Monster Iestyn
6cdcd8ea0f
make menu respond to joystick axis events without joyscale having to be 0
2018-12-02 21:18:28 +00:00
Monster Iestyn
94ad0b880f
Merge branch 'next' into 21-version
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# Conflicts:
# src/d_netcmd.c
2018-12-02 15:45:07 +00:00
Steel Titanium
058dedb2ab
Fix up controller menu support
2018-12-01 20:13:14 -05:00
TehRealSalt
cf866c706f
Enable pk3 in addons menu
2018-11-29 10:07:53 -05:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Wolfy
cabe9871e3
Multiple admins
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
2018-11-29 06:46:59 -06:00
Sal
521b67834b
Merge branch 'netcode-vars-strict' into 'master'
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Make netcode var defaults stricter, add Advanced Server Options
See merge request KartKrew/Kart!110
2018-11-27 12:27:47 -05:00
Sal
9e4d826f1a
Merge branch 'better-buffering' into 'master'
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Better vote level buffering
See merge request KartKrew/Kart!109
2018-11-27 12:25:02 -05:00
TehRealSalt
74daafd9eb
Advanced Server Options menu
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More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
Monster Iestyn
a6a4b74692
Merge branch '21-controls' into 'next'
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Default control changes for 2.1.21
See merge request STJr/SRB2!343
2018-11-27 11:50:42 -05:00
Digiku
dcba8ab654
"Turn Left/Right" control naming instead of "Look Left/Right" due to analog mode keymapping quirk
2018-11-26 15:48:08 -05:00
TehRealSalt
4f0c74e1dc
Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
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I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V
(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
2018-11-26 04:27:31 -05:00
TehRealSalt
f020441049
Add confirmation to reset controls
2018-11-26 03:12:22 -05:00
TehRealSalt
622e94797b
basic start on VR
2018-11-25 22:55:49 -05:00
mazmazz
0d9749f418
Merge remote-tracking branch 'origin/master' into menu-execs
2018-11-25 19:03:22 -05:00
mazmazz
cc90becce7
Remove unused menu hierarchy methods
2018-11-25 15:09:25 -05:00
mazmazz
f3914583c6
Rearranged menu presentation methods
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* Menu parameter retrieval and hierarchy in m_menu
* Presentation logic (background display) in f_finale
2018-11-25 15:08:12 -05:00
Steel Titanium
157502310f
Save sound toggles to config
2018-11-25 14:22:52 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
TehRealSalt
ea655ba27a
Reset to defaults option in controls
2018-11-22 22:50:40 -05:00
mazmazz
21095ad813
Added chasefreecam to menu
2018-11-22 17:32:03 -05:00
mazmazz
340b5e9d4f
Hardcode Pause/Break key and change Pause default; show prompt in menu about Pause key
2018-11-22 14:37:21 -05:00
mazmazz
472caaf277
Adjust menu for movement and camera controls
2018-11-22 14:13:28 -05:00
mazmazz
e72df07c6c
Change camera control names to Look
2018-11-22 11:28:32 -05:00
mazmazz
21a3121b95
Hardcode Pause/Break key and change Pause default; show prompt in menu about Pause key
2018-11-21 10:58:07 -05:00
mazmazz
3bb75690c4
Merge remote-tracking branch 'origin/master' into HEAD
2018-11-20 23:19:36 -05:00
mazmazz
e682fb919f
Draw connection screen correctly; make scroll speed inherit global setting
2018-11-20 18:13:18 -05:00
mazmazz
c65ff66383
Performance improvements
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* Don't loop every frame for menu drawing parameters
* Fixed in-game escape menu not dimming correctly
* Fixed glitches on default title screen parameters
2018-11-20 17:28:26 -05:00
TehRealSalt
b8696fc0ff
Random map buffer only gets added to when
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Needs another temporary buffer for the vote screen so that it doesn't roll dupes
2018-11-20 00:13:08 -05:00
Monster Iestyn
cfa4bbd75b
change return type of M_CheckMODVersion to boolean
2018-11-19 17:47:23 +00:00
TehRealSalt
a69e4e489f
Updated the one important modified game print that most people see to be more descriptive
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(I could've SWORN there were more...)
