Commit graph

692 commits

Author SHA1 Message Date
James R
a1502046cf Merge remote-tracking branch 'origin/master' into resume 2020-04-30 09:32:40 -07:00
James R
8490919257 Bye death fades 2020-04-19 22:06:22 -07:00
Sally Cochenour
657a15fae2 Merge branch 'master' into new-items 2020-03-28 00:23:39 -04:00
Sally Cochenour
d1580a5b42 More Flame Shield visuals 2020-03-26 08:48:02 -04:00
James R
572bf314e5 Merge remote-tracking branch 'origin/master' into resume 2020-03-22 19:01:05 -07:00
James R
abcba53781 Merge remote-tracking branch 'origin/master' into parties 2020-03-22 18:28:07 -07:00
Sally Cochenour
25bc236bde Merge branch 'master' into new-items 2020-03-22 20:50:28 -04:00
James R
cbd4693de7 Merge remote-tracking branch 'origin/master' into parties 2020-03-22 14:34:29 -07:00
Sally Cochenour
7f07fa9b2d Move item box counter stuff into k_battle 2020-03-22 16:23:56 -04:00
Sally Cochenour
601ab839f0 Set bumpers to 1 in Break the Capsules 2020-03-22 14:55:47 -04:00
Sally Cochenour
b1ec5654bc Merge branch 'master' into targets 2020-03-22 14:31:17 -04:00
Sally Cochenour
7f1d55421a Merge branch 'master' into new-items 2020-03-22 14:23:51 -04:00
James R
7e0aa16e70 Reset Invincibility (and Grow) music to the start if stacked
Toggleable via the resetspecialmusic cvar.
2020-03-21 22:28:55 -07:00
James R
d99d1994da Let invincibility and grow music fades work again 2020-03-21 22:28:55 -07:00
James R
80c7cc3c87 3 AM Moment: The death fades now only apply to local players 2020-03-21 22:28:55 -07:00
James R
f6888ab004 Reset mapmusresume on level load etc.
This is probably important, right?
2020-03-21 22:28:55 -07:00
James R
7023ccc239 Death fades music
Cvars are respawnfademusicout and respawnfademusicback. Both measure
milliseconds.
2020-03-21 22:28:55 -07:00
James R
911dd57334 Restore level music to where it left off
Toggleable via the resume cvar.
2020-03-21 22:28:55 -07:00
James R
8524c3749d Fade level music back in after Invincibility and Grow
Cvars are invincibilitymusicfade and growmusicfade. Both measure milliseconds.
2020-03-21 22:28:54 -07:00
James R
310a9cd09c Merge remote-tracking branch 'origin/master' into parties 2020-03-21 17:22:57 -07:00
Sryder
da2f1fc972 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
# Conflicts:
#	src/k_kart.c
2020-03-21 23:27:55 +00:00
Sal
bda7dc9ddf Merge branch 'colors-yet-again' into 'master'
Another round of small color tweaks

See merge request KartKrew/Kart!208
2020-03-21 19:03:27 -04:00
Sally Cochenour
040865b589 Merge branch 'master' into new-items 2020-03-17 19:31:47 -04:00
Sally Cochenour
fa34e4eee4 Merge branch 'master' into sal-waypoints 2020-03-15 20:21:17 -04:00
James R
18aa2972e5 Merge remote-tracking branch 'origin/master' into parties-only 2020-03-05 21:41:23 -08:00
Sal
4b5b2462b5 Merge branch 'gentlemen' into 'master'
Gentlemen's ping agreement

