Commit graph

65 commits

Author SHA1 Message Date
toaster
be3c0faf7e More gracefully amend Splits/Attackstart data on ghost load rather than splits load 2025-08-21 18:25:03 +01:00
Antonio Martinez
5244648070 Store initial skin configuration for split display 2025-08-13 02:48:23 -04:00
Antonio Martinez
565207ec08 MAXSPLITS 200 to 32 2025-08-07 14:54:24 -04:00
Antonio Martinez
a11acfaf0e WIP: splits 2025-08-06 19:51:36 -04:00
Antonio Martinez
fec835a544 Remove DXD_START, add demo header info for attack starts 2025-08-04 04:38:17 -04:00
toaster
e4907227fc New simpler rewind code + re-enable in UI
- Built off g_fast_forward to utilise a lot of existing structure
- Only does steps of 5 seconds and therefore isn't precise, but that's better than having to rewatch/fastforward through the entire thing
- No single frame step back or general in-motion rewind preview, but that was all overkill
2025-06-01 00:02:19 +01:00
toaster
09e23e6e18 Rip out all the rewinding code
It was all messy and none of it is called in release builds because it was so crashy in testing
2025-06-01 00:02:19 +01:00
toaster
9e0510d674 Improve Demo end handing
- Demos/Ghosts that end before ticking once are now correctly ignored. (Resolves KartKrew/RingRacers#168)
    - There was code for discovering it on read! It was just placed slightly too early, probably due to the conversion for netreplays! I'm very mad!
- As a preventative measure, demos *recorded* before ticking will simply not save in the first place.
    - This was also a frustratingly easy fix for the amount of headache it's caused us.
- Reduced the amount of copypasted boilerplate by simplifying the places where DEMOMARKER can be written (and therefore read).
    - Previously, like half the write functions tried to guess their own output size and potentially end the demo at any point.
    - At best, this will grant us a few tics of reprireve for large netgames and MAYBE a handful of seconds for time attack, The Mode In Which The Aim Is To Go Fast.
    - Instead, double the size of the deadspace buffer extension and just check to see if we've crossed into that territory.
2025-06-01 00:02:19 +01:00
Eidolon
bd7646346b Use new containers and json 2025-03-16 18:45:11 -05:00
Eidolon
a4d304a1f5 Update copyright years to 2025 2025-02-13 15:32:26 -06:00
Sally Coolatta
6d63167a0d G_CompatLevel
Checks for gameplay differences per DEMOVERSION. Allows us to make necessary handling changes without hurting the staff ghosts.
2024-04-29 11:02:03 -04:00
Eidolon
3348c571b1 Reset demobuf even when not saving a demo 2024-04-08 19:26:02 -05:00
Sally Coolatta
7dfa597c7d SRB2 -> DRRR copyright in src, acs, android folder
Be consistent with toaster's recent changes to copyright
2024-04-05 02:08:23 -04:00
James R
5445d59d57 Replays: larger buffers for player name, skin name, color name; bump demo version 0x0009 -> 0x000A
- Name buffers are the same size as everywhere else
  - Billiards Cactus no longer gets cut short
  - Long player names no longer get cut short
- System in place to allow easily changing the buffer
  sizes across all the demo code
2024-03-19 01:23:51 -07:00
James R
5ffe957676 Fix staff replay loading using only the first 8 chars of the lump name
- This was causing Aquatic Cathedral and Aqua Tunnel staff
  replays to get confused for one another
  - Because for both RR_AQUATICCATHEDRAL and
    RR_AQUATUNNEL, the first 8 chars are RR_AQUAT
- Now uses the lump id directly instead of the name, which
  entirely circumvents the problem
- Fixed:
  - Time Attack menu "Replay Staff" option
  - Attract mode
  - Credits
2024-03-14 22:58:12 -07:00
James R
ed4c4d8363 Time Attack replays: let tally finish even if replay data ends during tally
- If tally is skipped, the replay will be cut short
- Just stop reading the demo if this happened after the
  tally started
- It's okay to let the level continue without any input
  because the player already finished (we know the result)
2024-03-12 06:18:44 -07:00
toaster
7f0df71558 R_SkinAvailableEX
- Most R_SkinAvailable calls should be returning index into demo.skinlist (same numerical value as when demo was recorded), for demo sync
- A handful of general things permit exception for this
- Expose `replaynumskins` (calculated as `(demo.playback ? demo.numskins : numskins)`) to Lua
    - There's *always* more that can be done for this, but this is the minimum spec that can at least be somewhat stable
2024-03-05 13:21:38 -08:00
James R
38e1ae1c53 Replays: let name be changed any time until the file is saved 2024-03-03 06:30:54 -08:00
James R
8fa01ee558 Replays: use Virtual Keyboard for title entry
- This shortens the maximum title length from 64 to 31
  characters
2024-03-03 06:30:54 -08:00
SteelT
cc99ead23b Merge branch 'bugfix-roundup' into 'master'
Misc bug fixes

