Commit graph

208 commits

Author SHA1 Message Date
TehRealSalt
668efe9105 Require 3/5ths of checkpoints instead of 1/2
This broke MKSC in a minor way if you skip a specific item set and then take the big cut... I'll let it go anyway since its an improvement everywhere else.
2018-11-27 14:28:11 -05:00
TehRealSalt
1419eef5db Karma fireworks
Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
TehRealSalt
d5270a8b91 More in-depth countdown calculation
Hooooopefully this makes sure time over doesn't happen prematurely at random
2018-11-24 20:59:22 -05:00
TehRealSalt
9e51255963 Move countdown setting to P_CheckRacers
This fixes two bugs:
- Makes it so that the countdown happens when all the winners are ACTUALLY in instead of the first loser, because exiting timer wasn't set for the last winner in the place this was down before
- Means that the countdown timer can be set on disconnect
2018-11-19 22:37:24 -05:00
TehRealSalt
e4a13a3bdf Move Shrink out of P_DamageMobj 2018-11-18 17:51:49 -05:00
toaster
b0fcb7c436 Fix Eggman shrink bug.
Specifically: removed K_StripOther calls from touching fakes: No, none of these things need to be stripped! Also, poke K_StripOther just in case it eventually becomes relevant to have it.
2018-11-17 14:41:08 +00:00
Sryder
67f0b120c7 Squash various warnings
Shadowed declarations
Unsuffixed float constants
There's an unsuffixed float constant I can't fix because the define is outside of SRB2. We could have our own copy of Pi if we really wanted.
2018-11-14 21:53:57 +00:00
toaster
4172503675 Prevent using kartdebug cvars in Time Attack.
(None of this should invalidate any of YOUR existing ghosts, because none of them use these obvious cheats like, say, setting kartdebugitem 2.)
2018-11-09 20:16:12 +00:00
toaster
886613164f MT_POKEY, MT_ENEMYFLIP and the fancharacters - and the associated states/thinker modifications - gone. 2018-11-05 23:06:28 +00:00
TehRealSalt
ab02ea1e1a Merge branch 'master' into all_hardcode 2018-11-02 01:42:34 -04:00
TehRealSalt
b26ef23b52 Double length of msg 2018-11-01 17:08:30 -04:00
TehRealSalt
ee033c1ac4 YOU GOT EM
Flashes on screen whenever you get more than 1 karma point at a time, getting you back into the game.
2018-10-31 23:34:13 -04:00
toaster
381264580d Merge branch 'sal-hardcode' of https://git.magicalgirl.moe/KartKrew/Kart.git into all_hardcode
# Conflicts:
#	src/info.c
#	src/info.h
#	src/p_mobj.c
2018-10-29 21:36:39 +00:00
TehRealSalt
193941945e The motherload: all of my Lua is hardcoded
This took like 6 straight hours of work, never ask me for anything ever again
2018-10-29 05:00:08 -04:00
toaster
0adfc93327 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode 2018-10-25 19:09:22 +01:00
Sal
f5a9ae016a Merge branch 'karma-touchups' into 'master'
Karma touchups

See merge request KartKrew/Kart!59
2018-10-25 14:06:22 -04:00
toaster
a7940d068b Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
# Conflicts:
#	src/dehacked.c
#	src/info.c
#	src/info.h
#	src/p_enemy.c
#	src/p_mobj.c
2018-10-25 10:46:18 +01:00
TehRealSalt
a57c6af1f0 Merge branch 'master' into fz-time-over 2018-10-24 21:39:02 -04:00
TehRealSalt
b6f10baa00 Merge branch 'master' into fz-time-over 2018-10-24 21:20:51 -04:00
Latapostrophe
a16864f79e Resolved conflict 2018-10-25 01:35:55 +02:00
TehRealSalt
d91f6b09f8 Karma point changes
- Number of points needed to come back is now 2.
- Bombs no longer give extra points.
2018-10-24 17:29:13 -04:00
toaster
d9ad9fba8b Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
# Conflicts:
#	src/info.c
#	src/p_inter.c
2018-10-24 22:15:08 +01:00
Sal
ec80cfc3d2 Merge branch 'new-spb' into 'master'
New SPB

See merge request KartKrew/Kart!56
2018-10-24 16:04:29 -04:00
Sal
5a6524fc93 Merge branch 'some_scaling_stuff' into 'master'
Two scale things I noticed.

