Commit graph

271 commits

Author SHA1 Message Date
mazmazz
ec61164765 MP Core: 2.1 dehacked typo 2018-09-18 23:29:18 -04:00
mazmazz
4fa7a4ca37 musicplus-le-changemusic 2.2 -> 2.1 backport 2018-09-18 15:28:57 -04:00
mazmazz
65aeea28bc Merge branch 'colormap-overhaul-fade' into le-fadefof 2018-09-18 11:05:30 -04:00
mazmazz
83cfc7d0e4 Merge remote-tracking branch 'origin/master' into le-fadefof 2018-09-18 10:52:03 -04:00
mazmazz
32c48af258 MusicPlus Core (positioning and fading) 2.2 -> 2.1 backport 2018-09-18 10:22:17 -04:00
mazmazz
7b94368549 p_setup: Don't fudge texture offsets if EFFECT5 and a linedef exec 2018-09-18 07:37:29 -04:00
mazmazz
5515fba00e Merge branch 'lightfade-ticbased' into le-fadefof 2018-09-14 08:42:02 -04:00
mazmazz
5dd6ea6c01 Merge branch 'colormap-overhaul' into colormap-overhaul-fade 2018-09-12 21:06:27 -04:00
mazmazz
70f3f7c80d Init side->colormap_data pointer to NULL (for paranoia) 2018-09-12 21:05:50 -04:00
mazmazz
5783302f08 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-12 20:47:00 -04:00
mazmazz
18bd48843f Add colormap_data to side_t and store colormaps there on setup 2018-09-12 20:43:48 -04:00
mazmazz
c19927883f Merge branch 'master' into le-fadefof 2018-09-12 18:01:42 -04:00
mazmazz
691ee31681 Merge remote-tracking branch 'origin/master' into colormap-overhaul 2018-09-12 17:28:22 -04:00
mazmazz
054c18b9b7 Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade 2018-09-12 09:07:55 -04:00
mazmazz
df739180b0 Fade colormap special 455! And stop fade colormap 456
* Added T_FadeColormap thinker and netsync
* Added sector_t fadecolormapdata property
2018-09-12 09:06:38 -04:00
mazmazz
91004ac075 Outdated comment; unused var 2018-09-12 08:07:34 -04:00
mazmazz
9869e13eda Don't set sector's extra_colormap if we just made a default clone
* Allow colormap parsing to proceed in p_setup always
* Add R_CheckDefaultColormap
* Add R_GetRgbaR/G/B/A macros
2018-09-11 17:08:57 -04:00
mazmazz
aed2411a91 Don't set sector's extra_colormap if we just made a default clone
* Allow colormap parsing to proceed in p_setup always
* Add R_CheckDefaultColormap
* Add R_GetRgbaR/G/B/A macros
2018-09-11 17:06:44 -04:00
mazmazz
1482a8799d Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef 2018-09-11 15:03:04 -04:00
mazmazz
7da83e13f0 Smarter string digit parsing; allow alpha-only values
* GetDefaultColormap and CheckDefaultColormapValues methods
2018-09-11 15:01:05 -04:00
Monster Iestyn
bab4a67516 Merge branch 'master' into change-colormap-ldef 2018-09-11 16:43:01 +01:00
Monster Iestyn
78130e830e Merge branch 'public_next'
# Conflicts:
#	src/p_setup.c
#	src/r_data.c
2018-09-11 16:41:27 +01:00
mazmazz
7eed10f563 Merge remote-tracking branch 'origin/change-colormap-ldef' into colormap-overhaul-change-ldef 2018-09-10 21:06:28 -04:00
mazmazz
27a8309ea4 Savegame netsync for sector colormaps; add spawn_midmap and co for comparison 2018-09-10 16:50:27 -04:00
mazmazz
c767436629 Type 606 renderer check allow OGL again 2018-09-10 16:32:54 -04:00
mazmazz
d8056b1fea Get rid of bottommap, midmap, topmap 2018-09-10 16:16:04 -04:00
mazmazz
5f03a9b1a9 P_LoadRawSideDefs2 colormap cleanup (merge ogl and software to one block) 2018-09-10 16:08:43 -04:00
mazmazz
e3fd7eee79 Merge remote-tracking branch 'public-gitlab/colormap-code-cleanup' into colormap-cleanup 2018-09-10 13:24:57 -04:00
Monster Iestyn
