Commit graph

306 commits

Author SHA1 Message Date
MascaraSnake
70882dc9d8 Don't jump repeatedly when holding jump 2019-06-15 21:58:58 +02:00
MascaraSnake
bfe3deb5d6 Streamlined the minecart death handling 2019-06-15 21:43:36 +02:00
MascaraSnake
4d27dac35a Simplified the setup for the Snapper/minecart death animations 2019-06-15 17:33:07 +02:00
MascaraSnake
ac692e2cdd Fixed minecart not exploding on death 2019-06-15 14:21:27 +02:00
MascaraSnake
e0dea69237 A bunch of bugfixes 2019-06-15 00:04:50 +02:00
MascaraSnake
720d84f87f More incomplete minecart hardcoding 2019-06-13 21:45:30 +02:00
MascaraSnake
b8aac236f2 Hardcoded the Canarivore 2019-06-10 13:58:16 +02:00
Monster Iestyn
e944553514 Hardcoded the cork's stun-you-even-while-flashing behaviour 2019-05-05 19:16:30 +01:00
Monster Iestyn
f9c113a19a Hardcoded the boss's TouchSpecial hook.
Also cleaned up this part of P_TouchSpecialThing a bit while I'm here
2019-05-05 18:22:19 +01:00
Nev3r
09ff071656 Fixed more mobj thinker iterator oversights and removed all mobj thinker function checks
Mobjs got their own thinker list after all, and disappearing thinkers are automatically purged from their lists and sent to the limbo list.
So it's safe to assume all thinkers inside the mobj list must be mobjs.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 16:39:57 +02:00
Nev3r
345984a396 Fix mobj list iteration oversights.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 12:58:22 +02:00
Nev3r
baeda5060c Basic multiple thinker list implementation
Set up a main thinker list and a polyobject mover list to test things up. Works so far, networking as well.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-20 22:39:22 +02:00
Monster Iestyn
257f31c1ba Merge branch 'public_next'
# Conflicts:
#	src/doomstat.h
#	src/g_game.c
2019-03-28 14:19:02 +00:00
Alam Ed Arias
17768854e0 P_SuperDamage() is too big for inlining 2019-03-25 15:30:25 -04:00
mazmazz
7f0b923107 Merge branch 'public-gl-next' into public-musicplus-jingle 2019-03-15 18:42:19 -04:00
mazmazz
5e06530829 Implement MIXNIGHTSCOUNTDOWN
An alternate mode to NiGHTS countdown jingle: play it as an SFX while fading down the music.
2019-03-14 23:10:14 -04:00
mazmazz
81352aece1 WIP 20190101 merge
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
mazmazz
c91b2b4456 Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
Digiku
7e48af8afd Merge branch 'nights-ideyaspawn-dronebox' into 'master'
NiGHTS: Ideya Anchor Points

See merge request STJr/SRB2Internal!160
2018-11-21 21:03:29 -05:00
Digiku
aed64a7c73 Merge branch 'nights-dronebox' into 'master'
NiGHTS: Drone hitbox improvements and player position correction on Nightserize

See merge request STJr/SRB2Internal!158
2018-11-21 20:19:39 -05:00
Digiku
5101d6ef36 Merge branch 'nights-fastercapsule' into 'master'
NiGHTS: Faster Egg Capsule destruct sequence

See merge request STJr/SRB2Internal!164
2018-11-21 16:30:01 -05:00
Digiku
180a6b3dc2 Merge branch 'nights-onfootcapsulefix' into 'master'
NiGHTS: Allow player to destroy capsule on-foot before transforming into NiGHTS