See merge request KartKrew/Kart!51
2018-10-24 16:01:39 -04:00
TehRealSalt
e11fe766ef fzboom.wad hardcode 2018-10-23 17:48:09 -04:00
toaster
3abcf552b0 D2 Balloon Panic, plus minor, minor touchup to Rusty Rig lamp's light positioning. (Sorry, Drt.) 2018-10-22 22:36:04 +01:00
toaster
11a3eb5122 Hardcoding start! toast's stuff specifically.
* Marble Zone!
	* Torch decoration.
	* Incense burner decoration.
* CD Special Stage 1!
	* The UFO, now with improved death animation!
	* Turns out I duplicated sounds that already existed in sounds.kart. When we touch up the files later, yalls can remove both `DSFUFOx`'s from it.
2018-10-22 00:34:47 +01:00
Latapostrophe
7bf766eb25 Mementos hardcode 2018-10-20 21:17:13 +02:00
TehRealSalt
71452edda2 Merge branch 'master' into new-spb 2018-10-19 17:45:06 -04:00
toaster
df4e12ac15 No more whack-a-mole (not 100% certain all of these are correct, please check the diff closely before reinstating plusone sal) 2018-10-19 21:53:02 +01:00
toaster
285ae41a6e Two scale things I noticed.
* Change spacing of bustable FOF debris with scale (plus increase its default a bit for less lag).
* Make a few instances of scalespeed take mapheader scaling into account.
2018-10-19 21:32:29 +01:00
Sal
de1d9770b9 Merge branch 'no-spectate-griefing' into 'master'
Prevent spectate griefing

See merge request KartKrew/Kart!43
2018-10-19 15:50:18 -04:00
TehRealSalt
f559487527 SPB knockback is more punishing
Hopefully to prevent instances like the Megablock video, where SPB double-dips just because the 1st one wasn't enough but another is overkill
2018-10-18 20:49:30 -04:00
TehRealSalt
a0c32e771c Huge restructuring & more fine-tuned speed, following, & turn behavior 2018-10-18 19:51:36 -04:00
TehRealSalt
2ae44ab10e New SPB
May not make it to R1, but oh well
2018-10-18 04:43:50 -04:00
TehRealSalt
0717db3f31 Prevent spectate griefing
If the player count dips below what was stored on the start of the last lap, then don't do time over so that someone can't just spectate at the end of a race out of rage. Y'all are assholes :V
2018-10-15 18:41:34 -04:00
TehRealSalt
876f5517a1 remove all hit msgs & cv_hazardlog 2018-10-15 17:40:25 -04:00
TehRealSalt
3186af9e51 Remove most gameplay prints
A couple of the extraneous ones (karma interactions, bumper stealing, lap start notifications) have been removed outright. The rest that I could think of have been changed to use CON_LogMessage, so that they still go into log.txt when rereading a fun chat session but not showing themselves in gameplay. Necessary gameplay prints, such as players being defeated or coming back in Battle, have been kept until there's a suitable replacement for them in the future.
2018-10-14 17:45:28 -04:00
toaster
0adfccf7da Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg 2018-10-09 21:09:52 +01:00
toaster
56cd6cebea If you hit a one-bumper person with a karma fake, you get to come back immediately! 2018-10-09 21:09:39 +01:00
Sal
85430da37f Merge branch 'thinkerclean' into 'master'
Nuke a bunch of iteration things that have no purpose in SRB2Kart.

