Steel Titanium
e1b14d3d7d
Fix function being redefined
2019-09-08 19:39:23 -04:00
Steel Titanium
0b5bc8f64f
Merge branch 'master' into internal-hotplug-stableid
...
Just merged in known working code, note that I haven't tested it, so I have no idea if it compiles still.
2019-09-08 01:55:36 -04:00
Alam Ed Arias
01020ae65f
Merge branch 'public_next' into private
2019-08-08 23:41:19 -04:00
Alam Ed Arias
5c0912bab1
Tested to be compile with Mingw64 9.1.0
2019-08-08 21:25:46 -04:00
TehRealSalt
da7e79ac83
Adjust file loading
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Many files converted to pk3, and we now have a distinct IWAD
2019-05-12 20:58:26 -04:00
Monster Iestyn
257f31c1ba
Merge branch 'public_next'
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# Conflicts:
# src/doomstat.h
# src/g_game.c
2019-03-28 14:19:02 +00:00
fickleheart
f60e92aa70
Move public demo vars to a single struct
2019-03-24 21:32:15 -05:00
Steel Titanium
3c1f0b5e3f
New -noxinput and -nohidapi command line parameters.
2019-03-03 22:57:09 -05:00
Monster Iestyn
70d1006800
Merge branch 'public_next'
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# Conflicts:
# src/sdl12/Srb2SDL-vc10.vcxproj
# src/sdl12/Srb2SDL-vc9.vcproj
# src/sdl12/macosx/Srb2mac.pbproj/project.pbxproj
# src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-03-02 20:51:15 +00:00
wolfy852
cc7112eaf5
Stop Linux servers from hanging every 34 hours
2019-03-01 00:07:58 -06:00
wolfy852
088bfd30d0
Stop Linux servers from hanging every 34 hours
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This drastically increases the amount of time Linux servers can stay up for before hanging.
2019-02-28 18:51:57 -06:00
Sally Cochenour
1928721218
Better cpusleep
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- Default to 1, which means potential for a 1-frame loss every once in a while but no longer a complete cpu hog
- New minimum is 0, since -1 just did the exact same thing as 0.
2019-01-28 14:12:08 -05:00
wolfy852
1c8c6387fc
-nohidapi parameter
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Should fix problems where Switch Pro controllers suddenly had their mappings changed. Does not recognize controllers connected before game launch. Make sure to replug your controller after the game launches if using this param.
2019-01-10 23:12:06 -06:00
wolfy852
fd99eb4f13
-noxinput command line parameter
2019-01-09 01:38:28 -06:00
mazmazz
81352aece1
WIP 20190101 merge
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d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
wolfy852
f2e5de3043
Check joystick IDs against all other players [by Digiku]
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Untested on my end, but conceptually sound.
2018-12-29 02:33:53 -06:00
wolfy852
650df71cfc
Reorganize some of the code for SDL_JOYDEVICEADDED events
2018-12-28 14:20:28 -06:00
wolfy852
b5b9703b8b
Make I_GetJoystickDeviceIndex account for controllers 3 and 4
2018-12-27 18:28:09 -06:00
wolfy852
f4d6a108d5
Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug-stableid' into gamepad-tweaks
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# Conflicts:
# src/command.c
# src/command.h
# src/g_game.c
# src/m_menu.c
# src/sdl/i_system.c
# src/sdl/i_video.c
# src/sdl/sdlmain.h
This is NOT just a normal merge commit. I have adjusted the hotplugging code from stableid to account for the last two players, and also removed new 2.1 additions that were deemed irrelevant to Kart.