See merge request STJr/SRB2Internal!185
2018-11-21 16:29:37 -05:00
mazmazz
7c48360c2b MP Jingle: A brace (Underwater restore, p_inter.c) 2018-09-21 15:53:03 -04:00
mazmazz
b4ba440c1b MP Jingle: Fix underwater music not restoring on air bubble or shield 2018-09-21 15:44:52 -04:00
mazmazz
77381cd984 musicplus-jingle 2.2 -> 2.1 backport 2018-09-18 15:10:00 -04:00
mazmazz
56d9522a62 Merge branch 'master' into nights-dronebox 2018-09-07 09:06:32 -04:00
mazmazz
2a26f456d4 Stray nights-onfootfix line 2018-09-07 09:01:38 -04:00
mazmazz
520ee1e189 Revert "Ideya fixes when a player has more than one Ideya"
This reverts commit fe37d1e3e0.
2018-09-07 08:56:53 -04:00
mazmazz
6b97930889 Merge branch 'master' into nights-fastercapsule 2018-09-07 08:56:02 -04:00
mazmazz
54084b8aa4 Merge branch 'master' into nights-keeppoints 2018-09-07 08:13:57 -04:00
mazmazz
dcca56bc04 Dummy out NiGHTS item faster attract 2018-08-30 10:50:03 -04:00
mazmazz
631a053e92 Merge remote-tracking branch 'origin/master' into nights-inufixes 2018-08-30 08:13:34 -04:00
Monster Iestyn
3c65251bb6 Merge branch 'master' into hud-cleaning
# Conflicts:
#	src/y_inter.c
2018-08-29 16:39:02 +01:00
mazmazz
2ee3228ee4 Merge remote-tracking branch 'origin/master' into nightsplus-laplogic 2018-08-29 10:16:49 -04:00
Monster Iestyn
dc6b52a449 Add INFLIVES macro, to make it easier to find infinite lives-related code 2018-08-23 20:09:39 +01:00
mazmazz
1381ffc3e6 Fix NiGHTS Bumper player positioning 2018-08-15 18:42:20 -04:00
mazmazz
9129f17ab0 Look for two anchorpoints if player has two Ideyas
* Undid "optimization" of checking player->exiting first because the last Ideya's orbit won't be adjusted
2018-08-14 17:48:14 -04:00
mazmazz
0838a81dd9 Ideya fixes when a player has more than one Ideya
# Conflicts:
#	src/p_inter.c

# Conflicts:
#	src/p_inter.c
2018-08-14 17:28:51 -04:00
mazmazz
0a110d9ef4 Ideya fixes when a player has more than one Ideya
# Conflicts:
#	src/p_inter.c
2018-08-14 17:21:49 -04:00
mazmazz
fe37d1e3e0 Ideya fixes when a player has more than one Ideya 2018-08-14 17:13:23 -04:00
mazmazz
d321ec83e1 Fix issue where player cannot destroy the NiGHTS Capsule if they have not transformed to NiGHTS 2018-08-14 14:18:18 -04:00
mazmazz
2a2569155a Deduct marescore when player hits ground
* ~~For speedrunning~~: Land on the Drone, keep your points!
2018-08-13 11:12:53 -04:00
mazmazz
87fc89d110 Make anchoring non-specific to Ideya states (now anchor anything!)
# Conflicts:
#	src/p_inter.c
2018-08-13 02:19:53 -04:00
mazmazz
d3d837392f Ideya anchoring optimization 2018-08-13 02:17:29 -04:00
mazmazz
ef9a03b021 Anchor Ideya logic
# Conflicts:
#	src/p_enemy.c
#	src/p_inter.c
2018-08-13 02:17:07 -04:00
mazmazz
c89e48e23c Fix attraction bug on non-NiGHTS and Nightopian Helper
* Switch from mo->movecount to mo->movefactor for type compat
* Adjust timings for regular and paraloop attraction
2018-08-12 23:03:12 -04:00
mazmazz
269c1a70ba Add lapbegunat and lapstartedtime player variables
There is no lapfinishedtime because [mare]finishedtime refers to when Egg Capsule is destroyed. That concept does not apply to laps.
2018-08-12 14:21:26 -04:00
mazmazz
89cf2b8793 A_OrbitNights make actor scale to target
* Added `donotrescale` input to disable this behavior
* Reverted previous commit changes for scaling Ideya because unneeded
2018-08-12 01:07:26 -04:00
mazmazz
b534e01e28 Scale Ideyas when moving to/from NIGHTSDRONE and scaling changes to NIGHTSDRONE 2018-08-11 23:53:07 -04:00
mazmazz
f6c39495a8 Fix orbiting Ideya bug, now player gets them back again on exit 2018-08-11 22:13:33 -04:00