Commit graph

1420 commits

Author SHA1 Message Date
toaster
87c10047a5 A bunch of serious heavy lifting to fix title cards and closely related.
* Fix the title card fade's one-frame invalid memory read.
* Disable a redundant gamestate-activated wipe, which A) horribly broke Encore wipes, B) made normal map transitions take longer than they should, and C) held on the one glitchy title card wipe frame to make the game look more broken than it was.
* Fix Encore wipes being broken by the merge.
* Disable (not remove; may want to use later) the :nick: patch draw attempts from the title card drawer.
* Re-add zonettl support to the title card drawer.
* Move the title card drawer in front of the fade (Looks better for if we showcase 2.2 merge footage before creating a better title card).
2020-09-22 18:27:47 +01:00
James R
ef108cbb36 Merge remote-tracking branch 'pub/next' 2020-09-20 14:07:54 -07:00
SteelT
6a168ac5e9 Merge branch 'pictureformats' into 'next'
PNG conversion refactoring

See merge request STJr/SRB2!675
2020-09-10 15:58:18 -04:00
Jaime Passos
98c6b54994 Improved memory management for patches 2020-09-07 02:23:07 -03:00
Sally Coolatta
54c487feff Merge branch 'next' into discord-rpc-support 2020-08-26 12:56:58 -04:00
James R
3f8edd38a5 Fix NOHW compiling 2020-08-24 18:06:00 -07:00
Sally Coolatta
3b8066a28e Merge branch 'next' into discord-rpc-support 2020-08-23 05:32:32 -04:00
FlykeSpice
2d9ec1687c Remove POLYOBJECTS POLYOBJECTS_PLANES #ifdefs(backport from srb2 2.2) 2020-08-20 13:02:13 -04:00
FlykeSpice
2424418390 Remove ESLOPE #ifdef(backport from srb2 2.2) 2020-08-20 13:02:13 -04:00
Sally Coolatta
1d5251e1f1 Fix ZONE being all caps, standardize the function comments 2020-08-17 06:13:32 -04:00
Sally Coolatta
8fd64ca607 Fix ring usage & gravity 2020-08-16 02:12:17 -04:00
Jaime Passos
d18d12fdea Introduce Doom patch format into picture formats
Fixes sprite rotation
2020-08-15 21:52:01 -03:00
Jaime Passos
7bc4af41ab Merge branch 'pictureformats' into patch-stuff-again-2 2020-08-15 20:48:28 -03:00
Jaime Passos
901adcf3da Rename R_CheckIfPatch 2020-08-15 20:14:36 -03:00
Sally Coolatta
0dc21106e5 Lua stuff is done 2020-08-15 07:47:18 -04:00
Nev3r
e80e0b6007 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag 2020-08-15 13:44:59 +02:00
Sally Coolatta
9b9ab8a2d5 Get up to p_user 2020-08-14 23:23:14 -04:00
Sally Coolatta
5a98c00405 NOW we make it past p_mobj 2020-08-14 22:28:49 -04:00
Jaime Passos
cb3660331a Refactor renderer switching 2020-08-14 22:27:16 -03:00
Sally Coolatta
c665393bd0 actaully I was incorrect, it didn't make it past it. Now it makes it TO it at least :V 2020-08-14 21:21:17 -04:00
Louis-Antoine
8471f9e71f Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into resend-gamestate
# Conflicts:
#	src/d_clisrv.c
#	src/d_clisrv.h
#	src/d_net.c
#	src/p_saveg.c
#	src/p_saveg.h
2020-08-13 13:53:10 +02:00
Sally Coolatta
6ef0af4ba5 g_game and g_input now compile 2020-08-13 00:05:44 -04:00
Sally Coolatta
f9ca40e673 Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
Sally Coolatta
f8d1e75025 Merge remote-tracking branch 'public/next' 2020-08-12 18:50:41 -04:00
Sally Coolatta
135e9b9797 f_finale now compiles 2020-08-11 23:13:25 -04:00
Sally Coolatta
b9436ee015 More fixing up
Got tired again, but now it makes it to f_finale
2020-08-11 18:46:00 -04:00
Sally Coolatta
8731c6b7a4 Another round of fixing up
- gametyperules are now fitting for kart, not applied to the whole codebase though
- a few more files compile
2020-08-11 16:13:17 -04:00
Sally Coolatta
a50a9a1843 Lots of splitscreen fixes
LOTS of stuff I changed to use arrays instead of constantly duplicated code
2020-08-10 23:38:32 -04:00
Sally Coolatta
c96bd5f64a Many removals
Lots of NiGHTS code, lots of ringslinger code, revert actnum behavior back to vanilla
2020-08-10 21:45:51 -04:00
Sally Coolatta
335deb80cd Merge p_setup.c 2020-08-10 14:43:24 -04:00
Sally Coolatta
e296e1309a YAY, round 2 2020-08-09 21:02:56 -04:00
James R
f9e74e8ba2 Merge branch 'kill-cd-support' into 'next'
Kill CD support

