toaster
4e4d663b3e
Do a bit more cleanup. Notably, prevent skins setting a bunch of things in preperation for this branch hitting the mainstream.
...
Also, make SF_RUNONWATER set off majormods. I was under strong pressure to remove it and almost did but honestly it's kind of endearing and I think like one character in Releases uses it..?
2019-01-26 19:13:49 +00:00
fickleheart
03f9459257
Merge remote-tracking branch 'remotes/internal/master' into movementchecks
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# Conflicts:
# src/g_game.c
# src/p_user.c
2019-01-15 21:01:30 -06:00
fickleheart
029a16125c
Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff
2019-01-08 20:56:14 -06:00
fickleheart
92c5a0836b
Remove filthy filthy cheats
2019-01-08 20:36:06 -06:00
Sal
900c6df765
Merge branch 'mobjscale-global' into 'next'
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Add a global for mobjscale
See merge request KartKrew/Kart-Public!10
2019-01-08 17:00:34 -05:00
TehRealSalt
ab76725038
Merge remote-tracking branch 'master' into next
2019-01-08 16:29:14 -05:00
SeventhSentinel
046d66d803
Fix errors from merge
2019-01-06 01:00:30 -05:00
SeventhSentinel
1d58c6b8c2
merge srb2 next
2019-01-05 15:59:23 -05:00
fickleheart
f7aa9ebb25
Determine latency with leveltime BS instead of nettics
2019-01-05 01:13:16 -06:00
SeventhSentinel
b9ea18c030
turn these signed before abs-ing em
2019-01-05 00:42:36 -05:00
fickleheart
cc9bf72513
test stuff
2019-01-04 23:09:29 -06:00
fickleheart
b3432cef05
Don't turn players more than they're allowed to
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This should account for latency properly.
2019-01-04 23:09:27 -06:00
mazmazz
2326a58bc7
Merge remote-tracking branch 'public-gl/master' into public-musicplus-core
2019-01-01 10:41:40 -05:00
Monster Iestyn
94f0eedb60
Fix bot players using the respawning code meant only for real players to use
2018-12-24 17:59:12 +00:00
Digiku
b6ff4b8930
Merge branch 'camera-backport' into 'next'
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Suggestion: 2.2 camera changes backport
See merge request STJr/SRB2!393
2018-12-20 16:57:23 -05:00
toaster
28a87242f8
lj dm'd me so here's a second, more sensible crack at it
2018-12-18 19:40:38 +00:00
toaster
d5bddafd0f
Move some sidemove/forwardmove checks to playsim code rather than have them happen in ticcmd generation.
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pGetPlayerControlDirection has to die since it was the only other usage of sidemove, and wasn't even relevant anymore anyways.
2018-12-18 18:05:11 +00:00
Jimita
180de2fbb2
Merge branch 'next' into the_second_remote_view_camera_fix
2018-12-17 15:40:20 -02:00
TehRealSalt
fad18c421e
2.2 camera changes backport
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- Very slightly less claustrophobic camera defaults
- Changed camera settings are saved
- Camera distance increases relatively with splitscreen & analog mode.
These changes are kind of debatable because them not saving was an intentional decision initially, and the camera being farther out could potentially clip more geometry where it previously didn't... still, thought I'd open this for consideration
2018-12-16 18:18:59 -05:00
SeventhSentinel
d9a3b37e30
Add a mapobjectscale global
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Should be no different than it was before, now it's just less tedious to type :V
2018-12-12 21:55:59 -05:00
Jimita
ad32af337b
Update p_user.c
2018-12-12 13:09:47 -02:00
MPC
a1b1d91acb
Fix remote viewpoint cameras for real
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I'm so sorry
2018-12-11 20:48:45 -03:00
Monster Iestyn
ee474bab23
Add some checks to prevent invalid awayviewmobjs from crashing the game. Not fullproof but at the least the P_CameraThinker crash no longer happens
2018-12-11 18:39:58 +00:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Latapostrophe
d240cfef86
Fixed conflict, swapped trapitem and inflictor, and moved the (void)inflictor;s
2018-11-28 19:41:01 +01:00
TehRealSalt
261a50fe68
Fix exit music occasionally being wrong on race exit, add K_KartUpdatePosition to Lua
2018-11-28 00:45:33 -05:00
Latapostrophe
a6bea8483f
Separated the damage hooks into multiple more precise hooks for players.