Closes #1097 and #1096

See merge request KartKrew/Kart!1992
2024-03-03 01:45:35 +00:00
Eidolon
5fd7f4ee65 Allow G_LoadDemoInfo to load TA demos 2024-03-02 12:24:07 -06:00
James R
adebfb000c Replays: keep party in sync with current viewpoints
- More and more parts of the game rely on parties
- Parties are assumed to match the displayplayers
- This fixes A/B/C/D nametags
2024-03-01 06:09:07 -08:00
Eidolon
32715fbe66 Rewrite replay standings extrainfo 2024-02-25 10:23:46 -06:00
James R
b275a14ec2 Egg TV: detect Prisons mode 2024-02-12 18:22:59 -08:00
James R.
6b831a0fa2 Merge branch 'fix-show-character-ghosts' into 'master'
Time Attacking: fix "Show Character" option for ghosts

Closes #1013

See merge request KartKrew/Kart!1896
2024-02-09 23:47:50 +00:00
Oni
4ea946067a Merge branch 'srb2-tidy' into 'master'
Clear out unused SRB2/Kart stuff from info tables

See merge request KartKrew/Kart!1811
2024-02-03 19:40:52 +00:00
James R
b0538a5271 Time Attacking: fix "Show Character" option for ghosts
- player_t.skin is not set yet, so use cv_skin and
  R_SkinAvailable instead
- Refactor P_LoadRecordGhosts to de-duplicate some code
2024-01-30 19:18:51 -08:00
James R
a879975e83 devmode DEMO: replay buffer usage displayed in real-time on the HUD
- Buffer usage in megabytes, bytes and percentage
- Approximate usage per second
- Estimated time until buffer runs out and replay is stopped
2024-01-29 02:20:26 -08:00
Sal
3958c15dfe New Credits 2024-01-28 23:31:30 +00:00
toaster
325079a39a Delete everything major flagged up by listunusedsprites
Notable deletions:
- Metal Sonic Race
    - Includes all the specialised recording/playback apparatus which made g_demo.c harder to read
- A bunch of hyperspecialised code inside several A_ actions
- EXCEPTION: intentfully left in the spriteless SMK stuff for Sal's add-on down the line.
2024-01-11 01:21:43 +00:00
Eidolon
133144001d Defer ghost deallocation til FreeGhosts
Fixes KartKrew/Kart#824