22b799a655 Remove commented out stuff, now I've confirmed everything works fine without them 2018-09-10 15:49:21 +01:00
mazmazz
8a4bb895af Savegame netsync for sector colormaps; add spawn_midmap and co for comparison 2018-09-10 09:01:09 -04:00
Monster Iestyn
a5ba47cb3a R_CreateColormap2 and R_MakeColormaps have been made obsolete, it's just R_CreateColormap now, like it used to be!
With that, I moved R_CreateColormap2's exclusive software colormap malloc code to R_CreateColormap, and merged the two software-only blocks of code into one. I also disabled any unneeded variables and fixed a preprocessor-related goofup
2018-09-09 22:48:09 +01:00
mazmazz
888ea233dc Add spawn_lightlevel to sector_t 2018-09-09 12:44:35 -04:00
mazmazz
47cf5ebdd7 Merge branch 'master' into change-colormap-ldef 2018-09-09 08:40:38 -04:00
mazmazz
56d9522a62 Merge branch 'master' into nights-dronebox 2018-09-07 09:06:32 -04:00
Monster Iestyn
d60ade9f95 Merge branch 'master' into hud-n-menu-tidbits 2018-08-29 21:28:11 +01:00
mazmazz
2ee3228ee4 Merge remote-tracking branch 'origin/master' into nightsplus-laplogic 2018-08-29 10:16:49 -04:00
Monster Iestyn
6c85af79f6 Merge branch 'master' into hud-n-menu-tidbits
# Conflicts:
#	src/m_menu.c
#	src/screen.c
#	src/st_stuff.c
2018-08-28 20:51:46 +01:00
mazmazz
53303174c1 MaxBonusLives level header option for # of lives in score tally 2018-08-13 14:17:38 -04:00
mazmazz
d24de8bc2f totalmarescore player variable for NiGHTS scoring
# Conflicts:
#	src/p_setup.c
2018-08-12 19:59:34 -04:00
mazmazz
9a9a2d94cc totalmarelap and totalmarebonuslap player variables 2018-08-12 19:57:33 -04:00
mazmazz
269c1a70ba Add lapbegunat and lapstartedtime player variables
There is no lapfinishedtime because [mare]finishedtime refers to when Egg Capsule is destroyed. That concept does not apply to laps.
2018-08-12 14:21:26 -04:00
mazmazz
c5d6dd55d5 player->oldscale var for pre-Nightserize scale 2018-08-11 00:49:28 -04:00
mazmazz
60f6792ad0 Basic implementation for player position correction to Drone center
* player->drone mobj variable
* P_MoveNiGHTSToDrone, will change later
2018-08-10 19:25:49 -04:00
mazmazz
2f5186d014 Add lastmarelap and lastmarebonuslap player variables 2018-08-10 16:30:49 -04:00
mazmazz
79d5c553c3 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-laplogic
# Conflicts:
#	src/p_map.c
#	src/p_setup.c
2018-08-10 15:10:26 -04:00
Monster Iestyn
c670b20c25 Merge branch 'master' into change-colormap-ldef 2018-08-10 20:05:04 +01:00
Digiku
2f7cfcc7b8 Merge branch 'hardcoding-nights-spheredamage' into 'master'
NiGHTS: Handle sphere damage correctly upon timeout
* Spill spheres/chips, implement MT_FLINGBLUESPHERE and MT_FLINGNIGHTSCHIP
* Handle player->spheres and player->rings consistently

See merge request STJr/SRB2Internal!157
2018-08-10 13:50:57 -04:00
mazmazz
052bd347bb Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into nightsplus-laplogic
# Conflicts:
#	src/p_setup.c
2018-08-10 13:35:59 -04:00
MascaraSnake
72796d3d62 Merge branch 'hardcoding-time-again' into 'master'
Hardcoding time again

See merge request STJr/SRB2Internal!130
2018-08-10 13:14:53 -04:00
mazmazz
f8a3343500 Track player's previous mare rings with player->finishedrings.
There may not be a point to this, other than to be consistent with how spheres are tracked. If non-special stage NiGHTS should tally a ring bonus, this may be useful.
2018-08-10 04:05:20 -04:00