Commit graph

1533 commits

Author SHA1 Message Date
James R
0ee7456708 Fix shit 2020-03-22 14:45:21 -07:00
James R
cbd4693de7 Merge remote-tracking branch 'origin/master' into parties 2020-03-22 14:34:29 -07:00
Sally Cochenour
b1ec5654bc Merge branch 'master' into targets 2020-03-22 14:31:17 -04:00
Sally Cochenour
7f1d55421a Merge branch 'master' into new-items 2020-03-22 14:23:51 -04:00
James R
7e0aa16e70 Reset Invincibility (and Grow) music to the start if stacked
Toggleable via the resetspecialmusic cvar.
2020-03-21 22:28:55 -07:00
James R
7023ccc239 Death fades music
Cvars are respawnfademusicout and respawnfademusicback. Both measure
milliseconds.
2020-03-21 22:28:55 -07:00
James R
911dd57334 Restore level music to where it left off
Toggleable via the resume cvar.
2020-03-21 22:28:55 -07:00
James R
8524c3749d Fade level music back in after Invincibility and Grow
Cvars are invincibilitymusicfade and growmusicfade. Both measure milliseconds.
2020-03-21 22:28:54 -07:00
Sryder
da2f1fc972 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/k_kart.c
2020-03-21 23:27:55 +00:00
James R
c3b967468a Revert "Remove kartdebugitem"
This reverts commit 803884c55a.
2020-03-21 15:56:40 -07:00
James R
4a973e2906 Revert "...Also remove kartdebugamount"
This reverts commit 22cb7451e9.
2020-03-21 15:56:38 -07:00
James R
8a28d3cfe5 Replace some instances of int with fixed width types 2020-03-21 13:12:50 -07:00
James R
29ebf7ee60 Attempt to fix Sal's compiler warnings 2020-03-21 13:07:22 -07:00
James R
fd1cb69a87 Merge remote-tracking branch 'origin/master' into parties 2020-03-21 12:45:23 -07:00
Sal
68bec970a3 Merge branch 'viewpoint-text-toggle' into 'master'
Option to hide/show viewpoint text

See merge request KartKrew/Kart!209
2020-03-20 22:07:30 -04:00
Louis-Antoine
46df2b9551 Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
SteelT
2e25a5b56d Merge branch 'viewpointswitch-fix' into 'next'
Fix incorrect newdisplayplayer in forced ViewpointSwitch

See merge request STJr/SRB2!814
2020-03-18 15:34:18 -04:00
Sally Cochenour
040865b589 Merge branch 'master' into new-items 2020-03-17 19:31:47 -04:00
Sally Cochenour
fa34e4eee4 Merge branch 'master' into sal-waypoints 2020-03-15 20:21:17 -04:00
Monster Iestyn
f3bfa2b1db Merge branch 'master' into next 2020-03-15 20:32:43 +00:00
LJ Sonic
21cb05b1f7 Merge branch 'fix-playernode-crash' into 'next'
Fix buffer overrun with players with no associated node

See merge request STJr/SRB2!810
2020-03-15 15:36:45 -04:00
Zachary McAlpin
564ecf4f0f Check if you are playing a game then execute `LUAh_GameQuit` if you are in Command_quit_f and Command_ExitGame_f 2020-03-15 10:34:43 -05:00
Zachary McAlpin
9ca79b4d8b Since exitgame shuts down the server if you are running a dedicated server I may as well allow the hook to run for the dedicated server as well 2020-03-15 00:54:06 -05:00
Zachary McAlpin
38d7ad3e6a Let's just call LUAh_GameQuit in Command_ExitGame_f during its execution if you are in game and are not a dedicated server 2020-03-15 00:28:41 -05:00
Zachary McAlpin
586c05389d Revert "Call LUAh_GameQuit in Command_ExitGame_f"
This reverts commit 57dc2df60a.
2020-03-12 22:31:48 -05:00
Zachary McAlpin
8b440bdafb Revert "Don't execute LUAh_GameQuit in Command_ExitGame_f if you are in a multiplayer game"
This reverts commit 39934f1844.
2020-03-12 22:31:39 -05:00
Zachary McAlpin
39934f1844 Don't execute LUAh_GameQuit in Command_ExitGame_f if you are in a multiplayer game 2020-03-12 20:51:16 -05:00
Zachary McAlpin
57dc2df60a Call LUAh_GameQuit in Command_ExitGame_f 2020-03-12 20:15:21 -05:00
Latapostrophe
403d30dc15 Merge branch 'no-cheese' into v1.2-frankeinstein 2020-03-10 20:34:38 +01:00
Latapostrophe
4dfb47dff6 Merge branch 'record-attack-changes' into v1.2-frankeinstein 2020-03-10 20:27:00 +01:00
Monster Iestyn
f186def0bf Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
James R
70d46ebb0a Merge branch 'parties-only' into parties 2020-03-03 20:05:30 -08:00
James R
dd29a44ecc cancelinvite command to rescind a party invitation 2020-03-03 19:17:27 -08:00
Sally Cochenour
3633dc341a Merge branch 'master' into targets 2020-03-01 15:42:49 -05:00
LJ Sonic
e0f3a5b8f5 Merge branch 'lua-io' into 'next'
Support for Lua's I/O library

See merge request STJr/SRB2!727
2020-03-01 11:12:45 -05:00
Jaime Passos
ea756fd557 Make exitmove friendly, don't start empty intermission screens 2020-02-29 01:51:45 -03:00
Jaime Passos
9d0e3465f9 G_CoopGametype, for all the GT_COOP cases 2020-02-29 00:57:22 -03:00
Jaime Passos
d5f6e5fcc6 Race is Competition without the lives 2020-02-28 23:47:38 -03:00
James R
f9b5f71171 Merge branch 'gentlemen' into parties 2020-02-23 23:22:37 -08:00
James R
7fe61a99df More plurals 2020-02-23 23:21:20 -08:00
James R
dfe6d62d76 bruh 2020-02-23 23:21:20 -08:00
James R
fc1e4b5cc5 Just say "joined" so to not worry about plurals 2020-02-23 23:21:20 -08:00
James R
4f40edaf01 Maybe localdisplayplayers is a bad idea 2020-02-23 23:21:20 -08:00
James R
e235267f1d Improve feedback on party invitations 2020-02-23 23:20:20 -08:00
James R
110871c3b6 Void the party invitation once its accepted 2020-02-23 23:20:20 -08:00
James R
02757eac82 Fix and fully implement leaving parties 2020-02-23 23:20:20 -08:00
James R
46ac563eaf Implement big bad parties (splitscreen with network players)
Use the 'invite' command to invite another player to your party.

If that player accepts, via the 'acceptinvite' command, they and any
splitscreen players on their machine will be added after the players
in your party. They may also use the 'rejectinvite' command.

Use the 'leaveparty' command to leave a party. You and any splitscreen players
on your machine will be removed from the party. Players after you will be
shifted to take your place on the splitscreen.
2020-02-23 23:20:20 -08:00
James R
f164320c88 Make the order of displayplayers irrelevant and split splitscreen into splitscreen and r_splitscreen 2020-02-23 23:20:20 -08:00
James R
352d576979 Don't turn off lagless at map start; draw LAGLESS in intermission 2020-02-23 23:07:57 -08:00
James R
56f6b058d0 Make host lag optional with "lagless", lag by default (lagless off) 2020-02-23 23:07:57 -08:00