2018-11-18 05:48:10 -05:00
mazmazz
e3a8c70a94
Mirror a wipe if it's forced off and the counter-wipe is specified
2018-11-18 04:39:34 -05:00
mazmazz
d95ccd371c
Compiler fixes
2018-11-18 04:32:38 -05:00
mazmazz
03141456b1
Allow inherited wipes when switching menus without a common ancestor (Multiplayer > Server Settings)
2018-11-18 03:32:19 -05:00
mazmazz
53ef38980a
Fix MN_SPECIAL check for menu meta state
2018-11-18 03:19:07 -05:00
mazmazz
1dcfd14b90
Allow backgrounds for player select
2018-11-18 02:49:08 -05:00
mazmazz
3334df7ac4
More title screen features; menu meta state implementation (active and previous menu types)
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* Draw background over titlemap
* HIDEBACKGROUND to show titlemap
* Specify NOMUSIC or IGNOREMUSIC (to not change music)
* Linedef execs implemented for tree hierarchy, including bubbling (NOENTERBUBBLE/NOEXITBUBBLE)
* Specify ENTERWIPE and EXITWIPE
* Menuid hierarchy fixes (Control mapping, joystick setup)
* Time attack handling fixes
* Specify custom wipes on runtime for D_Display and P_SetupLevel (for titlemap)
* Allow for forcing and skipping a wipe
* Wipe utility functions F_GetWipeLength and F_WipeExists
2018-11-17 19:08:30 -05:00
mazmazz
b22538beb9
Implemented features
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* M_SkyScroll optimization with still speeds; refactor background drawing
* Music (in time attack screens so far)
* FadeStrength
* HideTitlePics
* Scrolling backgrounds in Time Attack (moved F_SkyScroll to m_menu)
2018-11-17 01:21:21 -05:00
mazmazz
a046718c47
Implement scrolling menu backgrounds
2018-11-16 18:26:26 -05:00
mazmazz
b1b747bf6f
Menumeta iterators
2018-11-16 14:16:41 -05:00
mazmazz
54266a52e5
Title screen menu SOC
2018-11-16 12:07:47 -05:00
mazmazz
c26d800caa
Refactor MM_ menu types to MN_
2018-11-16 09:56:22 -05:00
mazmazz
8413b12c4e
Use bitshifting for menu IDs and hierarchy instead
2018-11-16 09:22:27 -05:00
mazmazz
ff7213679a
Add MM menutype flags to menu defs
2018-11-15 19:41:27 -05:00
Sryder
67f0b120c7
Squash various warnings
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Shadowed declarations
Unsuffixed float constants
There's an unsuffixed float constant I can't fix because the define is outside of SRB2. We could have our own copy of Pi if we really wanted.
2018-11-14 21:53:57 +00:00
TehRealSalt
b8a6d2993f
Slightly less duplication
2018-11-14 14:39:37 -05:00
TehRealSalt
f3795ace88
Hide unlockables with ???s
2018-11-14 14:15:24 -05:00
toaster
b6f000948e
Bugfixes:
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* Use CV_NOSHOWHELP as an obstacle for CV_CompleteVar (so the hidden variables don't show up and ruin our party or anything).
* Hack around the karteliminatelast thing so we don't have to hex-edit the netids, and can release with current assets (but a different executable, of course, to get the credits).
* Fix M_HandleConnectIP not saving your current position on the menu if you use it while it's empty.
2018-11-14 15:28:17 +00:00
toaster
9d221c9f08
replacement quit sounds per sal
2018-11-14 01:30:26 +00:00
toaster
1f93f57a42
final menu tweaks before i fall asleep in my chair
2018-11-14 01:27:01 +00:00