.magicalgirl.moe:KartKrew/Kart into chat-changes 2018-10-21 14:53:22 +02:00
Latapostrophe
84b513a952 Console background color default changed to Black + Resolved merge conflict (hopefully) 2018-10-21 14:51:34 +02:00
toaster
9ad5b9da80 Merge branch 'master' into 'chat-changes'
# Conflicts:
#   src/hu_stuff.c
2018-10-21 08:27:28 -04:00
Latapostrophe
83a51f3b3d More messages in chatbox + new console backcolours 2018-10-21 14:09:25 +02:00
toaster
5a3f515fcc Fix gametype being clobbered when starting up a one-player server by marking it as netgame.
(There were other ways to fix this, but I figured we'd want to keep the netgame pause menu, so this was the simplest solution...)
2018-10-21 12:51:18 +01:00
Latapostrophe
521234b411 ReaperThinker: Changed the conditions in the th iterations and moved that i=0 at the start of the loop. 2018-10-21 10:05:05 +02:00
TehRealSalt
d189fdf1c6 Karma SPB instead of confusing Mine gfx 2018-10-20 21:02:25 -04:00
toaster
c51edfa1d5 There's no spike or moon, but there sure is fruit, and that fruit is slightly awkward in that it pops out of existence when it slows down!
Instead, I've made it flicker out of existence on a second-long timer.

This is the *absolute* last in-game thing I'm doing before the original freeze deadline. Hardcoding and menu pokes are all that remain of my code development...
2018-10-20 23:32:38 +01:00
Latapostrophe
7bf766eb25 Mementos hardcode 2018-10-20 21:17:13 +02:00
TehRealSalt
4e4a8debda Finish visuals
Sprites, animation, & speed lines
2018-10-20 14:41:49 -04:00
Latapostrophe
1a31fa726c Midnight Channel hardcode 2018-10-20 16:10:40 +02:00
TehRealSalt
71452edda2 Merge branch 'master' into new-spb 2018-10-19 17:45:06 -04:00
toaster
df4e12ac15 No more whack-a-mole (not 100% certain all of these are correct, please check the diff closely before reinstating plusone sal) 2018-10-19 21:53:02 +01:00
toaster
285ae41a6e Two scale things I noticed.
* Change spacing of bustable FOF debris with scale (plus increase its default a bit for less lag).
* Make a few instances of scalespeed take mapheader scaling into account.
2018-10-19 21:32:29 +01:00
Sal
fc93b13b55 Merge branch 'net-screen' into 'master'
Splitscreen in netgames

See merge request KartKrew/Kart!22
2018-10-19 16:01:53 -04:00
TehRealSalt
d93f09ccf4 Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00