2018-12-27 16:21:51 -06:00
wolfy852
72619a3f71
Extend joystick hotplugging to players 3 and 4
2018-12-19 18:08:38 -06:00
wolfy852
39e01fe643
Revert GameController stuff
2018-12-19 13:11:30 -06:00
wolfy852
586c60a00d
I_NumGameControllers, print GameController mapping, and store joystick GUID in JoyInfo
2018-12-14 12:49:07 -06:00
wolfy852
ac62575896
Print GameController info when detected, use proper 360 controller defaults for triggers
2018-12-14 11:50:53 -06:00
mazmazz
f90348ac05
Better I_InitJoystick log message
2018-12-14 06:14:21 -05:00
mazmazz
f7727fac5a
Don't override an already-active controller
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* Menu improvements to tell the user that they can't set a controller if it's already active
2018-12-14 05:02:41 -05:00
mazmazz
732956088a
Lots of changes to better support hotplugging and unstable device indexes
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* Don't save cv_usejoystick/2 because hotplugging changes can be made invalid by next run
* Properly set cv_usejoystick/2 for menu toggling
* Force-disable a player's joystick if setting another player's joystick to the same device
* Properly set cv_usejoystick/2 value of BOTH target player AND other players when hotplugging and unplugging
2018-12-14 03:58:07 -05:00
mazmazz
18287c09bb
Properly handle unstable device indexes for hotplug
2018-12-14 01:45:18 -05:00
mazmazz
601535fe41
Attempt to handle unstable device IDs
2018-12-14 00:22:25 -05:00
mazmazz
d2e39c660e
Improve hotplug edge case with changing device indexes; return proper joy_open output on error
2018-12-13 23:52:04 -05:00
mazmazz
651c99c5e3
Change joystick log messages to DBG_GAMELOGIC
2018-12-13 23:26:07 -05:00
mazmazz
1cdbe75183
Handle unstable device index when hotplugging controller
2018-12-13 23:09:05 -05:00
wolfy852
aa5ee0ebf3
Restore a change lost in the merge madness, do some SDL_GameController prep
2018-12-10 09:00:15 -06:00
wolfy852
a1fffe5755
Merge remote-tracking branch 'remotes/SRB2/vanilla-hotplug' into unfuck-gamepads
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# Conflicts:
# src/d_clisrv.c
# src/d_netcmd.c
# src/d_netcmd.h
# src/dehacked.c
# src/doomdef.h
# src/g_game.c
# src/hu_stuff.c
# src/lua_baselib.c
# src/m_menu.c
# src/sdl/i_system.c
# src/sdl/sdlmain.h
2018-12-06 13:07:39 -06:00
mazmazz
cc6daa751d
Disable XINPUT before initing the joy subsystem
2018-12-06 14:03:46 -05:00
mazmazz
c4f035dfa9
Controller hotplugging by always keeping joy subsystem on (thanks WOLFS)
...
(with log messages)
2018-12-06 10:54:58 -05:00
TehRealSalt
bf3a9d1d2e
Edited even more things to say "SRB2Kart"
2018-12-05 20:40:58 -05:00
TehRealSalt
26315ccf63
Merge remote-tracking branch 'srb2public/master' into merge-next
2018-12-05 19:21:13 -05:00
Digiku
2c557d668a
Merge branch 'joystick-juggling' into 'master'
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Joystick juggling
See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
mazmazz
a7b12b3ce5
Use static joyname instead of malloc
2018-12-03 12:35:12 -05:00
mazmazz
856f826afb
Copy string from SDL_JoystickNameForIndex before the subsystem is shut down
2018-12-03 05:37:07 -05:00
Monster Iestyn
dadaf83e41
Disable the axis parts of I_GetJoystickEvents and its player2 counterpart.
...
(This is what I should have done in the first place)
2018-12-02 17:42:51 +00:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Monster Iestyn
0bff44e22b
Add myargmalloc boolean to detect whether we allocated myargv ourselves or not, so we don't free myargv if we didn't
2018-11-23 19:12:48 +00:00
Steel Titanium
0c30cd0fa1
Merge branch 'master' into responsefile-fix
2018-11-22 23:02:20 -05:00
Sryder
9350721d12
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
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# Conflicts:
# src/d_main.c
# src/d_main.h
# src/d_netcmd.c
# src/doomtype.h
# src/hardware/hw_md2.h
# src/p_user.c
# src/r_splats.h
# src/s_sound.c
# src/s_sound.h
# src/screen.c
# src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn
4c3bfe81bd
Merge branch 'public_next'
...
# Conflicts:
# src/Makefile
# src/doomtype.h
# src/hardware/hw_clip.c
# src/hardware/hw_main.c
# src/sdl12/sdl_sound.c
2018-11-10 19:18:34 +00:00
Monster Iestyn
51ee510b85
Merge branch 'gcc-compiling-cleanup' into 'master'
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Compiling cleanup and fixes
See merge request STJr/SRB2!311
2018-11-10 13:56:17 -05:00
Monster Iestyn
7989e9a482
Merge branch 'public_next'
...
# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
# src/dehacked.c
# src/g_game.h
# src/hardware/hw_draw.c
# src/hardware/hw_main.c
# src/lua_baselib.c
# src/lua_hook.h
# src/lua_hooklib.c
# src/lua_hudlib.c
# src/lua_libs.h
# src/lua_maplib.c
# src/lua_script.c
# src/m_misc.h
# src/p_mobj.c
# src/s_sound.c
# src/sdl12/mixer_sound.c
# src/w_wad.c
2018-11-10 15:41:57 +00:00
Monster Iestyn
b34e8c5390
Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified)
2018-11-08 16:26:55 +00:00
Steel Titanium
d7a0a3c94b
Update copyright info on some files
2018-11-01 14:47:19 -04:00