Commit graph

313 commits

Author SHA1 Message Date
Jaime Passos
911238945c fix invisible planes, fix flat animation 2019-11-08 23:42:15 -03:00
Jaime Passos
c7c6a0d5b3 make hwrender compile 2019-11-08 22:58:41 -03:00
Jaime Passos
79c81d3c0b Update hw_main.c 2019-11-05 12:31:50 -03:00
Jaime Passos
ffc9626355 fix fades for real 2019-11-05 12:10:42 -03:00
Jaime Passos
5fabd3f165 function renaming 2019-11-05 10:28:19 -03:00
toaster
31524531a9 Fix TC_DASHMODE and associated not being applied in GL. (Won't conflict with md3 branch because these lines weren't modified there!) 2019-11-04 13:11:04 +00:00
toaster
7cd2fc7ac3 Slightly unrelated to the express purpose of the branch, but since I was here, and I noticed it was a problem when ~~playing~~ testing with md3s in ACZ: Don't draw the midtextures for horizon lines. 2019-11-03 10:23:21 +00:00
toaster
2a16cf539a Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c
Merge seems fine, but won't compile for some reason.
2019-11-02 18:34:12 +00:00
Jaime Passos
76a5b60e39 Merge remote-tracking branch 'origin/master' into f_wipes 2019-10-28 23:14:00 -03:00
Jaime Passos
1c46be78af add r_patch.c 2019-10-28 15:28:42 -03:00
Jaime Passos
116fb2639e Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-10-28 14:29:10 -03:00
MascaraSnake
7e27bcb915 Merge branch 'openglskydome2' into 'master'
OpenGL sky dome

See merge request STJr/SRB2Internal!350
2019-10-12 11:06:47 -04:00
MascaraSnake
4f7026d169 Merge branch 'OGL_regressions' into 'master'
Correct minor OGL regressions

See merge request STJr/SRB2Internal!361
2019-10-12 09:53:20 -04:00
MascaraSnake
86a77b4886 Only apply NiGHTS draw distance to hoops, because it turns out they're pretty much the sole cause of NiGHTS lag 2019-10-11 21:02:11 +02:00
Jaime Passos
09c9714daf Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c 2019-10-06 17:40:41 -03:00
toaster
7f085863e2 * Add rudimentary support for MF2_LINKDRAW in GL.
* Allow MF_ENEMY objects to flash, just as they do in Software.
2019-10-06 16:31:13 +01:00
Jaime Passos
61f29c9dd6 Giant mistake 2019-09-29 14:12:53 -03:00
Jaime Passos
dfe05a650c hehee 2019-09-29 12:13:51 -03:00
Jaime Passos
c02c7fb28b JIMITA DO THE SOC 2019-09-28 19:13:51 -03:00
Jaime Passos
e2ce3988fb Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-09-28 12:14:55 -03:00
Jaime Passos
e95bd8add3 Merge remote-tracking branch 'origin/master' into renderswitch 2019-09-27 22:53:57 -03:00
Jaime Passos
5e1ebad9d3 sky barreling 2019-09-17 23:38:04 -03:00
Alam Ed Arias
aab58a4613 Revert "Merge branch 'gl_skydome' into 'master'"
This reverts merge request !326
2019-09-17 20:20:09 +00:00
Jaime Passos
0d11dd516a Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c 2019-09-15 16:24:24 -03:00
Steel Titanium
63c99dd28f Merge branch 'gl_skydome' into 'master'
OpenGL sky dome

