James R
0ee7456708
Fix shit
2020-03-22 14:45:21 -07:00
James R
cbd4693de7
Merge remote-tracking branch 'origin/master' into parties
2020-03-22 14:34:29 -07:00
Sally Cochenour
b1ec5654bc
Merge branch 'master' into targets
2020-03-22 14:31:17 -04:00
Sally Cochenour
7f1d55421a
Merge branch 'master' into new-items
2020-03-22 14:23:51 -04:00
James R
7e0aa16e70
Reset Invincibility (and Grow) music to the start if stacked
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Toggleable via the resetspecialmusic cvar.
2020-03-21 22:28:55 -07:00
James R
7023ccc239
Death fades music
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Cvars are respawnfademusicout and respawnfademusicback. Both measure
milliseconds.
2020-03-21 22:28:55 -07:00
James R
911dd57334
Restore level music to where it left off
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Toggleable via the resume cvar.
2020-03-21 22:28:55 -07:00
James R
8524c3749d
Fade level music back in after Invincibility and Grow
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Cvars are invincibilitymusicfade and growmusicfade. Both measure milliseconds.
2020-03-21 22:28:54 -07:00
Sryder
da2f1fc972
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
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# Conflicts:
# src/k_kart.c
2020-03-21 23:27:55 +00:00
James R
c3b967468a
Revert "Remove kartdebugitem"
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This reverts commit 803884c55a .
2020-03-21 15:56:40 -07:00
James R
4a973e2906
Revert "...Also remove kartdebugamount"
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This reverts commit 22cb7451e9 .
2020-03-21 15:56:38 -07:00
James R
8a28d3cfe5
Replace some instances of int with fixed width types
2020-03-21 13:12:50 -07:00
James R
29ebf7ee60
Attempt to fix Sal's compiler warnings
2020-03-21 13:07:22 -07:00
James R
fd1cb69a87
Merge remote-tracking branch 'origin/master' into parties
2020-03-21 12:45:23 -07:00
Sal
68bec970a3
Merge branch 'viewpoint-text-toggle' into 'master'
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Option to hide/show viewpoint text
See merge request KartKrew/Kart!209
2020-03-20 22:07:30 -04:00
Louis-Antoine
46df2b9551
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
SteelT
2e25a5b56d
Merge branch 'viewpointswitch-fix' into 'next'
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Fix incorrect newdisplayplayer in forced ViewpointSwitch
See merge request STJr/SRB2!814
2020-03-18 15:34:18 -04:00
Sally Cochenour
040865b589
Merge branch 'master' into new-items
2020-03-17 19:31:47 -04:00
Sally Cochenour
fa34e4eee4
Merge branch 'master' into sal-waypoints
2020-03-15 20:21:17 -04:00
Monster Iestyn
f3bfa2b1db
Merge branch 'master' into next
2020-03-15 20:32:43 +00:00
LJ Sonic
21cb05b1f7
Merge branch 'fix-playernode-crash' into 'next'
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Fix buffer overrun with players with no associated node
See merge request STJr/SRB2!810
2020-03-15 15:36:45 -04:00
Zachary McAlpin
564ecf4f0f
Check if you are playing a game then execute `LUAh_GameQuit` if you are in Command_quit_f and Command_ExitGame_f
2020-03-15 10:34:43 -05:00
Zachary McAlpin
9ca79b4d8b
Since exitgame shuts down the server if you are running a dedicated server I may as well allow the hook to run for the dedicated server as well
2020-03-15 00:54:06 -05:00
Zachary McAlpin
38d7ad3e6a
Let's just call LUAh_GameQuit in Command_ExitGame_f during its execution if you are in game and are not a dedicated server
2020-03-15 00:28:41 -05:00
Zachary McAlpin
586c05389d
Revert "Call LUAh_GameQuit in Command_ExitGame_f"
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This reverts commit 57dc2df60a .
2020-03-12 22:31:48 -05:00
Zachary McAlpin
8b440bdafb
Revert "Don't execute LUAh_GameQuit in Command_ExitGame_f if you are in a multiplayer game"
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This reverts commit 39934f1844 .
2020-03-12 22:31:39 -05:00
Zachary McAlpin
39934f1844
Don't execute LUAh_GameQuit in Command_ExitGame_f if you are in a multiplayer game
2020-03-12 20:51:16 -05:00
Zachary McAlpin
57dc2df60a
Call LUAh_GameQuit in Command_ExitGame_f
2020-03-12 20:15:21 -05:00
Latapostrophe
403d30dc15
Merge branch 'no-cheese' into v1.2-frankeinstein
2020-03-10 20:34:38 +01:00
Latapostrophe
4dfb47dff6
Merge branch 'record-attack-changes' into v1.2-frankeinstein
2020-03-10 20:27:00 +01:00
Monster Iestyn
f186def0bf
Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
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(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
James R
70d46ebb0a
Merge branch 'parties-only' into parties
2020-03-03 20:05:30 -08:00
James R
dd29a44ecc
cancelinvite command to rescind a party invitation
2020-03-03 19:17:27 -08:00
Sally Cochenour
3633dc341a
Merge branch 'master' into targets
2020-03-01 15:42:49 -05:00
LJ Sonic
e0f3a5b8f5
Merge branch 'lua-io' into 'next'
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Support for Lua's I/O library
See merge request STJr/SRB2!727
2020-03-01 11:12:45 -05:00
Jaime Passos
ea756fd557
Make exitmove friendly, don't start empty intermission screens
2020-02-29 01:51:45 -03:00
Jaime Passos
9d0e3465f9
G_CoopGametype, for all the GT_COOP cases
2020-02-29 00:57:22 -03:00
Jaime Passos
d5f6e5fcc6
Race is Competition without the lives
2020-02-28 23:47:38 -03:00
James R
f9b5f71171
Merge branch 'gentlemen' into parties
2020-02-23 23:22:37 -08:00
James R
7fe61a99df
More plurals
2020-02-23 23:21:20 -08:00
James R
dfe6d62d76
bruh
2020-02-23 23:21:20 -08:00
James R
fc1e4b5cc5
Just say "joined" so to not worry about plurals
2020-02-23 23:21:20 -08:00
James R
4f40edaf01
Maybe localdisplayplayers is a bad idea
2020-02-23 23:21:20 -08:00
James R
e235267f1d
Improve feedback on party invitations
2020-02-23 23:20:20 -08:00
James R
110871c3b6
Void the party invitation once its accepted
2020-02-23 23:20:20 -08:00
James R
02757eac82
Fix and fully implement leaving parties
2020-02-23 23:20:20 -08:00
James R
46ac563eaf
Implement big bad parties (splitscreen with network players)
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Use the 'invite' command to invite another player to your party.
If that player accepts, via the 'acceptinvite' command, they and any
splitscreen players on their machine will be added after the players
in your party. They may also use the 'rejectinvite' command.
Use the 'leaveparty' command to leave a party. You and any splitscreen players
on your machine will be removed from the party. Players after you will be
shifted to take your place on the splitscreen.
2020-02-23 23:20:20 -08:00
James R
f164320c88
Make the order of displayplayers irrelevant and split splitscreen into splitscreen and r_splitscreen
2020-02-23 23:20:20 -08:00
James R
352d576979
Don't turn off lagless at map start; draw LAGLESS in intermission
2020-02-23 23:07:57 -08:00
James R
56f6b058d0
Make host lag optional with "lagless", lag by default (lagless off)
2020-02-23 23:07:57 -08:00