Sally Coolatta
c9b17c456d
Re-attempt at hitlag
...
I remember when I tried to fix wolfs' branch I was having issues, but this ended up working pretty much fine? Don't remember why the old branch was messed up though (it was simply too old & not substantial enough to try and work off of imo)
2020-07-29 09:30:29 -04:00
Sally Coolatta
69b6ba2f18
I tore apart the entire code to try and fix braking friction and gave up, so now it's back to v1
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My rewrites clean up a LOT of weird/misleading behavior anyway, so I'm gonna push this regardless. Someone else will have to figure out another way to reimplement braking friction though -- we can't use it as is because it prevents being able to bump people.
2020-07-28 03:34:39 -04:00
Sally Coolatta
fc89f2cc47
Remove start boosts, let you roam, kill you for crossing the line before the start
2020-07-24 02:59:47 -04:00
Sally Coolatta
25e9c72bab
Merge branch 'master' into spindash
2020-07-23 19:12:00 -04:00
Sally Coolatta
643a63e1e6
Finish merge
2020-07-20 13:39:05 -04:00
Sally Coolatta
ef2579f2b3
Merge branch 'master' into draw-flags
2020-07-20 13:38:48 -04:00
James R
f1648fbf5c
Followers compiler warnings
2020-07-09 16:39:47 -07:00
lachwright
8ab98011f6
Spindash charge (WIP)
2020-07-06 08:10:03 +08:00
Latapostrophe
4eac7f8366
Merge branch 'v2-master' into followme-internal
2020-06-10 23:38:19 +02:00
Latapostrophe
478e9cee7c
Use P_SetTarget
2020-06-09 19:59:46 +02:00
lachwright
8087352f9e
Spindash: new braking
2020-06-09 05:27:05 +08:00
lachwright
b4057d10e7
Merge branch 'master' into spindash
2020-06-09 03:55:55 +08:00
Sal
7555177cb1
Merge branch 'viewpoint-reset' into 'master'
...
Reset some viewpoints properly (closes #69 )
Closes #69
See merge request KartKrew/Kart!282
2020-06-08 15:01:25 -04:00
Latapostrophe
cab9c2a139
Merge branch 'v2-master' into followme-internal
2020-06-07 23:56:32 +02:00
James R
7af0f92cc9
And somehow I replaced an instance of displayplayers on only one side of this conditional...
2020-06-06 22:28:40 -07:00
Sal
58dbdc2378
Merge branch 'grand-pricks' into 'master'
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Grand pricks
See merge request KartKrew/Kart!258
2020-06-07 01:28:35 -04:00
Sally Coolatta
136bb1d252
Add K_CanChangeRules, and start a "single session" GP when warping to a map in single player
2020-06-06 19:45:13 -04:00
Sally Coolatta
9ae8628424
mess with total ring calculations
2020-06-05 18:54:23 -04:00
Sally Coolatta
25c3774dc1
Let Sneakers stack with each other endlessly.
...
PROBABLY REALLY CONTROVERSIAL, so it's in this other branch... but it's tamer than it sounds, and it's *really* fun.
https://cdn.discordapp.com/attachments/275750804227489794/718541704822784061/kart0158.gif
https://cdn.discordapp.com/attachments/275750804227489794/718545963408687155/kart0161.gif
https://cdn.discordapp.com/attachments/275750804227489794/718543467847876689/kart0160.gif
2020-06-05 15:29:08 -04:00
Latapostrophe
f33e4d62a0
Sort conflicts, fix misordered follower bubble states in dehacked
2020-06-05 02:33:39 +02:00
Sally Coolatta
889cf581d1
Fix bot air speed cap adjustments being reversed
2020-06-04 15:17:59 -04:00
Sally Coolatta
f4c0011a76
Merge branch 'master' into grand-pricks
2020-06-04 14:41:56 -04:00
Sally Coolatta
2a37bca626
Merge branch 'master' into respawn-updates
2020-06-04 00:16:37 -04:00
Sryder
d13d923a92
New water trail for skimming
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Out with the old splish splish. Bring on the SKKKKSSSSSSS
2020-06-04 01:47:56 +01:00
Sally Coolatta
fac8f7f538
You get 1ups for carrying rings to the goal
2020-06-03 16:34:23 -04:00
Latapostrophe
aba1ff72bc
k_color.h is a thing now
2020-06-03 01:02:06 +02:00
Latapostrophe
6ac63cca7a
Merge branch 'v2-master' into followme-internal
2020-06-02 22:21:16 +02:00
Sally Coolatta
086ea73c2f
Merge branch 'master' into respawn-updates
2020-06-01 15:49:30 -04:00
Sally Coolatta
91b0246d99
Merge branch 'master' into grand-pricks
2020-05-31 15:53:31 -04:00
Sally Coolatta
285de3357d
Add back to resynch & savegame, shorten names of a few variables
2020-05-29 13:12:07 -04:00
Sally Coolatta
0879459142
Add distance based on air time
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Using the respawn command gives you barely any distance, while flying off huge MGZ pits gives you a bunch.