See merge request KartKrew/Kart!25
2018-10-07 23:14:53 -04:00
toaster
e3c052e1d0 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg
# Conflicts:
#	src/p_inter.c
2018-10-07 15:17:31 +01:00
toaster
49472858d9 Karma Eggman. Does what it says on the egg. Tried very hard not to merge conflict with frameperfectegg.
Also includes some adjustments to:
* Horizontal offset of Eggman countdown in splitscreen again. It's not perfectly centered either way, but on second thought I like this better.
* Sound of Lat`'s Mine/SPB explosions - now uses same sound as Karma bombing, instead of that shitty paraloop.
* Correctly wipe k_eggmanblame when it is appropriate to do so.
2018-10-07 11:40:06 +01:00
toaster
977130dbf6 Halt frame-perfect egg crash.
(The code is slightly modified from what I put in bug-reports as a potential fix, but I'm glad I was on the right track.)
2018-10-05 23:24:26 +01:00
toaster
5e8799a965 Nuke a bunch of iteration things that have no purpose in SRB2Kart. A full explanation of my reasoning and what it affects is as follows.
p_inter.c -
	Everything to do with setting states for starposts
		In SRB2Kart, starposts are invisble. We don't need to loop through all thinkers just to set their states when there's no visible effect of the state-setting. In addition, it has no consequences for gameplay - starposts have long been silent here, and all checking is done regarding their health, not their state.
	Remove extremely low-traffic conditionals (MT_FLINGEMERALD collision height extension, for example)
		These objects serve no functional purpose during regular SRB2Kart gameplay. Why should every other object have to pay an admittedly minor performance hit just for them?
	Disable all mechanisms of damaging bosses or enemies with the player's physical contact
		With the exception of Sapphire Coast, no MF_ENEMY objects exist in the entirety of the standard roster. In addition, the conditions for damaging the enemies were impossible to achieve, because they required vanilla SRB2 mechanics such as "jumping", "spindashing", or "super". Therefore, they can be safely commented out.
	Disable NiGHTS-related material (excepting bumper, hoop, and wing-emblem objects)
		NiGHTS is fundamentally incompatible with regular kart gameplay and I believe was already broken. Therefore, any mechanism which enters, aids, or abets it can be safely disabled.
	Comment out Tag mechanisms
		Tag is the only vanilla multiplayer gametype which has sufficient gameplay depth and complexity (HEYOOOOOOOOO) to require dedicated thinking in and of itself in order to manage. This thinking is irrelevant to Kart's functioning, and can be neutered easily.
d_clisrv.c
	Comment out Tag mechanisms
		See p_inter.c
d_netcmd.c
	Disable several devmode commands which are irrelevant to SRB2Kart gameplay
		When investigating for references to NiGHTS material, I discovered that these remained untouched. In order to present a more coherent game, I have hidden the ones that serve no purpose for us.
	Comment out Tag mechanisms
		See p_inter.c
g_game.c
	Disable NiGHTS-related material
		See p_inter.c
	Disable some team-related material
		Teams are not present in SRB2Kart at present. Obviously we'd want to reconsider for future, but it doesn't need to be run right now.
	Everything to do with setting states for starposts
		See p_inter.c
m_cheat.c
	Disable several devmode commands which are irrelevant to SRB2Kart gameplay
		See d_netcmd.c
p_map.c
	Remove extremely low-traffic conditionals (MT_EGGSHIELD collision, for example)
		See p_inter.c
	Disable NiGHTS-related material
		See p_inter.c
p_mobj.c
	Disable P_EmeraldManager
		Power stones, despite their relevance in vanilla Match, are not in SRB2Kart's Battle. No management of nonexistent emeralds is required.
p_setup.c
	Everything to do with setting states for starposts
		See p_inter.c
p_spec.c
	Disable NiGHTS-related material
		See p_inter.c
	Everything to do with setting states for starposts
		See p_inter.c
p_telept.c
	Everything to do with setting states for starposts
		See p_inter.c
p_tick.c
	Disable some team-related material
		See g_game.c
	Disable P_EmeraldManager
		See p_mobj.c
	Do not run shields
		Shield objects are not run under the vanilla system; the Thunder Shield is a domain-specific recreation using a standard mobjthinker.
	Do not run special stages
		SRB2Kart does not have special stages.
	Comment out Tag mechanisms
		See p_inter.c
y_inter.c
	Disable some team-related material
		See g_game.c
p_user.c
	Disable NiGHTS-related material
		See p_inter.c
	Disable 2d movement for players
		2D mode? In a kart racer? :nick:
2018-10-03 17:04:41 +01:00
toaster
9f5b2bdeb8 Modified SPB to not route through P_DamageMobj (so wehave more control over the shield dropping/item obliteration, given Sryder picking up his own Thundershield...) 2018-10-01 21:48:52 +01:00
toaster
b12c2516ec Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
# Conflicts:
#	src/dehacked.c
#	src/info.c
#	src/info.h
2018-09-23 11:47:29 +01:00
TehRealSalt
8bc02a3ec6 raceexittime var 2018-09-22 18:59:26 -04:00
TehRealSalt
fef5ec005f Different timings 2018-09-21 19:44:14 -04:00
TehRealSalt
cf3b58f68d Delay falling, longer exit timer 2018-09-13 19:13:43 -04:00