Commit graph

11 commits

Author SHA1 Message Date
Sally Coolatta
d19924d96d Merge branch 'master' into duel-stuff 2022-10-01 21:46:02 -04:00
James R
5063a4acf1 The Garden Top
This is all the visual effects and item logic of the Top
minus (almost all [1]) physics adjustments when a player is
riding one.

While on a Top:

- Otherwordly humming while floating

- Cannot drift [1]. Instead, holding drift begins grinding
the Top into the ground -- sparks fly out
- Sprite tilts left and right as you turn
- No wheel screech when turning too far
- Speed lines while holding drift
- Tripwire Boost effect scales to cover you AND the Top

- One hit and you lose it

- Throwing forward, getting hit or just losing it because
you were in first place for too long: the Top flies out
from under you and begins snaking like crazy
- Throwing backward also makes the Top fly out from under
you but it also thrusts you forward. The Top dies
instantly so it's not dangerous ;-)

- If you're in first for too long, it begins vibrating
- If you tumble, it dances across your entire screen

A loose top will tumble anyone it hits.
2022-09-28 02:01:37 -07:00
Sally Coolatta
f9c4f66931 Add duel bomb objects
Basically a landmine, but strafes back and forth. Currently uses SPB sprites, IDK if we'll end up replacing it later.
2022-09-28 01:47:56 -04:00
Sally Coolatta
b0e3840550 Add jawz.c + new backwards behavior 2022-09-25 11:27:07 -04:00
Sally Coolatta
cc331d90da Add orbinaut.c + new backwards behavior 2022-09-25 09:55:49 -04:00
Sally Coolatta
dd94b1449e Juicebox gates forward port for SPB 2022-09-21 07:05:26 -04:00
Sally Coolatta
b7f0f05f84 Merge branch 'master' into new-spb 2022-09-21 02:12:53 -04:00
Sally Coolatta
5767315787 SPB in its own file + better waypoint movement 2022-09-18 01:07:46 -04:00
James R
4d67cc6324 Replace shitty item box pop with flying debris and dust clouds
Debris flies forward and outward from the player in the
direction of momentum. Debris particles bounce once then
disappear when they hit the ground for the second time.
Clouds spawn on and trail behind the player for a short
duration.
2022-09-17 06:41:44 -07:00
Sally Coolatta
cf9bfcae02 Start on new Shrink
Currently just spawns an object that goes along the waypoint path
2022-09-10 21:44:40 -04:00
James R
c6e7fe2d29 Hyudoro object code 2022-04-29 22:02:22 -07:00