2020-05-29 10:37:34 -04:00
Sally Coolatta
d062a35a3a
Huge respawn overhaul
...
- Moved respawn code to its own file
- Reorganized a lot of the code related to respawning
- As a result of the massive reorganization, I squashed several bugs. Most notably: mid-game joiners having weird spawns, being able to skip laps by respawning.
- Respawn lightsnake no longer takes you straight to your nextwaypoint -- it now has a minimum distance forward that it tries to put you at when you respawn.
2020-05-29 01:04:51 -04:00
Sally Coolatta
fdb13b76d1
Make K_BotTopSpeedRubberband a function
2020-05-28 16:46:21 -04:00
Sally Coolatta
20b2dabae9
Merge branch 'pet-robo' into grand-pricks
2020-05-25 12:44:59 -04:00
Sally Coolatta
ca7154f521
Make rubberband air speed cap even harsher
2020-05-22 21:19:50 -04:00
Sally Coolatta
0282615c38
Merge branch 'master' into pet-robo
2020-05-18 15:18:37 -04:00
Sally Coolatta
e425eabf04
Merge branch 'master' into grand-pricks
2020-05-17 11:39:39 -04:00
Sally Coolatta
719d4702c1
Merge branch 'master' into sprite-offsets
2020-05-15 23:00:30 -04:00
Sally Coolatta
47c2c875d5
Increase bot difficulty every match based on placement, implement rival tag
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Rival tag does not have an in-game indicator, but it is there & it gives the bot better odds
2020-05-14 02:18:32 -04:00
Sally Coolatta
fa5fccffc5
Implement lives system
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Lose a life & restart the current race if you place below the top half. Lose all of your lives, and you get kicked to the title screen.
2020-05-13 02:14:39 -04:00
Sally Coolatta
0038241325
Merge branch 'master' into new-cars-movie
2020-05-12 22:41:37 -04:00
Sally Coolatta
63797b35f7
Merge branch 'pet-robo' into grand-pricks
2020-05-12 22:40:02 -04:00
Sally Coolatta
1788d29263
Merge branch 'master' into pet-robo
2020-05-12 22:38:23 -04:00
Sally Coolatta
15d18640de
Merge remote-tracking branch 'public/master' into merge-12
2020-05-12 03:16:14 -04:00
Latapostrophe
2bee969c6a
Add follower bubbles with the BUBBLESCALE field
2020-05-11 00:16:13 +02:00
Sally Coolatta
e2d95ae9c1
Fake results for bots that didn't get to finish in time
2020-05-09 23:08:11 -04:00
Latapostrophe
3f43107eea
Add Opposite option for followercolor
2020-05-09 12:12:29 +02:00
Sally Coolatta
f210b4a417
Sprite offset code
2020-05-08 19:38:51 -04:00
Sally Coolatta
c2b18a989c
More logic to spinning your wheels
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Use "tire spinning" animations when you're moving on the ground and/or holding accelerate!
The two cases that are changed are:
- If you're in the air and not pressing accelerate, your tires won't spin anymore.
- If you're on the ground, but not moving, but you're still pressing accelerate, they will spin in place. (right now only happens for start boosting, later it will be for spindashing)
Isn't really a tell for anything, just thought it'd be fun attention to detail :)
Additionally, we can use drift frames in the air. Just makes sense because we have air sparks now.
2020-05-08 18:27:51 -04:00
lachwright
9b1ec81622
Start hill-parking
2020-05-09 06:24:53 +08:00