See merge request KartKrew/Kart!197
2020-03-06 00:10:06 -05:00
Sally Cochenour
48ff9ddf85 Move overtime stuff to k_battle.c 2020-03-01 15:58:00 -05:00
Sally Cochenour
3633dc341a Merge branch 'master' into targets 2020-03-01 15:42:49 -05:00
Sally Cochenour
6956e1d24e Store random states in mobjinfo instead of precipprops
My reasoning is that it wouldn't make much sense to have a weather type that has snow, but doesn't randomize the sprite it uses, so we don't need to copy-paste the same "randomstates" for each weather type.
2020-03-01 13:13:59 -05:00
James R
0c814ce42d Sync look back
Also fixes look back applying to the first
player in parties instead of locally.
2020-02-23 23:21:20 -08:00
James R
7961ac9d95 Fix moving while viewing another player not resetting the viewpoint 2020-02-23 23:21:20 -08:00
James R
4f40edaf01 Maybe localdisplayplayers is a bad idea 2020-02-23 23:21:20 -08:00
James R
f164320c88 Make the order of displayplayers irrelevant and split splitscreen into splitscreen and r_splitscreen 2020-02-23 23:20:20 -08:00
James R
352d576979 Don't turn off lagless at map start; draw LAGLESS in intermission 2020-02-23 23:07:57 -08:00
TehRealSalt
80bb59031c Blizzard weather option + much more sane workflow for adding new precipitation options
"precipprops" lets you create a new precipitation type by picking a mobj type to use, how many random states it has, and flags for effects such as thunder/lightning. Seesound on the mobj type sets an ambient sound (like rain drops) and mass sets the sound's frequency in tics. This could open up the possibility for SOC/Lua Weather options later.
2019-11-14 04:26:41 -05:00
TehRealSalt
eacd3e2749 Merge branch 'master' into sal-waypoints 2019-10-28 20:22:01 -04:00
Sal
897014d94e Merge branch 'gamedata-param' into 'master'
Custom gamedata parameter

See merge request KartKrew/Kart!186
2019-10-28 15:56:59 -04:00
James R
7c0ca5bf7c Move gamedata param to cover -resetdata 2019-10-27 10:35:31 -07:00
TehRealSalt
b69d105af3 Add respawn animation
This commit also fixes MF_NOCLIP not working properly on players. Sink now spawns an SPB explosion on successful hit, since dying is no longer a harsh punishment.
2019-10-24 16:35:39 -04:00
TehRealSalt
674c0aec17 Merge branch 'master' into new-items 2019-10-24 10:08:37 -04:00
TehRealSalt
4feed0decc Merge branch 'master' into sal-waypoints 2019-10-22 17:06:38 -04:00
James
83c4017993 Another round of small color tweaks 2019-10-21 08:35:17 -04:00
TehRealSalt
c963a49542 Try fixing Auto causing desyncs
- Move K_SetPowerLevelScrambles to G_DoCompleted
- Fix wrong gamespeed being displayed in strings
- Add defines for kartspeed values
- Disable Easy scrambles again
- Corrupt gamedata if pwrlv is in invalid range (gets corrected in-game, and doesn't really matter to anyone who knows what you're doing, but it'll stop at least the most basic script kiddie)

Replay menu will still display wrong speed name, but it's fine in the replay itself.
2019-10-17 23:43:06 -04:00
TehRealSalt
e7d0fde5fd Merge branch 'master' into sal-waypoints 2019-10-15 21:34:41 -04:00
TehRealSalt
d1c20c2a5a Don't allow finish lines to be hit multiple times per tic 2019-10-15 21:30:23 -04:00
James R
fa09c0420f Custom gamedata parameter 2019-10-05 13:15:36 -07:00
TehRealSalt
d10e4aebac Fix a few messups due to the merged cvars 2019-10-03 11:22:58 -04:00
TehRealSalt
a5ea6a9799 Merge speed/encore scrambles into the normal cvars as an "auto" option 2019-10-03 01:48:16 -04:00
TehRealSalt
c6566ec31a Merge branch 'master' into versus-record 2019-10-03 01:32:59 -04:00
TehRealSalt
7433becd7a Move map loaded failure error from the deleted backwards compat code 2019-10-02 12:07:37 -04:00