Sally Coolatta
80d9637dda
devmode cheat online
2022-09-29 12:19:45 -04:00
James R
89abbd33b4
Kill last of DJGPP, WATTCP, _WINDOWS (ol' DirectDraw)
2022-09-24 19:43:44 -07:00
James R
7a56e5ade6
Move choose and chooseweighted commands to command.c
...
Fixes disabled under dedicated and it's the appropriate
place for these. Effectively cherry pick of 35b82b6dd9
2022-09-20 08:29:14 -07:00
VelocitOni
8a5707ad83
Merge branch 'master' into hostcode
2022-09-13 17:08:15 -04:00
Sally Coolatta
35b82b6dd9
Random choice commands
2022-08-24 21:02:38 +01:00
toaster
48d451cfef
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into new-menus
...
# Conflicts:
# src/d_ticcmd.h
# src/deh_soc.c
# src/deh_soc.h
# src/deh_tables.c
# src/dehacked.c
# src/f_finale.c
# src/g_game.c
# src/m_menu.c
2022-05-21 18:57:46 +01:00
Sally Coolatta
852e9b8ce9
Rebrand all console / window stuff
2022-05-19 15:10:47 -04:00
toaster
73dabaeab6
Merge branch 'master' into new-menus
...
# Conflicts:
# src/d_clisrv.c
# src/deh_soc.c
# src/lua_baselib.c
# src/m_cheat.c
# src/m_menu.h
# src/y_inter.c
2022-03-29 17:14:38 +01:00
SwitchKaze
18f0ece073
Fix console text bleeding edge case
...
A single character could prematurely read if there were enough special characters to push 'c' past 'con_width'.
2022-03-18 17:15:13 +00:00
SwitchKaze
8ef8cb5b5f
Fix console text bleeding
2022-03-18 17:15:00 +00:00
Sally Coolatta
92aff0b57c
Finish some unused SDL hat input support to use events rather than polling all of the time
2021-12-28 08:02:32 -05:00
Sally Coolatta
7d0597d864
Merge branch 'master' into profiles
2021-12-04 15:46:28 -05:00
Sally Coolatta
f17b948491
Update how input is handled in menus to use key bindings
...
VERY broken right now, it lost the delay between key presses. Kinda already sick of the reorganization needed though
2021-11-29 12:02:56 -05:00
toaster
ba3e896655
Make the game loading-bar miniwindow do OS polling, to allow you to tab back into it without it being considered frozen by the OS.
2021-11-28 20:15:42 +00:00
toaster
b4af07ffed
Merge branch 'master' into new-menus
...
# Conflicts:
# src/d_main.c
# src/dehacked.c
# src/m_menu.c
# src/v_video.c
# src/y_inter.c
2021-10-18 01:18:37 +01:00
James R
c4af0c2374
Merge remote-tracking branch 'srb2/next' into yet-another-next-merge
2021-04-06 16:20:44 -07:00
James R
aefc6fadbe
Remove code that converts uppercase letters to lower, when coming from dedicated console
2021-04-04 17:01:54 -07:00
toaster
72defa325f
* Add a seperate step for I_STARTUPSKINS - "Load characters" - since it takes a similar length to loading all other types of sprites.
...
* Adjust several loading strings, and left-align their rendering.
* Don't call HU_LoadGraphics() again (startup cached ALL FONTS twice).
* Adjust when some functions are called during loading to more effectively compartmentalise sections of loading that depend on each other.
* LOADED_ISTARTUPGRAPHICS now comes after SCR_Startup, as we can explicitly guarantee the palette has been loaded after that function.
* Make sure everything closely related to configurations (gamedata, console stuff, etc) which is not directly dependent on anything else is loaded under LOADED_CONFIG - "Load settings" (formerly LOADED_MINIT).
* The `-warp` command line parameter is now checked alongside LOADED_DCHECKNETGAME.
* Don't attempt to draw the loading bar before LOADED_ISTARTUPGRAPHICS, as the palette is not loaded, which means you're wasting cycles on a white screen.
2021-03-29 17:02:08 +01:00
toaster
99a764dbc0
Loadbar plus.
...
* Resolves #145 .
* Increased granularity, to seperate out texture loading and sprite loading from other render structure initialisation.
* Shows small loading string in DEVELOP builds, to show where we can optimise loading times when we're polishing.
