Sryder
d7f373a42d
I think that should be NULL, not 0 actually.
2018-10-07 00:22:23 +01:00
Sryder
224b228089
Mix_QuickLoad_RAW sets a flag in the Mix_Chunk so that Mix_FreeChunk doesn't actually Free the sound.
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Checks for the flag when freeing, and if it's 0, we free the data manually after Mix_FreeChunk.
I went back to Z_Malloc and Z_Free for this because they still work after this.
2018-10-07 00:15:42 +01:00
Sryder
052df3265e
Call SDL_RWclose after an SDL_RWFromMem call to close the RWops.
2018-10-07 00:15:11 +01:00
Monster Iestyn
951b4d1582
Draw a star for continues if invalid skin numbers are somehow supplied
2018-10-05 22:42:36 +01:00
Steel Titanium
413d5e46c6
Really fix DD compiling this time.
2018-10-04 22:56:11 -04:00
Steel Titanium
8368647b29
Fix DD compiling
2018-10-04 22:44:26 -04:00
Steel Titanium
1656b77bc0
Restore deleted endif
2018-10-04 22:38:59 -04:00
Steel Titanium
2eb9bebcd9
Split zlib and libpng
2018-10-04 19:47:19 -04:00
Alam Ed Arias
1b8c18fbc8
Merge branch 'master' into next
2018-10-02 09:14:59 -04:00
Monster Iestyn
7d076d799c
Merge branch 'linux-better-mem-report' into 'master'
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Use MemAvailable instead
See merge request STJr/SRB2!281
2018-10-01 16:25:21 -04:00
Monster Iestyn
f3ebe6585e
Move player + player mobj existence checks to top of P_MoveChaseCamera. This is the only place it makes sense to even check them tbh.
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While I'm at it, let's also use the "mo" variable instead of player->mo throughout the function (to be consistent)
2018-09-30 22:18:48 +01:00
Monster Iestyn
57f76051bd
Redo OpenGL skewing support, so that it now itself supports the lower unpegged effect for FOFs in OpenGL!
2018-09-28 17:02:02 +01:00
Steel Titanium
5efb94a35b
Fix the weird indentation
2018-09-21 12:05:52 -04:00
Steel Titanium
7f7c5b60ae
Rearrange the code.
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Thanks again MonsterIestyn!
2018-09-21 11:26:08 -04:00
Steel
502414d609
Remove this that somehow slipped in.
2018-09-21 07:21:49 -04:00
Steel
ac8658fac8
Fix up errors with buildbots
2018-09-21 07:16:54 -04:00
Steel Titanium
43cbb0d11e
Add some stuff
2018-09-20 18:33:50 -04:00
Steel Titanium
13a3f197bd
Use MemAvailable instead
2018-09-20 18:30:46 -04:00
mazmazz
9fd7fac3ae
MP Core Win32: Fix FadeSong unused callback param (buildbots)
2018-09-20 08:41:40 -04:00
mazmazz
0a35e11e2c
Merge branch 'public-musicplus-core' into public-musicplus-le-changemusic
2018-09-19 19:57:19 -04:00
mazmazz
67e89f9425
MP Core s_sound: I_FadeSongFromVolume call fix (buildbots)
2018-09-19 19:46:57 -04:00
mazmazz
ef9b2b633f
Merge branch 'public-musicplus-core' into public-musicplus-le-changemusic
2018-09-19 19:32:51 -04:00
mazmazz
85e028c1bf
MP Core s_sound: Mixed D+C fix (buildbots)
2018-09-19 19:19:18 -04:00
mazmazz
43f6038d98
MP Core Mixer fade: Use fixed instead of double calc (fixes buildbots)
2018-09-19 19:18:35 -04:00
mazmazz
8eb2171fcd
MP Core Mixer: Old-style function dec fixes (buildbots)
2018-09-19 19:06:24 -04:00
mazmazz
b5e1856377
Merge branch 'public-musicplus-core' into public-musicplus-le-changemusic
2018-09-19 18:55:00 -04:00
mazmazz
fae377b896
MP Core Mixer: Unused param fixes (buildbots)
2018-09-19 18:26:33 -04:00
mazmazz
ec61164765
MP Core: 2.1 dehacked typo
2018-09-18 23:29:18 -04:00
mazmazz
9d40bf57fe
Mixer: Add back var_cleanup in I_LoadSong
...