The for-loop attempts to read `g` after the object it points to has
already been freed by Z_Free. Instead, we add a new `done` field, and
mark it when hitting the end of the demo, and skip ghosts in the ghost
list which have it set.
2024-01-02 15:26:51 -06:00
AJ Martinez
506ab31f7f Mania-style time trials 2023-11-02 06:51:51 -07:00
toaster
e123ed7480 MAJOR cleanup of Spectator set/unset
- G_AddPlayer now contains CL_ClearPlayer, G_DestroyParty, and playeringame set
- Instead of a nasty, complicated block in P_SpawnPlayer, externalise it into G_SpectatePlayerOnJoin
- All mid-game human player-to-spectator transitions are handled by P_SetPlayerSpectator, instead of lots of `spectator = true` and associated boilerplate
    - Simplifies Got_Teamchange MASSIVELY
        - Of course this is helped by also stripping back team change
    - This is called by P_KillPlayer, too
- P_KillPlayer no longer eats DMG_SPECTATOR when lightsnaking or exiting
- G_GametypeHasSpectators condition tidied
2023-08-26 19:48:20 +01:00
Oni
1392b04b7a Merge branch 'egg-tv' into 'master'
Egg TV

See merge request KartKrew/Kart!1209
2023-04-30 23:44:26 +00:00
Sal
7990842da3 Merge branch 'G_LoadDemoInfo-dont-crash' into 'master'
G_LoadDemoInfo: don't read outside of the buffer if the file is too small

See merge request KartKrew/Kart!1205
2023-04-29 17:00:35 +00:00
James R
3bc7b48b7e Remove Replay Hut code 2023-04-28 12:50:43 -07:00
James R
a10c9fea39 G_DoPlayDemo: let argument be const 2023-04-26 14:12:29 -07:00
James R
c54f1a52bd G_LoadDemoInfo: don't read outside of the buffer if the file is too small 2023-04-25 18:49:31 -07:00
Sally Coolatta
668d832ca1 Delete respawn command, put Ring shooter on Y 2023-04-17 00:23:06 -04:00
toaster
604ac1101b demovars_s: Remove unused fromtitle property
Was superseded by demo.title
2023-02-04 17:14:23 +00:00
toaster
59f9609160 G_AddGhost, G_LoadRecordGhosts: Re-add support for loading staff ghosts.
- UINT8 *buffer for AddGhost must now be allocated and filled externally.
- Introduce P_TryAddExternalGhost helper function for existing external ghosts.
- Call vRes_Free(curmapvirt) later, and NULL to make incorrect usage immediately obvious.
2023-02-04 15:46:15 +00:00
toaster
99bf1c10e8 staffbrief_t
- Demos are VERY large and should not be cached for every map in the game all at once.
- Instead, store a small amount of data related to staff ghosts for later reference.
    - best time (for use in Medals)
    - best lap (maybe use for Medals too)
    - player name (for use in Time Attack menu)
2023-02-03 00:55:34 +00:00
James R
e1b7fd79ee Merge branch 'fix-format-truncation' 2023-01-05 18:02:50 -08:00
James R
e7af4a5084 Resize menudemo_t filepath to fix -Wformat-truncation 2023-01-05 04:24:37 -08:00
toaster
80d19a8458 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into save_p-unglobal-alt
# Conflicts:
#	src/g_demo.c
2023-01-03 19:45:18 +00:00
toaster
a020ea86c8 Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into rulesify
# Conflicts:
#	src/k_boss.h
#	src/k_specialstage.h
#	src/y_inter.h
2023-01-01 16:02:05 +00:00
James R
061f8b0587 g_demo.c: use savebuffer_t 2023-01-01 00:23:21 -08:00
Eidolon
be021baa02 Add extern "C" in C++ to all headers 2022-12-30 19:26:16 -06:00
toaster
52040c1248 Replays (net and timeeattack) now recognise gametypes by name
- Should support custom gametypes, but haven't been thoroughly testing those
- Custom gametypes must now be unique by name
- Custom gametypes now have a maximum name length of 31
2022-12-29 23:13:51 +00:00
toaster
803490d7aa Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into unlockables-undefeatable
# Conflicts:
#	src/d_clisrv.h
#	src/doomstat.h
#	src/g_demo.h
#	src/m_cond.h
2022-12-10 21:54:58 +00:00