Commit graph

316 commits

Author SHA1 Message Date
TehRealSalt
b53a6c4d07 Disable MT_QUESTIONBOX again
I refuse to give up the name "cv_invincibility" to another vanilla cvar that we will never use seriously.
2018-06-07 19:46:48 -04:00
TehRealSalt
3d9f1a90e1 Merge branch 'master' into sonicitems 2018-06-07 19:39:45 -04:00
TehRealSalt
937d95e5a8 Remove collide debug stuff 2018-06-03 18:58:50 -04:00
TehRealSalt
71572b94d1 Splitscreen-friendly voting screen 2018-05-31 18:49:19 -04:00
TehRealSalt
036029bbd7 Rename fake item to eggman monitor 2018-03-13 21:07:08 -04:00
TehRealSalt
79ba08ac7d Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
# Conflicts:
#	src/d_netcmd.c
#	src/g_game.c
#	src/k_kart.c
#	src/p_enemy.c
#	src/p_inter.c
#	src/p_map.c
#	src/p_user.c
#	src/sounds.c
#	src/sounds.h
#	src/y_inter.c
2018-03-12 00:58:13 -04:00
Sryder
6abc6aa4d2 It's SINT8 not INT8 2018-02-23 01:04:52 +00:00
TehRealSalt
62b45ff4b0 Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
# Conflicts:
#	src/k_kart.c

(Also I added some extra music for voting, because I forgot I didn't
commit the merge :V)
2018-02-11 12:18:25 -05:00
TehRealSalt
eab1120950 New invincibility effect, grow/shrink stuff
Whenever grow/shrink effects get made, I'll remove the Mario-style
stuttered growth and whatever else needs doing beyond that
2018-02-10 01:19:33 -05:00
TehRealSalt
806dba97ae So much
- Renamed fucking everything
- Threw out all of the item code because it looks at me funny
2018-02-05 18:55:52 -05:00
TehRealSalt
62192316ba Everything
Been a while since I synced :V
2018-02-03 23:47:47 -05:00
TehRealSalt
2a015a85b8 Setup vote is a XCMD now
But now the rest of voting can get desynced easily now... this is
increasingly getting more and more fucked.
2018-01-30 16:42:44 -05:00
TehRealSalt
912cf14781 Merge remote-tracking branch 'refs/remotes/origin/master' into democracy 2018-01-29 19:20:23 -05:00
TehRealSalt
0cfd432d56 Functional, ready for netgame! 2018-01-27 23:52:01 -05:00
TehRealSalt
e9f0d8d840 Lots of changes
- Menus now have all of the Kart cvars
- Removed any cvars that aren't useful for Kart from the menu (they
still exist in the console, though)
- Removed SP and NiGHTS Mode options from the main menu
- "kartcc" is renamed "kartspeed", uses values 0-2 instead of multiples
of 50, or the terms "Relaxed", "Standard", and "Turbo"
- Many gametype options (game speed, frantic, mirror, & karma comeback)
are now changed on map load instead of instantly
- New cvar, "kartminimap", for disabling the minimap
- The maxplayers cvar now actually matches up with our 16 player limit
- Game now keeps track of matches played. Has a condition type
associated with it, as well.
- Game checks for unlocks and saves gamedata when finishing a match,
even in MP
- Removed most of the normal emblems, added a single emblem for Green
Hills. Didn't know what to do with extra emblems and such so I just left
them (FOR NOW c:<)
2018-01-15 22:31:14 -05:00
TehRealSalt
122eb82170 Merge remote-tracking branch 'refs/remotes/origin/battle' into quads
# Conflicts:
#	src/g_game.c
#	src/k_kart.c
2017-12-18 01:02:53 -05:00
TehRealSalt
ffbf6e8752 Mirror Mode
- Added kartmirror cvar, flips the screen & player controls. The
post-processing effect is currently Software only; will need an OpenGL
implementation but I don't know enough to make that happen
- Moved adminplayer = -1 setting to SV_ResetServer instead of
SV_StartServer
2017-12-12 00:07:14 -05:00
Wolfy
fb976ab26c more quad stuff 2017-12-11 00:12:38 -06:00
Wolfy
15751dfd47 initial quad stuff (does not work) 2017-12-08 01:30:39 -06:00
Wolfy
4714e8d179 Remove hardcoded limit on admins 2017-12-07 22:45:39 -06:00
wolfy852
37448a3e92 Merge remote-tracking branch 'remotes/origin/battle' into multi-admin 2017-11-20 21:49:42 -06:00
TehRealSalt
3d3972fac9 Battle HUD stuff 2017-11-13 20:45:57 -05:00
Wolfy
25599ff813 Multiple admins 2017-11-10 23:34:37 -06:00
TehRealSalt
c5920b431f Lots of misc stuff
- Bomb overlay is invisible during comeback timer, and flickers back in
when it's almost up
- Show comeback timer on HUD
- Feather is stronger & has more gravity
- Option to use SMK star alarm instead of overlapping music
- Using P_MobjDamage normally on players now defaults to normal spinout
instead of shell's instant stop
- Some general gametype case fixes (most notably, being able to spin
people out in Race using a mushroom)
2017-11-10 21:10:01 -05:00
TehRealSalt
7fcca8f2d1 Added feather 2017-11-07 00:57:42 -05:00
TehRealSalt
9522e1b95e CHECK indicator
Turn it off with the kartcheck console var
2017-11-02 00:35:10 -04:00
TehRealSalt
cc01d2c3f0 Balloon revamp
Supports arbitrary balloon counts now
2017-11-01 18:46:35 -04:00
TehRealSalt
31a13e245c BATLLE MODE
AAAAAA
2017-10-22 03:06:35 -04:00
toasterbabe
f6670fea76 Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop
# Conflicts:
#	src/r_things.h
2017-08-16 19:29:23 +01:00
toasterbabe
6d3691d3d1 woops, compile fix 2017-08-15 22:40:19 +01:00
toasterbabe
3186d6a4e4 * An improved Multiplayer menu.
* If NONET, the Multiplayer option on the main menu leads directly to the Splitscreen menu, which also includes player 1/2 setup under this circumstance.
* A mechanism to save player name, skin and colour as defaults to config.cfg.
2017-07-25 18:34:13 +01:00
toasterbabe
8d8ae2b538 Renamed again, and this time I'm happy with it.
* "playstyle" to "coopstarposts"
* "lifedistribution" to "cooplives"
2017-06-03 17:55:03 +01:00
toasterbabe
f3cad19184 * Renamed "steallives" to "lifedistribution".
* Gave lifedistribution a "Sharing" option to go along with its previous individual and stealing options.
* Made the game over graphic and music only happen if everyone's out of lives if you're sharing or stealing lives.
* Fixed a bug where game over wouldn't come to fruition because it kept on happening each tic of the countdown2.
* Made spectator stuff display in Co-op splitscreen.
2017-06-03 12:26:42 +01:00
toasterbabe
964df31ee5 * Combine cv_sharedstarposts and cv_respawntype into cv_playstyle (Individual, Sharing, Together).
* Put steallives on menu.
2017-05-29 00:03:46 +01:00
toasterbabe
4239036cec Life theft! No menu item, but anything is possible with zombocom.
cv_steallives, defaults to "On"
2017-05-28 21:55:41 +01:00
toasterbabe
3723eff9f7 The start of the Co-Op revamp! Not tested over netplay yet, but uses TD's implementation of various Co-op friendly things as a reference (or in one place an outright code steal, thanks Sryder!)
* cv_sharedstarposts - Makes everyone share starposts, defaults to "On"
* cv_respawntype - Defaults to "Starpost". If set to that, people respawn at the starpost you just hit (assuming cv_sharedstarposts is on - may have to combine the two variables later, but seperate for testing for now). The other option is the old, unrestricted spawning. We COULD add TD bubble spawning at a later time using this variable, though.