Because musicplus-libopenmpt deleted it, I added a cautionary note to ALWAYS clean up your vars!
2018-09-18 22:24:07 -04:00
mazmazz
4fa7a4ca37
musicplus-le-changemusic 2.2 -> 2.1 backport
2018-09-18 15:28:57 -04:00
mazmazz
a3664c3083
Lua P_RestoreMusic else if fix
2018-09-18 15:11:37 -04:00
mazmazz
4ce05ceadf
MusicPlus core: Win32 DD compile fixes
2018-09-18 14:09:13 -04:00
mazmazz
d65967908d
MusicPlus core: NOMIXER=1 compile fix
2018-09-18 13:23:42 -04:00
mazmazz
80ce366b3f
Mixer I_StopSong: StopFadingSong and var_cleanup call fix
2018-09-18 12:55:19 -04:00
mazmazz
9c89bf3fef
MusicPlus core: Lua separation fixes
2018-09-18 11:39:08 -04:00
mazmazz
32c48af258
MusicPlus Core (positioning and fading) 2.2 -> 2.1 backport
2018-09-18 10:22:17 -04:00
mazmazz
4da5d45cf5
S_ChangeMusic: More specific load/play fail messages
2018-09-18 09:38:41 -04:00
Monster Iestyn
e48e3e15c4
Merge branch 'public-var2s-fix' into 'next'
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Level spec thinker: Netsync var2s
See merge request STJr/SRB2!280
2018-09-17 14:43:44 -04:00
mazmazz
f307c6d1b6
Line exec trigger netsync: Save var2s in addition to vars
2018-09-17 14:13:31 -04:00
Monster Iestyn
9481e7d358
Fix order of operations messups by adding brackets
2018-09-16 20:25:07 +01:00
Monster Iestyn
94b02c8e44
Merge branch 'mario-block-sync' into 'next'
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Fix for Mario block FOF texture synchronisation in netgames
See merge request STJr/SRB2!279
2018-09-15 10:15:47 -04:00
mazmazz
76e3b7a7cd
Mixer: HAVE_LIBGME ifdef in I_LoadSong
2018-09-15 00:35:24 -04:00
mazmazz
89a26f28bd
Fix Windows buildbot for MP3_MAD/MODPLUG define (the header we use is 2.0.2)
2018-09-14 17:47:04 -04:00
mazmazz
ead04aeeeb
Mixer: Better MODPLUG/MP3_MAD defines
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(cherry picked from commit 5b724e18b5268b0492b3f8b8980aadd2dd41e235)
2018-09-14 17:27:31 -04:00
mazmazz
a2dd03bff6
Fix compile errors on buildbots
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* Check SDL Mixer 2.0.3 for MUS_MODPLUG_UNUSED, MUS_MP3_MAD_UNUSED
* Mixed D+C in I_LoadSong
2018-09-14 17:07:13 -04:00
mazmazz
c64d52c1f9
Don't call I_StartupSound in SFX toggle
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* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call
2018-09-14 16:39:10 -04:00
Monster Iestyn
128e5fd2bb
Make sure that T_MarioBlockChecker is synced in netgames, so that the textures of Mario Blocks can change when there are no more items
2018-09-14 21:01:07 +01:00
mazmazz
74c6ae9661
Rip out SDL Mixer code from sdl_sound.c because superfluous
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* Mixer code has been in mixer_sound.c; this file is not invoked unless compiling with NOMIXER=1
* Remove everything under #ifdef HAVE_MIXER because this is never triggered
* Comment out #ifdef HAVE_LIBGME because we don't support playing music anyway (but theoretically, it could have worked separately from Mixer)
* Stub new music calls
2018-09-14 14:52:24 -04:00
mazmazz
f2ca028bbf
I_InitMusic SDL2: Don't unload GME indiscriminately
2018-09-14 13:36:01 -04:00
mazmazz
5822cbbbe4
srb2dd music cleanup fixes
2018-09-14 13:24:15 -04:00