2018-11-27 18:27:43 +01:00
Latapostrophe
69b5efa71c
Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
2018-11-26 21:23:41 +01:00
TehRealSalt
1d80f9d637
Merge branch 'master' into 102-gameplay
2018-11-26 10:14:41 -05:00
Monster Iestyn
d824e05a6f
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
toaster
151404f33f
Update HUD anim counters when dead.
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* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
TehRealSalt
d3fb778a52
Keep track of the place SPB is following
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This makes it so that if the SPB'd person is passed, then the person who's getting SPB'd won't get the increased item odds for the weird feedback loop.
2018-11-24 20:41:17 -05:00
TehRealSalt
9bec65ca03
Franticized items for 2nd place VS SPB'd 1st
2018-11-22 23:38:54 -05:00
TehRealSalt
9e51255963
Move countdown setting to P_CheckRacers
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This fixes two bugs:
- Makes it so that the countdown happens when all the winners are ACTUALLY in instead of the first loser, because exiting timer wasn't set for the last winner in the place this was down before
- Means that the countdown timer can be set on disconnect
2018-11-19 22:37:24 -05:00
TehRealSalt
e4a13a3bdf
Move Shrink out of P_DamageMobj
2018-11-18 17:51:49 -05:00
toaster
2a389acb19
Negate (netgame || multiplayer) condition for countdown to use defaultvalue instead of value per the specifics of the previous implementation
2018-11-18 09:10:26 -05:00
TehRealSalt
54de9c42db
Finish countdown only starts when all winners are declared
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Still removing/changing crusty vanilla holdovers, one at a time. :shitsfree:
2018-11-18 06:17:42 -05:00
TehRealSalt
202f4a65cb
Double spectator movement speed to keep up with action better, scale it with map size
2018-11-14 14:41:28 -05:00
TehRealSalt
e9a432f7d0
Merge branch 'sfx-clean'
2018-11-12 04:26:02 -05:00
TehRealSalt
339a2a6ee6
Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
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- Replaced eggitem landing sfx
- Replaced banana landing sfx
- Replaced item tossing sfx
- Replaced item clashing sfx
- Added sfx for drift spark tier changing
- Added sfx for brake drifting
- Reverted Mario Mode sound replacement back to vanilla
2018-11-11 17:30:30 -05:00
Sryder
9350721d12
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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# Conflicts:
# src/d_main.c
# src/d_main.h
# src/d_netcmd.c
# src/doomtype.h
# src/hardware/hw_md2.h
# src/p_user.c
# src/r_splats.h
# src/s_sound.c
# src/s_sound.h
# src/screen.c
# src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn
5532882303
Merge branch 'master' into next
2018-11-09 23:18:14 +00:00
TehRealSalt
fbbddfff0a
Log this
2018-11-07 14:56:36 -05:00
MPC
eef8119123
Minor remote viewpoint bugfixes.
2018-11-05 20:40:51 -02:00
toaster
935607cfab
You were right, Sal, "%s ran out of time." should've died back when you were working on the branch to remove all the prints.
2018-11-05 14:33:39 +00:00
TehRealSalt
ab02ea1e1a
Merge branch 'master' into all_hardcode
2018-11-02 01:42:34 -04:00
TehRealSalt
5360bff294
Merge branch 'master' into resync
2018-11-01 20:39:50 -04:00
TehRealSalt
b08fb14d62
Time over cam & signposts support mobjscale
2018-10-31 03:13:56 -04:00
toaster
97274177d3
Merge branch 'sal-hardcode' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
2018-10-29 21:47:34 +00:00