James R
b6b7d7a93e
Don't thrust orbinauts while airborne
...
Fixes bonking against a wall transfer.
2022-09-23 20:10:05 -07:00
James R
5f8901b033
Apply wall transfer to any object
2022-09-23 20:09:25 -07:00
Oni
70cfe6a228
Merge branch 'trick-fail-lose-drug-items' into 'master'
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Drop items being dragged behind you, like orbinaut shields, when failing a trick
See merge request KartKrew/Kart!696
2022-09-24 02:57:45 +00:00
Sal
708012b35c
Merge branch 'more-flats' into 'master'
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Allow smaller flat sizes
See merge request KartKrew/Kart!698
2022-09-24 02:52:53 +00:00
Sal
6b354bf251
Merge branch 'menu-jams' into 'master'
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Menu jammin
See merge request KartKrew/Kart!699
2022-09-24 02:38:56 +00:00
James R
ac55987d6b
Merge branch 'oldcmd'
2022-09-23 19:32:38 -07:00
Sal
e9a87aaa43
Merge branch 'cycle-command' into 'master'
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Toggle cvar between multiple values
See merge request KartKrew/Kart!688
2022-09-24 02:31:36 +00:00
AJ Martinez
3501ca7976
Match gate animation to Chengi's new visuals
2022-09-23 17:44:22 -07:00
toaster
75c8749939
Menu jammin
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- Menu uses one of three songs (already in music.pk3)
- Cycles between them every time you return to the title screen after starting a map
- Console-accessible. Do what you want
2022-09-23 22:58:51 +01:00
Sally Coolatta
362bef7b3a
Add new gate sounds
2022-09-23 17:19:15 -04:00
Sally Coolatta
0bd280a29c
Fix SPB dust
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- Fix sliptide not using sliptide states
- Fix dust not dealing damage
2022-09-23 16:44:21 -04:00
toaster
a5d0fc4123
Add newline to end of w_wad.c
2022-09-23 21:08:36 +01:00
toaster
859375ce3d
Disable all staffghosts code since the lumpname stuff needs addressing (but that'll come later)
2022-09-23 21:08:26 +01:00
Sally Coolatta
8b160a996b
SPB circles in place if it goes past on accident
2022-09-23 16:00:35 -04:00
toaster
fe2757cb44
Fix special map usage
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- Free header on `CLEAR LEVELS` even if it's `tutorialmap`
- `titlemap` infinite recursion prevention Z_Free's instead of leaking
2022-09-23 20:59:02 +01:00
toaster
f5998c7624
Skip over locked maps/cups when getting nextmap
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(carve out an exception for marathon mode, although we will probably want to lock that behind all cups available)
2022-09-23 20:52:51 +01:00
Sally Coolatta
e202f244b9
Allow smaller flat sizes
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With mobj scale, smaller flats are pretty reasonable to want to use. Fixes a visual bug in Endless Mine.
2022-09-23 15:25:42 -04:00
Sally Coolatta
117d791424
Merge branch 'master' into cheats-streamline
2022-09-23 14:38:54 -04:00
toaster
3dd4394d70
Correct misconception in config
2022-09-23 17:47:21 +01:00
toaster
c1dbbdf801
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart into big-large-map-markers
2022-09-23 17:38:49 +01:00
toaster
3786d9a33d
Update configuration
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- Support new map lump ordering (THANKS STEEL FOR FINDING THESE OPTIONS!!)
