Commit graph

16 commits

Author SHA1 Message Date
Sally Coolatta
01b1a9d3a7 Prevent poh-bees on no-respawn waypoints 2022-09-15 21:44:45 -04:00
Sally Coolatta
cb2d2cb2ba Cleanup objects properly 2022-09-15 20:03:32 -04:00
Sally Coolatta
c80f46f7c7 Reduce code duplication 2022-09-15 19:52:35 -04:00
Sally Coolatta
b1f9dd8264 Line up the laser visual better 2022-09-15 02:42:16 -04:00
Sally Coolatta
dc44196c49 Bigger laser shimmer 2022-09-15 02:27:20 -04:00
Sally Coolatta
e2e984ec14 More consistent chain length 2022-09-15 01:54:19 -04:00
Sally Coolatta
71723a803d Implement pohbee chain
Crashes when drawing the sprites after looking at it for like half a second and idk why tf
2022-09-15 01:03:08 -04:00
Sally Coolatta
cee2c25e27 Don't drop items from Shrink 2022-09-14 19:17:45 -04:00
Sally Coolatta
c65e5af718 Reduce grow add from lasers 2022-09-14 19:15:42 -04:00
Sally Coolatta
a4b63f3ffa Make shrink lasers add timer instead of resetting 2022-09-14 03:15:03 -04:00
Sally Coolatta
07f2932d3a Set owner of particle 2022-09-12 00:18:35 -04:00
Sally Coolatta
135b444b5e Fix bad shrink position 2022-09-12 00:06:04 -04:00
Sally Coolatta
b8bbdda1f3 Improvements from the netgame
- Double active time
- Increase height they spawn from
- Slow down swing speed the tiniest bit
- Add an extra 7 for first place
- Increase hitbox
- Make particles into hitbox
- Tweak item odds
2022-09-11 23:31:53 -04:00
Sally Coolatta
6aaa608299 Playable Shrink 2022-09-11 21:40:24 -04:00
Sally Coolatta
a74506690f More shrink foundation
- Keeps track of ties. If multiple Poh-Bees would go to the same waypoint, then it will combine them into a single one, with multiple lasers attached to it.
- Added the laser shooters. Still purely visual.
- Added despawn behavior.
2022-09-11 02:15:44 -04:00
Sally Coolatta
cf9bfcae02 Start on new Shrink
Currently just spawns an object that goes along the waypoint path
2022-09-10 21:44:40 -04:00