Commit graph

5227 commits

Author SHA1 Message Date
Steel Titanium
c31c80d216 One small change 2018-12-03 13:32:24 -05:00
mazmazz
22232847e2 Hardcode Screenshot, GIF, and Viewpoint to their F keys 2018-12-03 13:21:16 -05:00
mazmazz
3bdb738888 thisjoyaiming fix for chasefreelook 2018-12-03 13:13:01 -05:00
mazmazz
861b35dea4 Revert "Make pause key bring up the menu if it's a joy button"
This reverts commit 44bec22793.
2018-12-03 13:11:48 -05:00
mazmazz
4ad7cdc684 Menu for joy first/third person vertical look 2018-12-03 13:10:49 -05:00
mazmazz
0e25ec9309 Add Joy2 for network abort 2018-12-03 13:10:47 -05:00
mazmazz
44bec22793 Make pause key bring up the menu if it's a joy button
* Add "Pause" entry to multiplayer control panel to give joy users a way to pause in netgames
2018-12-03 13:10:27 -05:00
mazmazz
098f02fc95 Reset vertical look when toggling joyaiming 2018-12-03 13:10:24 -05:00
mazmazz
24ff6bc279 Add alwaysfreelook to joystick menu 2018-12-03 13:10:20 -05:00
mazmazz
faeb2ff430 Add joyaiming qualifier for joystick look up/down 2018-12-03 13:10:19 -05:00
mazmazz
3a72325355 Preserve event ch for other responders 2018-12-03 13:10:18 -05:00
mazmazz
a6ce80e9f4 Make M_Responder respond to joy buttons only in-menu (multiplayer bug?) 2018-12-03 13:10:16 -05:00
mazmazz
ad9f7853f4 Change PC axis defaults to 360-friendly values 2018-12-03 13:10:15 -05:00
mazmazz
00fb8d4853 Remap menu actions to better joy keys 2018-12-03 13:10:12 -05:00
mazmazz
7e6ab56dde Unneeded input header in st_stuff 2018-12-03 12:36:42 -05:00
mazmazz
a7b12b3ce5 Use static joyname instead of malloc 2018-12-03 12:35:12 -05:00
mazmazz
736b5175da Missed (unused?) viewpoint strings 2018-12-03 12:20:19 -05:00
mazmazz
fd985d0d51 Forgot config strings for menu keys 2018-12-03 12:19:41 -05:00
mazmazz
235b80894c Make F12 spectator string constant because of wrapping issues 2018-12-03 12:13:36 -05:00
mazmazz
16c7c98ef9 Change spectator string for "Press F12 to watch" 2018-12-03 12:11:03 -05:00
mazmazz
8aa4575bc1 Add gc_viewpoint from Kart 2018-12-03 11:50:57 -05:00
mazmazz
ec361ee6ac Add gc_screenshot and gc_recordgif from Kart 2018-12-03 11:31:48 -05:00
mazmazz
0e52208384 Add gc_systemmenu from Kart 2018-12-03 11:21:25 -05:00
mazmazz
8fd8fca5f7 Remove console messages for joynames 2018-12-03 05:39:10 -05:00
mazmazz
856f826afb Copy string from SDL_JoystickNameForIndex before the subsystem is shut down 2018-12-03 05:37:07 -05:00
Monster Iestyn
bc35851417 add deadzone + storing of previous joyx/y values etc to attempt to make joysticks less sensitive in menus 2018-12-02 21:52:30 +00:00
Monster Iestyn
6cdcd8ea0f make menu respond to joystick axis events without joyscale having to be 0 2018-12-02 21:18:28 +00:00
MonsterIestyn
c7362be232 Merge branch 'next' into lua_mapchange 2018-12-02 20:54:32 +00:00
Monster Iestyn
dadaf83e41 Disable the axis parts of I_GetJoystickEvents and its player2 counterpart.
(This is what I should have done in the first place)
2018-12-02 17:42:51 +00:00
Monster Iestyn
2d2088fd85 Miserable half-attempt to support hats in I_GetEvent, I've disabled it for now since I couldn't really figure out how to pull this off ...yet 2018-12-02 17:12:05 +00:00
Monster Iestyn
94ad0b880f Merge branch 'next' into 21-version
# Conflicts:
#	src/d_netcmd.c
2018-12-02 15:45:07 +00:00
wolfy852
fb8b5fe749 s 2018-12-02 09:08:05 -06:00
wolfy852
08d3587eac Fix a dumb mistake 2018-12-02 08:57:35 -06:00
Steel Titanium
058dedb2ab Fix up controller menu support 2018-12-01 20:13:14 -05:00
Monster Iestyn
2e12cf411d Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Jimita
a32fb94e09 Merge branch 'next' into lua_mapchange 2018-11-30 15:10:59 -02:00
MPC
e745cb60fc Change MapChange so Lua returns the map number you change 2018-11-30 14:01:40 -03:00
Monster Iestyn
5f946f0f85 Free lump names *before* either lumpinfo or the WAD itself! 2018-11-30 14:19:47 +00:00
Sryder
0847d7e29d Fix 2 of the Unsuffixed Float Constant warnings
The other one is related to M_PI for me, which I'm still not sure about where it's getting it from
2018-11-29 22:12:14 +00:00
Sryder
ac8b4ce598 Merge branch 'master' into tiny-makefile-fix 2018-11-29 21:57:47 +00:00
Monster Iestyn
4f7daecf65 backport some cleanup that I clearly missed wasn't there already to do with ZWAD lump loading 2018-11-29 14:16:02 +00:00
wolfy852
beb58c55ac I must be some kind of idiot. 2018-11-29 07:34:05 -06:00
wolfy852
66dde279b3 Fix a quick merge mistake. 2018-11-29 07:15:54 -06:00
TehRealSalt
a71644f230 IsPlayerAdmin support, since admin was removed
# Conflicts:
#	src/lua_baselib.c
2018-11-29 07:12:15 -06:00
Wolfy
42fc67a639 Remove hardcoded limit on admins
# Conflicts:
#	src/d_netcmd.c
2018-11-29 07:05:49 -06:00
Wolfy
cabe9871e3 Multiple admins
# Conflicts:
#	src/d_netcmd.c
#	src/d_netcmd.h
2018-11-29 06:46:59 -06:00
Alam Ed Arias
dac1285e87 Merge remote-tracking branch 'private/master' into EOL 2018-11-27 23:36:09 -05:00
Alam Ed Arias
8dbde3dcd7 fix EOL on src/p_enemy.c 2018-11-27 21:32:15 -05:00
Monster Iestyn
d2c822c583 backport string len tweaks I made to LUA_LoadLump in internal 2018-11-27 23:06:31 +00:00
Monster Iestyn
b4838e3afa remove redundant wadfile loop within wadfile loop for ANIMDEFS code 2018-11-27 23:05:33 +00:00