- Prevent rotating waypoints causing their IDs to become corrupted
- Rename to `D3R-Config.cfg`
- Synchronise with changelog-tracked resource
- Integrate relevant 2.2 changes
- Add new credits according to historical changelogs
- A whole bunch of other cleanup
2022-09-23 17:27:57 +01:00
Sally Coolatta
cb54d9bb30
Use PR_ITEM_RINGS in P_PlayerRingBurst
2022-09-23 11:55:15 -04:00
Sally Coolatta
4952a2d2ae
Merge branch 'master' into new-spb
2022-09-23 11:41:53 -04:00
Sally Coolatta
569021ba91
Update item debris for rng states
2022-09-23 11:30:10 -04:00
Sally Coolatta
d582cf0a3f
Merge branch 'master' into rng-states-2
2022-09-23 11:23:49 -04:00
Sal
2890ce500a
Merge branch 'pivot-default' into 'master'
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Upgrade SPRTINFO -- default pivot offsets + wildcard
See merge request KartKrew/Kart!691
2022-09-23 15:19:05 +00:00
Sal
619d33d8e7
Merge branch 'double-meme-taunt' into 'master'
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Don't play boost taunt twice if meme voices are enabled
See merge request KartKrew/Kart!692
2022-09-23 15:17:55 +00:00
Sal
f89526c572
Merge branch 'fix-item-roulette-drawer' into 'master'
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Refactor roulette drawer code and add missing items
See merge request KartKrew/Kart!695
2022-09-23 15:17:26 +00:00
James R
c6e4a93e29
Drop items being dragged behind you, like orbinaut shields, when failing a trick
2022-09-23 06:15:19 -07:00
toaster
a4c73b204a
Kill spstage_start and spmarathon_start
2022-09-23 13:07:59 +01:00
toaster
1538055091
Skip over empty entries when populating vres, saving memory
2022-09-23 13:03:37 +01:00
James R
3d01fca41b
K_GetRollingRouletteItem: support Battle
2022-09-23 04:48:30 -07:00
toaster
8afd9b03b2
Only allow W_CheckNumForMap to return lumpnums fitting certain criteria
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- For PK3, if it's a .wad
- For .wad, if it's a header (0-length)
2022-09-23 12:26:32 +01:00
James R
375fb72de1
Add K_GetRollingRouletteItem, refactor item drawers
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Roulette now cycles through all single items (that have
odds). Added missing shields and drop target.
2022-09-23 04:09:32 -07:00
toaster
959bb14f59
Fix an error that used map ID when lumpname is better for debugging
2022-09-23 11:55:11 +01:00
Sally Coolatta
e340d9b701
Remove itnext at top of MobjThinker also
2022-09-23 05:54:02 -04:00
Sally Coolatta
31009264ca
NULL itnext in general on removal
2022-09-23 05:51:14 -04:00
Sally Coolatta
58f56de7cc
fuck you NULL targets?
2022-09-23 05:30:19 -04:00
Sally Coolatta
43fa2ec19f
Merge branch 'master' into new-spb
2022-09-23 04:21:25 -04:00
Sally Coolatta
d43a5d0554
Fix unused variables
2022-09-23 04:08:07 -04:00
Sally Coolatta
21bd7bf041
Reverse SPB distance scaling
2022-09-23 04:04:05 -04:00
Sally Coolatta
2786957fef
Move Obj_SPBExplode to correct place
2022-09-23 03:52:14 -04:00
Sally Coolatta
fa63c67f04
Disable shrinking items into nothing
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No one feels strongly about it, it just feels weird
2022-09-23 03:46:56 -04:00
Sally Coolatta
13caae7a0e
Shrink does not remove SPB
2022-09-23 03:41:27 -04:00
Sally Coolatta
f89d8d15c2
Properly separate SPB & Shrink cooldowns
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Also refactors some of the result -> type & amount code
2022-09-23 03:35:18 -04:00
SteelT
89a22783b6
vres_GetMap: Count resources in folders up until next 0-length lump, instead of "MAPXX"
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As having named map lumps means the lump being named "MAPXX" isn't guaranteed anymore.
2022-09-22 16:05:44 -04:00
toaster
bd965ccd50
Off by one for music name default generation
2022-09-22 18:02:14 +01:00
James R
937e1d10d4
Fix -Wformat
2022-09-22 09:56:50 -07:00
toaster
cb8becb2d3
Enforce maximum length of 63 for map lumpname
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Also, in g_demo.c, use SKIPSTRING (instead of READSTRINGN into a discard buffer)
2022-09-22 17:34:02 +01:00
toaster
48e9138dda
Refactoring ahoy
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* Instead of doing constant G_MapNumbers when finding the relationship between maps and cups...
* Add a cache of level IDs to cups, to go with the strings.
* Add a cache of the cup pointer to maps, so we don't have to search through all cups to find our map. (done in P_InitMapData)
* Pre-emptive work: G_IsSpecialStage and P_GetNextEmerald now reference cup data instead of a hardcoded ID set.
* Remove a bunch of old stuff from mapheaderinfo_t/associated, and reorder what stays
* Countdowntimer? 💥
* Startrings? 💥
* sstimer/ssspheres? 💥
* forcecharacter? 💥 (distinct from forceskin)
* interscreen? 💥
* sstage_start/end and smpstage_start/end? 💥 💥 💥 💥
* You've been blocked
* G_MapNumber now returns a special NEXTMAP_INVALID if not found, for more consistent reference.
* Incorporate a good chunk of the `edit-headers` branch. Can't clear maps individually because of the new restrictions on sequential mapheaders, but we can add a "disable in vote screen, not even for map hell/archive" flag to a map at some future juncture for equivalent functionality...
2022-09-22 17:14:41 +01:00