Steel Titanium
71f21dd81b
Fix compile errors
2020-04-13 23:07:38 -04:00
James R
79d93b86ca
Fix nonpacked to packed cast for OpenGL
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(cherry picked from commit d2a7a87c7f39bd423fde7f8b4228082d12839583)
2020-04-11 22:10:05 -07:00
Wolfy
5e4ec61d82
Merge remote-tracking branch 'remotes/bird/isolatedbatching' into awful-mix
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# Conflicts:
# src/hardware/hw_cache.c
# src/hardware/hw_draw.c
# src/hardware/hw_glob.h
# src/hardware/hw_main.c
# src/r_bsp.h
# src/r_data.c
2020-04-11 23:47:25 -05:00
Latapostrophe
f0bfd08c81
fix encore for ogl
2019-11-12 00:21:37 +01:00
Latapostrophe
427127b8ec
Remove cyan pixels for now
2019-06-23 18:35:57 +02:00
Latapostrophe
9b25b08026
Don't remap boosters and springpads in encore + no horizon line in GL
2019-06-14 12:18:44 +02:00
Latapostrophe
599cf4fc9d
encore colormaps, fixups + flat align
2019-06-13 10:14:07 +02:00
Jaime Passos
c85d181df9
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is
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typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
2019-06-12 23:01:18 -03:00
Latapostrophe
fc33255db4
Fix stuff and reimplement the kart features that went poof
2019-06-12 21:36:47 +02:00
Latapostrophe
a35cea9243
chaos conflict
2019-06-11 17:02:47 +02:00
Jaime Passos
b5a579f254
cleanup?
2019-04-12 16:35:28 -03:00
Jaime Passos
08efec4cf3
destroy hw_glide.h because no modern GPU supports such API
2019-03-21 18:23:40 -03:00
Jaime Passos
fd5fb73671
gl4
2019-03-17 22:27:50 -03:00
Arthur
2b8f49fd5e
Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
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No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2019-01-07 04:33:22 -05:00
JTE
9d1da548aa
Fix hardware / r_opengl warnings.
2014-11-02 01:31:38 -04:00
Sryder13
ca0f0bf2fd
OpenGL Fade masks
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I think I've done this all right, someone correct me if I haven't.
2014-09-04 01:35:29 +01:00
Sryder13
da2b6f2c01
Fix certain textures with holes in
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see: CEZ1 skybox in linear filtermodes.
2014-09-03 02:10:47 +01:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00