See merge request STJr/SRB2!1102
2020-08-09 20:48:25 -04:00
James R
66d36d4fdf Merge branch 'opengl-skydome-fixes' into 'next'
Move the sky dome code out of r_opengl.c, fix issues with shaders

See merge request STJr/SRB2!1071
2020-08-09 20:45:01 -04:00
Steel Titanium
913c07959e Kill CD support 2020-08-07 17:06:19 -04:00
Sally Coolatta
337db54965 Missed this in p_setup.c 2020-08-06 17:55:36 -04:00
Sally Coolatta
b9886a166e Merge p_setup.c 2020-08-06 11:42:16 -04:00
Nev3r
3854b56228 Merge branch 'next' into udmf-multitag
# Conflicts:
#	src/hardware/hw_main.c
2020-07-29 13:55:14 +02:00
Sally Coolatta
c45a67c3f9 Pre start bulbs 2020-07-29 01:19:53 -04:00
Nev3r
3d90a6aebe Merge branch 'udmf-next' into 'next'
Merge udmf-next into next

See merge request STJr/SRB2!1075
2020-07-28 14:03:59 -04:00
Sally Coolatta
b08459cbee Buffer time before countdown depends on player count, no intro spin in 1v1 2020-07-27 23:31:46 -04:00
Sally Coolatta
679f3223b6 Remove silly white space 2020-07-25 21:07:27 -04:00
Sally Coolatta
f0044e05c1 Crossing the finish line first before anyone else gives you a free rainbow boost 2020-07-24 21:41:41 -04:00
Jaime Passos
10189ecdc0 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats 2020-07-21 22:25:00 -03:00
Sally Coolatta
643a63e1e6 Finish merge 2020-07-20 13:39:05 -04:00
Steel Titanium
9630b9e244 Fix muspostbossname sometimes returning garbage. 2020-07-19 13:47:33 -04:00
Jaime Passos
16c4ba672a Move the sky dome code out of r_opengl.c, fix issues with shaders 2020-07-17 02:48:05 -03:00
toaster
90b46ebfe6 Fix live event backups being created at run start; there's no meaningful progress in GFZ1 to recover from. 2020-07-12 19:00:58 +01:00
Nev3r
e40bbc3ee0 What the fuck was I thinking?
Fixed really stupid brainless code piece involving polyobject spawnpoint tagging.
2020-07-11 11:01:05 +02:00
Nev3r
ebe16a66d9 Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
# Conflicts:
#	src/hardware/hw_main.c
#	src/p_ceilng.c
#	src/p_floor.c
#	src/p_mobj.c
#	src/p_mobj.h
#	src/p_polyobj.c
#	src/p_saveg.c
#	src/p_setup.c
#	src/p_spec.c
#	src/p_spec.h
#	src/p_user.c
#	src/r_bsp.c
#	src/r_defs.h
2020-07-10 18:18:07 +02:00
Nev3r
9210b2ba0b Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next 2020-07-10 11:47:16 +02:00