James R
a8f61b9f7b
Merge branch 'mario1up' into 'next'
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Fix normal one-up sound playing in Mario mode
See merge request STJr/SRB2!1272
2020-12-10 15:15:08 -05:00
James R
ed9d5960ef
Merge branch 'lastlineshit' into 'next'
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Allow player.lastlinehit and player.lastsidehit to be usable outside of Knuckles' climbing ability
See merge request STJr/SRB2!1271
2020-12-10 15:14:16 -05:00
James R
df56fcca37
Merge branch 'crunchyroll' into 'next'
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Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice
See merge request STJr/SRB2!1267
2020-12-10 15:07:01 -05:00
James R
fc27bbc6e4
Merge branch 'no-spin-jump' into 'next'
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Fix a Few Spin Related Bugs (Closes #286 and #360 )
Closes #286 and #360
See merge request STJr/SRB2!1256
2020-12-10 15:02:29 -05:00
Zippy_Zolton
3015ee07ae
thanks zap
2020-11-30 16:39:24 -06:00
Zippy_Zolton
6bfccec3c3
oops
2020-11-30 12:05:45 -06:00
Zippy_Zolton
8c836971de
overhaul
2020-11-30 12:04:35 -06:00
James R
9c912f0cd4
Merge branch 'bot-fixes' into 'master'
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Fix bots having weird rubberbanding in 2.2
See merge request KartKrew/Kart!337
2020-11-29 19:13:54 -05:00
James R
71553a8ad0
Merge branch 'battle-rethink' into 'master'
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Battle rethink
See merge request KartKrew/Kart!335
2020-11-29 19:13:38 -05:00
Zippy_Zolton
556dd3bfca
P_GivePlayerRings
2020-11-29 17:39:54 -06:00
Zippy_Zolton
96ff6d002d
Make P_DoSuperTransformation (with giverings) add 50 rings instead of setting it
2020-11-29 17:16:57 -06:00
SMS Alfredo
6b83600300
Allow non-player objects to apply the CR_PLAYER carry type without crashing the game
2020-11-28 22:03:02 -06:00
toaster
f72108c4fa
A whole bunch of cleanup to get most record attack/replay stuff reasonably functional.
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* Fix the screen being stuck black at the very start of start record attack.
* Bump up the demoversion to 7, because I want all previous v2 demos to be guaranteed kaput (it was previously 4, but 7 is a nice number).
* Fix a ton MORE shitcausing misalignments in the replay system, this time specifically focused on getting ghosts functional.
* Plug a few holes in the "best lap" record implementation that allowed for stupidly easy records due to the way v2's finish lines work.
* Make a few follower-related things sane, to prevent spurious console prints that were getting in the way of my test prints.
2020-11-27 20:30:28 +00:00
Zippy_Zolton
9a8493f1c4
Fix normal one-up sound playing in Mario mode
2020-11-25 21:46:45 -06:00
SMS Alfredo
12f36719b4
Allow player.lastlinehit and player.lastsidehit to be used outside of Knuckles' climbing ability
2020-11-25 14:31:24 -06:00
lachwright
9172661e47
Prevent non-CA2_SPINDASH characters from getting crushed by roll-jumping into a crevice
2020-11-24 14:56:22 +11:00
SMS Alfredo
d33aab487a
...snickerdoodles
2020-11-23 09:23:02 -06:00
SMS Alfredo
a60a74e33e
Remove PF_SPINNING when jumping if you have SF_NOJUMPDAMAGE
2020-11-23 09:21:00 -06:00
SMS Alfredo
21d9e870aa
Revert "Fix no spin characters being able to damage enemies with their jump out of a spin without removing PF_SPINNING"
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This reverts commit 826a4429dd .