See merge request STJr/SRB2Internal!326
2019-09-11 11:58:05 -04:00
Jaime Passos
0695b6ecc1 Merge remote-tracking branch 'origin/master' into gl_skydome 2019-09-10 19:20:20 -03:00
Jaime Passos
ce8b821691 Merge remote-tracking branch 'jimita/renderswitch' into renderswitch 2019-09-10 18:12:01 -03:00
Jaime Passos
53568ba62f Better fades 2019-09-09 23:31:48 -03:00
Nev3r
8286f55e8e Revert "Merge branch 'flats-png_port' into 'master'"
This reverts merge request !322
2019-09-09 18:40:21 +00:00
Jaime Passos
fd39522310 Missing arguments 2019-09-09 15:39:10 -03:00
Jaime Passos
2574914843 Merge remote-tracking branch 'origin/master' into flats-png_port 2019-09-09 14:12:28 -03:00
Jaime Passos
11077c2bac still making things better 2019-09-08 21:37:24 -03:00
Jaime Passos
61a16d43f5 more stuff. i hope i didnt mess this up. 2019-09-08 18:59:49 -03:00
Jaime Passos
1cb22d5e6b initial stuff 2019-09-08 18:44:40 -03:00
Jaime Passos
398b320aec initial stuff 2019-09-08 18:27:35 -03:00
Jaime Passos
6acdf893e1 test 2019-09-06 19:26:05 -03:00
Jaime Passos
b28af03b1c Merge remote-tracking branch 'jimita/flats-png' into flats-png_port 2019-09-06 19:20:45 -03:00
Jaime Passos
6573e94e3a PRBoom sky dome 2019-09-03 02:12:17 -03:00
Jaime Passos
32affb9d95 Sprite2 support! 2019-09-02 23:29:16 -03:00
toaster
4c206bbcb7 Make polyobjects agree with sector lighting/colormap like a FOF.
Caution: has weird retry/reload bug. Ask sphere for sample map/coords.
2019-08-22 22:30:36 +01:00
Jaime Passos
402012e973 I 2019-08-18 14:16:48 -03:00
mazmazz
4ac4034eb9 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-b 2019-08-04 21:33:13 -04:00
Monster Iestyn
b820635130 Fix MascaraSnake's issues with sign-compare (hopefully) 2019-07-09 21:43:38 +01:00
toaster
168a7f4768 Revert "Revert "Merge branch 'metalfixes' into 'toast_cleanup'""
This reverts commit c17ec4a77e.
2019-07-03 00:58:02 +01:00
MascaraSnake
c17ec4a77e Revert "Merge branch 'metalfixes' into 'toast_cleanup'"
This reverts merge request !239
2019-07-02 23:49:10 +00:00
mazmazz
14df513db6 Merge remote-tracking branch 'origin/master' into internal-md3-vanilla 2019-06-29 17:51:30 -04:00
toaster
dbec3c7e54 Metal Sonic fixes!
* Add more context clues to his fight, including an indicator for which laser attack is being used after chargeup.
* Make missiles able to vectorise him.
* Add another laser orb attack - vertical slice - and change the laser orb sequence to accurately reflect that horizontal is the hardest of the ones in 2.1.
* Optimise TC_BLINK, and fix an issue with TC_ALLWHITE that somehow avoided coming up in testing.
* Fix colorized bosses losing their colorization when flashing, by forcing TC_ALLWHITE.
2019-06-28 20:48:14 +01:00
toaster
e27a43f976 Improve rain/weather.
* Like Kart, remove cv_precipdensity.
* Like Kart, replace "Infinite" draw distance value with "None".
* Better thinker with more return optimisation.
* Better placement of thinking in rendering, to avoid ceiling-mounted sprite glitches.
2019-06-22 16:50:30 +01:00
toaster
b745b4fe1b With permission from Kart Krew (Sal and Sryder specifically - they don't know WHY vanilla's using it):
* Port across the additional colour translation maps, including mobj-level support for "colorized" objects.
* Make Fangboss and both Metal Sonic objects greyscale if, on spawn, there is a player in the game who is not a spectator whose skin is that character.
* Allow bosses with MF_GRENADEBOUNCE to opt out of the MF2_FRET colour-flashing tomfoolery, and give this flag to Fang.
2019-06-18 17:55:57 +01:00
toaster
229cdf0e84 Improve rain/weather.
* Like Kart, remove cv_precipdensity.
* Like Kart, replace "Infinite" draw distance value with "None".
* Better thinker with more return optimisation.
* Better placement of thinking in rendering, to avoid ceiling-mounted sprite glitches.
2019-06-18 14:22:10 +01:00