The level DOES reset if everyone dies, but not in a way which allows for Mystic Realm style non-resetting resets. I'll handle that later.
2017-05-28 15:33:35 +01:00
toasterbabe
55b85e257e Per MI's disabling of PT_ASKINFOVIAMS, don't outright remove DELFILE, just mark it for replacement. 2017-05-27 20:02:49 +01:00
toasterbabe
9445455fb1 Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into skin_patch 2017-05-11 22:02:12 +01:00
toasterbabe
bef9520556 Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into Deez_NewUserXperiences 2017-04-19 23:03:47 +01:00
Monster Iestyn
93efb3084e Merge branch 'mi-a-bit-of-cleanup' into 'master'
MI's unimportant code cleanup

Just removing a bunch of unused variables/function prototypes from the source code and similarly minor stuff, nothing here should change gameplay much (if at all).

See merge request !71
2017-04-17 14:43:50 -04:00
ZTsukei
cfdb127630 v1.3.04 - The Bouncy One
--------
Hardcoded Collide.lua.
Added player boolean array "Collide", used by Collide.lua.
Walls are now bouncy by default again, like they were in 1.09.
Buffed Orange Drift sparks, the boost now lasts 60 frames up from 40.
2017-04-17 13:20:52 -04:00
toasterbabe
85b71aa685 End to old match scoring toggle. 2017-04-14 20:51:25 +01:00
toasterbabe
174921c1e1 End to sudden death. 2017-04-14 20:46:48 +01:00
Monster Iestyn
181c8bd742 These convar externs aren't moving files, I'm just shifting them up to live with their relatives 2017-04-14 19:56:51 +01:00
Monster Iestyn
0921244ba4 Move analog consvars to g_game.h 2017-04-14 19:00:46 +01:00
Monster Iestyn
488c4071ba Moved screenshot/movie consvar externs to m_misc.h 2017-04-14 18:14:15 +01:00
Monster Iestyn
46c3c42eba cv_controlperkey probably belongs in g_input.h too 2017-04-14 18:02:35 +01:00
Monster Iestyn
887e7e0b7d Moved most of d_netcmd.h's 2P mouse consvar externs to the files with their 1P counterparts 2017-04-14 17:45:27 +01:00
Sryder
e122908cb1 renamed mphspeed console var to speedometer
has 4 options, off, Kilometers, miles, and fracunits
2017-03-13 02:44:31 +00:00
Sryder
d6568bbfb9 mph hud speed option 2017-03-09 20:29:17 +00:00