* Clean up con_refresh/startup, which got split into two variables in the merge by mistake.
2021-03-28 20:16:47 +01:00
Sally Coolatta
420a6ccccb
Fix Dehacked loading
2021-02-28 22:39:47 -05:00
Sally Coolatta
9d7ec0ab8f
Merge SRB2 next
...
Probably doesn't compile yet, but I got rid of all of the conflicts for anyone who wants to take a stab at it.
2021-02-27 05:18:36 -05:00
Sally Coolatta
1f082f15e6
Merge SRB2 master
2021-02-27 02:25:14 -05:00
toaster
f290a6c44d
Resolves #87 after literally 7 months
2021-02-14 23:07:26 +00:00
GoldenTails
e3c52f4a3b
Pressing A Key Combination In The Console Crashes SRB2
...
get stryder7x in on this
2021-01-05 13:20:02 -06:00
Zippy_Zolton
ffef054dee
magenta and green sonicx
2020-12-15 22:19:57 -06:00
Zippy_Zolton
d90d18f33c
fixes spaces
2020-12-14 16:14:20 -06:00
Zippy_Zolton
a5d7823f5e
Redone colormaps by SonicX8000
2020-12-14 12:52:24 -06:00
Zippy_Zolton
f30ab44564
Merge branch 'next' of https://github.com/STJr/SRB2 into text-color
2020-12-14 00:16:38 -06:00
James R
19af2b9afe
Remove trailing whitespace
2020-12-12 02:37:03 -08:00
Jaime Ita Passos
490758eac2
Remove SHORT macros for referencing patch width/height/offsets
2020-11-22 20:02:47 -03:00
Sally Coolatta
e6a9e5a68e
Merge branch 'master' into new-menus
2020-11-08 02:49:28 -05:00
Sally Coolatta
c93330bf20
Use enum for better maintainability & error checking
2020-10-25 11:34:15 -04:00
Sally Coolatta
3469ab12ba
Add extra warning for CON_STARTUP_LOADSTEPS being incorrect
2020-10-25 10:48:32 -04:00
Sally Coolatta
12f56d64a7
Adds a simple white loading bar at the bottom of startup, instead of covering the cool reference with text
...
Mockup of what it looks like, since the window's invisble when you try to print-scr it: https://cdn.discordapp.com/attachments/275750804227489794/769931098636943391/unknown.png
2020-10-25 10:35:24 -04:00
Sally Coolatta
7c2bd0d1c2
Merge remote-tracking branch 'srb2/next' into the-scary-22-merge
2020-10-24 20:50:58 -04:00
Sally Coolatta
ddf466d61f
Fix compile errors
2020-10-24 19:52:09 -04:00
Sally Coolatta
9b6aa946ea
Merge remote-tracking branch 'srb2/master' into the-scary-22-merge
2020-10-24 19:28:06 -04:00
Zippy_Zolton
325b481f17
81
2020-10-20 19:59:33 -05:00
Zippy_Zolton
6a705a7aa7
SonicX orange
2020-10-20 15:11:00 -05:00
Zippy_Zolton
a5f2e924d9
SonicX aqua
2020-10-20 14:59:30 -05:00
Zippy_Zolton
fdfc4201e3
SonicX8000 purple, peridot, rosy
2020-10-20 14:52:25 -05:00
Zippy_Zolton
bee97b0abb
sonicx azure
2020-10-20 14:40:10 -05:00
Zippy_Zolton
e487dd3d09
pencilvoid aqua
2020-10-20 14:03:27 -05:00
Zippy_Zolton
8e39e11d5a
blue & red really seem like a hassle don't they
2020-10-19 20:36:59 -05:00
Zippy_Zolton
22d05aa7dc
t
2020-10-19 19:58:50 -05:00
Zippy_Zolton
42d1492fde
forgot to send this like 3 hours ago
2020-10-19 18:41:23 -05:00
Zippy_Zolton
dfc1e77b16
red abd bkyue sikbucx
2020-10-19 14:12:28 -05:00
Zippy_Zolton
544991413d
improvement
2020-10-18 23:47:14 -05:00
Zippy_Zolton
28e842c3d8
better colors
2020-10-18 22:52:40 -05:00
Zippy_Zolton
50927f250a
thanks goldie
2020-10-18 21:59:34 -05:00