Commit graph

528 commits

Author SHA1 Message Date
Jaime Passos
f55b4bf6ad Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-25 05:43:46 -03:00
James R
7db16e230b Merge branch 'fixsignalhandler' into 'master'
Handle signals correctly on linux

See merge request STJr/SRB2!530
2019-12-24 02:54:44 -05:00
James R
908266f583 symlink latest-log.txt on nix, copy to the real log file everywhere else 2019-12-23 18:20:04 -08:00
Jaime Passos
9916c88baa change ROTANGLES to 72 2019-12-17 13:39:26 -03:00
Jaime Passos
889bbdf96d make ROTANGLES be 360 2019-12-17 13:00:50 -03:00
James R
15ac2982c0 Handle log file in parent properly 2019-12-16 19:28:42 -08:00
James R
e961a901e4 Move everything to i_system.c
This also simplifies things; SDL isn't initialized in the parent process.
2019-12-16 19:27:53 -08:00
James R
c6a882f303 nix: Fork before game code and wait to catch signals and coredumps
Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.

"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-16 19:27:35 -08:00
James R
cbf3c24297 Handle log file in parent properly 2019-12-13 16:51:49 -08:00
James R
5d9cd1c72a Move everything to i_system.c
This also simplifies things; SDL isn't initialized in the parent process.
2019-12-12 15:08:27 -08:00
James R
ff41ba7979 nix: Fork before game code and wait to catch signals and coredumps
Ditched signal_handler to avoid worrying about async-signal-safe functions.
D_QuitNetGame is not called, so players whose programs are interrupted by a
signal will time out from the server. Because the game runs in a child process,
the window can close before the "Signal Caught" text box appears.

"(core dumped)" is also included in the message if core dumping could be
determined.
2019-12-11 23:46:57 -08:00
Jaime Passos
3c9cc53185 Merge remote-tracking branch 'origin/master' into flats-in-walls 2019-12-11 21:53:47 -03:00
Jaime Passos
6976b9bf01 Merge remote-tracking branch 'origin/master' into renderswitch 2019-12-10 23:01:10 -03:00
MascaraSnake
e31a10df30 Change versionstring to 2.2.0 2019-12-06 23:47:05 +01:00
MascaraSnake
3ad7f9e445 Merge branch 'master' into nondevelop 2019-12-06 23:23:01 +01:00
Steel Titanium
a5cdb0a4b3 Update copyright date on source files 2019-12-06 13:49:42 -05:00
toaster
b36de5f6b5 Make modid 18 to match Rob's work. 2019-12-06 17:23:55 +00:00
toaster
419d696072 Make modversion 40 to match Rob's work. 2019-12-06 17:19:42 +00:00
toaster
67d8b291bb * Fix unintentional order-of-operations crash with non-DEVELOP executables (resolves #461).
* Update md5s.
* Update modversion.

TODO: Should we change MODID, given 2.0 apparently had a different MODID to 2.1?
2019-12-06 17:14:51 +00:00
fickleheart
7025a23f25 Merge remote-tracking branch '[remote name redacted]/jimita-shaders'
# Conflicts:
#	src/hardware/hw_main.c
2019-12-01 11:58:24 -06:00
Jaime Passos
3ed8470b58 remove unused levelwipes 2019-11-18 19:22:46 -03:00
Jaime Passos
bc7686c16a LEVELWIPES 2019-11-15 18:21:12 -03:00
Jaime Passos
499c724f9f Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
Jaime Passos
845b82668b Merge remote-tracking branch 'origin/master' into renderswitch 2019-11-12 20:25:40 -03:00
Jaime Passos
486df5ea7a Flats as walls textures support, WIP, doesn't support animations yet 2019-11-09 01:36:53 -03:00
Jaime Passos
116fb2639e Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-10-28 14:29:10 -03:00
James R
b3f9bce439 Overhaul the map command
Added support for map names, matched by substring and keywords too!
Added support for two digit MAP codes without the MAP part.
Added support for decimal map number. (But who cares.)

Gave a better description of command.
Supported abbreviated optional parameters.

And now REALLY detects incorrect parameters.
2019-10-27 14:02:36 -07:00
James R
ac36d13420 Use long double suffix 2019-10-22 21:48:15 -07:00
James R
4f5d32a73f "NEWPING" might as well be the only ping 2019-10-22 19:39:26 -07:00
James
83c4017993 Another round of small color tweaks 2019-10-21 08:35:17 -04:00
Jaime Passos
e2ce3988fb Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-09-28 12:14:55 -03:00
Jaime Passos
e95bd8add3 Merge remote-tracking branch 'origin/master' into renderswitch 2019-09-27 22:53:57 -03:00
Steel Titanium
cecbf95002 Various of changes
Changed any instance of "joystick" in strings to "gamepad"
Renamed some cvars
Added a define for MAX_JOYSTICK
Added back the missing command line params.
2019-09-23 22:46:44 -04:00
TehRealSalt
77aeb4663b Merge branch 'master' into versus-record 2019-09-23 07:03:56 -04:00
TehRealSalt
932f8a1f61 Update demos to save power levels 2019-09-23 07:03:00 -04:00
Jaime Passos
ce8b821691 Merge remote-tracking branch 'jimita/renderswitch' into renderswitch 2019-09-10 18:12:01 -03:00
Jaime Passos
356e3c274d Disable LUA_PATCH_SAFETY because I trust Lua scripters enough
haha........ha.................
2019-09-10 16:59:37 -03:00
Jaime Passos
59f403d67b lua stuff 2019-09-09 17:24:13 -03:00
Jaime Passos
27970e22e1 fix translucency 2019-09-07 16:54:26 -03:00
Jaime Passos
b28af03b1c Merge remote-tracking branch 'jimita/flats-png' into flats-png_port 2019-09-06 19:20:45 -03:00
Jaime Passos
412e368ef4 Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-09-02 23:36:30 -03:00
Monster Iestyn
0b6a463cff Merge branch 'public_next'
# Conflicts:
#	src/config.h.in
#	src/d_clisrv.c
#	src/d_netcmd.c
#	src/doomdef.h
#	src/p_map.c
#	src/p_maputl.c
#	src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-08-20 13:54:48 +01:00
Jaime Passos
402012e973 I 2019-08-18 14:16:48 -03:00
Monster Iestyn
a20079e410 Update version to 2.1.25 2019-08-16 20:14:01 +01:00
Monster Iestyn
400cc8124a Disable patch.dta at Rob's request, since we don't really use it anymore 2019-08-11 20:24:14 +01:00
James R
374af9a322 Merge remote-tracking branch 'pub/master' into public-master 2019-07-17 12:33:20 -07:00
toaster
c0f7cfaa8e Pre-pinch behaviour complete - heavily reliant on a new map, which I won't be sharing until everything is ready.
Just making this commit now so I can merge in master...
2019-07-04 14:09:38 +01:00
Jaime Passos
e0622c4489 Merge remote-tracking branch 'upstream/master' into flats-png 2019-06-25 16:02:35 -03:00
toaster
7d3e659f1f Some preliminary work to make multiple bosses in the same map work nicely together, by allowing parameter to alter the linedef executor tag to call in increments of 100.
Also: Making sure every single reserved tag is recorded as an LE_ constant.
2019-06-22 17:03:39 +01:00
Sryder
3d6161c7ca Fix compatibility with the MS (Specifically Doomseeker)
Send back 32 players worth of playerinfo regardless of MAXPLAYERS. Fill the extra with unconnected nodes.
2019-06-17 21:04:48 +01:00