2020-11-23 09:18:05 -06:00
SMS Alfredo
fee455ec7a
Remove unneeded S_PLAY_ROLL check
2020-11-22 23:23:35 -06:00
James R
78c2fa09a0
Merge branch 'flame-orb' into 'next'
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Flame Shield & Thunder Shield Adjustment (Closes #363 )
Closes #363
See merge request STJr/SRB2!1220
2020-11-22 17:31:23 -05:00
Jaime Ita Passos
be274a4fa9
Merge branch 'next' into spritestuff2
2020-11-19 00:52:43 -03:00
Sally Coolatta
d0ca3b78c1
Merge branch 'master' into battle-rethink
2020-11-18 17:49:06 -05:00
SMS Alfredo
ec291ec3e3
lmao formatting
2020-11-18 12:03:48 -06:00
SMS Alfredo
dc51465195
Don't force S_PLAY_SPIN when landing with PF_SPINNING if you have certain PA flags
2020-11-18 12:01:06 -06:00
SMS Alfredo
826a4429dd
Fix no spin characters being able to damage enemies with their jump out of a spin without removing PF_SPINNING
2020-11-18 11:28:31 -06:00
Sal
b2eb64ac09
Merge branch 'roll-and-tilt' into 'master'
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Roll & pitch replace modeltilt
See merge request KartKrew/Kart!326
2020-11-17 20:03:48 -05:00
SMS Alfredo
e099631e3c
Do deh thing
2020-11-17 11:47:33 -06:00
Sally Coolatta
e16c7d722f
Cherry-pick e1b265df2
2020-11-16 19:55:28 -05:00
Sally Coolatta
14b379fd27
Cherry-pick 4eb69a664
2020-11-16 19:52:26 -05:00
Sally Coolatta
6a4eb721bd
The real problem
2020-11-16 18:35:07 -05:00
Sally Coolatta
56a20d05df
Merge branch 'master' into battle-rethink
2020-11-11 00:11:18 -05:00
Sally Coolatta
2b3a86d4b4
Merge branch 'master' into hitlag-retry
2020-11-10 21:37:09 -05:00
Sally Coolatta
fc934b38e1
Merge public next
2020-11-10 15:32:48 -05:00
Nev3r
f94d9825b4
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
2020-11-10 11:46:53 +01:00
Sally Coolatta
827f4e1068
Merge branch 'master' into natural-camera-outrun
2020-11-09 20:38:27 -05:00
Sally Coolatta
0e28470228
Merge master
2020-11-08 02:34:24 -05:00
Sally Coolatta
470e399abe
Merge master, add support for hitlag jitter in OpenGL
2020-11-08 01:56:27 -05:00
James R
e2df4cf027
:V
2020-11-05 22:18:41 -08:00
Zachary McAlpin
2764c283d2
Execute LUAh_PlayerThink(player) at the end if the player has a valid mobj_t object
2020-11-05 21:26:24 -08:00
Zachary McAlpin
7efb33a38e
Added PlayerThink hook
2020-11-05 21:23:22 -08:00
James R
a9a08046f0
Merge branch 'mobjghost-rollangle' into 'next'
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Ghost mobj matches rollangle (Closes #362 )
Closes #362
See merge request STJr/SRB2!1211
2020-11-01 22:49:50 -05:00
Zippy_Zolton
16cc066e2e
thunder shield :D
2020-10-29 12:32:42 -05:00
James R
81b8abed53
Merge remote-tracking branch 'origin/master' into paper-items-i-hate-my-life
2020-10-28 21:51:28 -07:00
Sally Coolatta
9dd43d4e4e
Remove modeltilt, use roll & pitch instead
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Broken currently, about half of the slopes you can go into have the wrong tilt
2020-10-28 18:36:26 -04:00
Zippy_Zolton
39d003d6f7
Flame Shield Changes
2020-10-28 01:23:05 -05:00
Nev3r
df6a903592
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
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# Conflicts:
# src/lua_baselib.c
# src/lua_maplib.c
2020-10-27 20:48:25 +01:00
James R
de936f4c7f
Don't reset drift off springs
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Hopefully nothing requires drift reset from here.
2020-10-26 20:49:39 -07:00
Sally Coolatta
b83f9afecb
Merge branch 'master' into battle-rethink
2020-10-26 22:22:40 -04:00
James R
364b69c621
Let turn while light snaking
2020-10-26 03:46:49 -07:00