Alam Ed Arias
2eb26bc68e
Fix building without BLUA support
2019-03-01 17:31:32 -05:00
Monster Iestyn
4dd9c41b7b
Merge branch 'master' into next
2019-03-01 18:59:32 +00:00
Monster Iestyn
0bfcbca0a2
Merge branch 'circleci' into 'master'
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CircleCI: test build SRB2 without network support
See merge request STJr/SRB2!462
2019-03-01 12:56:52 -05:00
Monster Iestyn
e4062e1dc0
Merge branch 'master' into next
2019-03-01 16:23:51 +00:00
Monster Iestyn
8d124101f4
Merge branch 'need-more-time' into 'master'
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Stop Linux servers from hanging every 34 hours
See merge request STJr/SRB2!465
2019-03-01 11:22:32 -05:00
Monster Iestyn
659e8e8162
Merge branch 'master' into next
2019-03-01 16:05:49 +00:00
Monster Iestyn
351a5e28be
Merge branch 'apng-backport' into 'master'
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aPNG backport from Kart
See merge request STJr/SRB2!464
2019-03-01 11:04:08 -05:00
Monster Iestyn
33c18d831f
Merge branch 'higher-maxnodes' into 'next'
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Upped MAXNETNODES
See merge request STJr/SRB2!463
2019-03-01 09:15:47 -05:00
wolfy852
cc7112eaf5
Stop Linux servers from hanging every 34 hours
2019-03-01 00:07:58 -06:00
Alam Ed Arias
3cbb1204ad
Merge branch 'apng-oh-shit-fixes' into 'master'
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Compiling errors for apng fixed
See merge request KartKrew/Kart-Public!69
2019-02-28 12:00:58 -08:00
wolfs
8a6f4b6405
Merge branch 'apng' into 'master'
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Support aPNG in new versions of libpng
See merge request KartKrew/Kart-Public!63
2019-02-28 12:00:58 -08:00
Monster Iestyn
811c82ba47
Fix goofup with addonsp patch unlock for loop from 2.1.13 merge
2019-02-28 15:48:27 +00:00
Monster Iestyn
974e3aa4f2
Merge branch 'public_next'
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# Conflicts:
# src/d_main.c
# src/dehacked.c
# src/m_menu.c
# src/m_menu.h
2019-02-27 22:36:01 +00:00
Steel Titanium
c748882d04
Remove double define
2019-02-27 16:05:43 -05:00
Steel Titanium
f26c1d3168
Merge branch 'next' into banip-command
2019-02-27 16:03:01 -05:00
Steel Titanium
7fc180604b
Upped MAXNETNODES
2019-02-27 15:59:50 -05:00
Monster Iestyn
538605117e
Merge branch 'master' into next
2019-02-27 20:35:07 +00:00
Alam Arias
0ea2177a4e
CircleCI: test build SRB2 without network support
2019-02-27 14:37:31 -05:00
Monster Iestyn
4933e1de51
Merge branch 'updatelibgme' into 'master'
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Update game-emu-music lib to 0.6.2
See merge request STJr/SRB2!444
2019-02-27 13:49:44 -05:00
Monster Iestyn
ea0c251a92
Merge branch 'sdl-new-windowicon' into 'master'
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SDL:Update XPM icon
See merge request STJr/SRB2!441
2019-02-27 13:34:24 -05:00
Monster Iestyn
9ddad37455
Merge branch 'tails-bot-dead-forever-fix' into 'next'
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Tails bot dead forever fix
See merge request STJr/SRB2!461
2019-02-27 12:39:56 -05:00
Monster Iestyn
e7952e4de7
Make sure that B_CheckRespawn can be called even if Tails is dead
2019-02-26 21:14:22 +00:00
Alam Ed Arias
482bfd0804
Merge branch 'hide-error-devmode' into 'next'
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Show line number on error, also hide under devmode
See merge request STJr/SRB2!458
2019-02-21 23:05:09 -05:00
Alam Ed Arias
887a26f971
Merge branch 'master' into next
2019-02-21 22:42:26 -05:00
Alam Ed Arias
7a09161e69
Merge branch 'gcc8-statement-warning' into 'master'
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GCC8: Disable multi statement macros errors.
See merge request STJr/SRB2!459
2019-02-21 22:32:38 -05:00
Steel Titanium
a2820e0f51
Some small changes.
2019-02-21 19:48:49 -05:00
Steel Titanium
512b001aa0
Save when quitting the game.
...
Also use default reason if not custom reason is given.
2019-02-21 19:48:15 -05:00
Steel Titanium
deb58b0e68
Save ban list right after banning.
2019-02-21 19:47:00 -05:00
Steel Titanium
4f5d698d80
Add command to ban an IP address.
2019-02-21 19:44:18 -05:00
Steel Titanium
45e9e3f7f9
Disable multi statement macros errors.
2019-02-21 18:48:42 -05:00
Monster Iestyn
3d719a5fc3
added support for both horizontal and vertical flipping (not sure if complete or not atm, but I've done enough for tonight I think)
2019-02-13 22:40:48 +00:00
Monster Iestyn
f378ef1451
some more mucking about with function arguments (preparing for alpha/flip support adding particularly), also fixed a slipup I made when I first made HWR_DrawColumnInCache
2019-02-13 20:56:59 +00:00
Monster Iestyn
d097af50a1
split HWR_DrawPatchInCache into two functions: one for texture patches and one for everything else
2019-02-13 20:12:10 +00:00
Monster Iestyn
6da3914eca
Turns out the consts ARE needed after all, also fix some other errors the compiler reported
2019-02-13 18:20:26 +00:00
Monster Iestyn
9a17e22af2
Merge branch 'master' into opengl-new-patch-features-support
2019-02-13 18:08:17 +00:00
Monster Iestyn
2ef1d63b63
Fix compiler warnings
2019-02-13 18:06:56 +00:00
Monster Iestyn
04d1313a8d
blockmodulo and bpp do not need to be args of HWR_DrawPatchInCache
2019-02-13 17:27:20 +00:00
Monster Iestyn
65add2dc60
whoops, removed some variables I shouldn't have, so I've added them back
2019-02-13 16:52:51 +00:00
Monster Iestyn
01fd861deb
Split the column caching code of HWR_DrawPatchInCache into a new function, HWR_DrawColumnInCache. This should make modifying the OpenGL caching code look a little less daunting, hopefully.
...
I also removed some "const"s for now, since I wasn't sure if they were needed or even correct to use or not here... if they're fine I could add them back later though.
(Note: I have not tested if this compiles yet)
2019-02-13 16:39:37 +00:00
Steel Titanium
93bed5f40d
Show line number on error, also hide under devmode
2019-02-11 16:39:58 -05:00
Monster Iestyn
38546ba6d1
Merge branch 'polyobj_fix_vanilia' into 'master'
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Fix rendering gaps on polys with upper/lower textures
See merge request STJr/SRB2!453
2019-02-11 15:05:44 -05:00
Monster Iestyn
4b8b8f90f4
Merge branch 'fix_skins_overflow' into 'next'
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Fix skin overflow error
See merge request STJr/SRB2!455
2019-02-11 15:05:00 -05:00
MascaraSnake
edea95c55b
Merge branch 'emblem_hardcoding' into 'master'
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Emblem and unlockable softcoding
See merge request STJr/SRB2Internal!210
2019-02-06 02:24:56 -05:00
MascaraSnake
a0a3a8b4e0
Forgot the continue statements
2019-02-03 17:07:13 +01:00
MascaraSnake
a4dc3faf45
Emblem number in emblem definition is optional. If none is supplied, place in first free slot.
2019-02-03 17:03:33 +01:00
MascaraSnake
3c0cb14a29
In-map emblem coordinates are now set via emblem mapthings (thing type 322) instead of X/Y/Z fields in SOC
2019-02-03 14:32:07 +01:00
MascaraSnake
3ea09d4ffe
Emblem and unlockable SOFTcoding! Emblems and unlockables are no longer predefined in the code and instead loaded from IWAD
2019-02-03 11:05:22 +01:00
MascaraSnake
0c3351cc5d
Hardcoded emblems of the first four special stages
2019-01-30 23:01:58 +01:00
MascaraSnake
f5ff2b331a
Spring Hill -> Christmas Chime
2019-01-29 22:26:15 +01:00
MascaraSnake
97476b6300
Updated/added emblem locations for GFZ, THZ, DSZ1, CEZ1, FHZ2 and HHZ
2019-01-28 21:28:38 +01:00