Commit graph

2189 commits

Author SHA1 Message Date
TehRealSalt
078fa29247 Updated speed lines 2018-09-15 01:24:29 -04:00
TehRealSalt
80177931c3 Rainbow sparks 2018-09-13 23:39:41 -04:00
TehRealSalt
1863fb953d Ketchup, faster drift sparks 2018-09-13 23:29:14 -04:00
TehRealSalt
14ced23300 Speed lines 2018-09-13 20:26:43 -04:00
toaster
670b7d74fc angel island drift strat plus ketchup 2018-09-14 00:19:23 +01:00
toaster
45455ca35b Thunder shield stuff!
* Slightly bigger visual size!
	* Light-shadow!
	* Makes player fullbright if you have it!
	* Visuals finally removed instantly on shield drop!
	* Uses dark background for item icons!
	* Goes behind the player on some frames, faking layering!
2018-09-13 19:01:36 +01:00
toaster
00438f4c41 Dark SPB background 2018-09-13 14:36:48 +01:00
toaster
0dc963ffd2 Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop 2018-09-13 14:23:36 +01:00
TehRealSalt
7532e58a8c Tweak these blues
Try to make all the blues using this range look a little different, you know?
- Cyan is brighter, and has more contrast.
- Teal has 1 more shade of blue for slightly better anti-aliasing.
2018-09-13 03:04:01 -04:00
TehRealSalt
5708e49c95 Instead of doing productive things, I changed around skincolors again
- Renamed Ivory to White, removed Nickel and old White, and improved Silver and Grey.
- Improved Pink & Ruby.
- Added Ketchup, replaced Canary with Mustard.
- Removed Army.
2018-09-13 02:07:00 -04:00
toaster
16caa08ddd Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
# Conflicts:
#	src/info.c
#	src/sounds.c
#	src/sounds.h
2018-09-12 15:04:53 +01:00
TehRealSalt
50826ef634 New drift sparks 2018-09-11 19:52:00 -04:00
toaster
8df3e2ffbe Do a bunch of major modifications to the voting system's rule change system!
* Add `kartvoterulechanges`, or "Voting Rule Changes" on the menu, to allow some user control over event frequency.
	* "Never" - does what it says on the tin.
	* "Sometimes" - 1/8 chance of Encore if host has unlocked it, only gametype change when buffer is full
	* "Frequent" - 1/2 chance of Encore if host has unlocked it, gametype change every 5 maps
	* "Always" - If host has unlocked Encore, alternates between Encore and Gametype. Otherwise, always a gametype change
	* There's probably room for a setting between "Sometimes" and "Frequent", but I didn't want to overload the host with options and these were the ones that made sense.
* Better handling of buffer refreshes, to prevent two of the same map appearing next to each other in the voting unless there literally aren't that many maps.
* Mostly unrelated: Minor bugfix for Y_SetupVoteFinish, preventing music changes/random sounds playing on the You Will Join Next Race screen. (Branch-appropriate, at least.)
2018-09-11 15:42:53 +01:00
toaster
2198d60b07 Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into misc_plus_menustuffs 2018-09-10 11:43:45 +01:00
TehRealSalt
ea90a6aaa3 Don't allow joining 20 sec into the match 2018-09-10 04:29:37 -04:00
TehRealSalt
3a34a3f7ea Item stuff
- Keep items on death, as long as you haven't used them yet.
- Restart the item roulette on spawn if you die during it.
- Held items that take up your item box now flash, to be consistent with Rocket Sneaker and Grow.
2018-09-10 02:48:10 -04:00
TehRealSalt
47dd9e2fc2 Drop Dash + alternate start boosts
New respawn boost behavior, where you just hold for long enough instead of timing it with hitting the ground. Also much weaker, just gives you enough boost to get going instead of being a free sneaker.

Start boosts have been severely changed. The perfect one has an extra tic on its timing window and gets Sneaker boosting special effects, but every other possible boost has been severely nerfed.
2018-09-10 01:47:23 -04:00
toaster
62f55a7f52 Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into misc_plus_menustuffs 2018-09-09 15:41:37 +01:00
toaster
793ab348bf Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop 2018-09-09 00:51:54 +01:00
TehRealSalt
216cc9a5b6 Revert "Rebalanced odds table again"
This reverts commit b7e0baad98.
2018-09-08 19:50:31 -04:00
TehRealSalt
cefa21059c Camera adjustments
- reverted boostcam timing, different max dist
- zooms out based on camera momz
- drift panning is twice as slow
2018-09-08 18:45:57 -04:00
toaster
cf56852909 Make bomb attacks HUD drop. (Karma may be changed later, but Oni said let's try all together first...) 2018-09-08 23:45:51 +01:00
TehRealSalt
702e4dda11 weaker 2018-09-08 16:32:39 -04:00
toaster
ca5d5079d5 Forgot a default case. 2018-09-08 17:53:41 +01:00
toaster
d0fdd09be5 Bugfix a Jawz crash Jeck got a few days ago.
Not menu-based, but I guess this branch is misc PLUS menu stuff, not just menu stuff based on sal-misc.
2018-09-08 17:50:53 +01:00
toaster
200f1cb01e Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop 2018-09-08 11:49:42 +01:00
TehRealSalt
051324c25a Weight increases with speed
Might be a tad weak right now, but we'll see if people want it stronger
2018-09-08 04:04:10 -04:00
TehRealSalt
caafb9265d Merge branch 'sonicitems' into sal-misc 2018-09-08 03:24:59 -04:00
TehRealSalt
c3afcc09cd Critical inconsistency fix 2018-09-08 03:24:32 -04:00
TehRealSalt
b7e0baad98 Rebalanced odds table again 2018-09-07 22:17:38 -04:00
toaster
d8f445f456 * Slightly more papersprite stability!
* Slightly more sane Minecraft item scaling!
2018-09-07 14:26:00 +01:00
toaster
34a54b10a8 Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop
# Conflicts:
#	src/info.c
2018-09-07 13:34:01 +01:00
TehRealSalt
1a7a84f614 Placeholder boost effect 2018-09-06 23:49:51 -04:00
TehRealSalt
874d088f77 Tweaked boost cam, again 2018-09-06 21:58:23 -04:00
toaster
060a5cf4dc Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop 2018-09-07 00:31:54 +01:00
TehRealSalt
ceacbd180f Restore the one good bit 2018-09-06 19:31:28 -04:00
toaster
eed4304aca Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop 2018-09-07 00:31:02 +01:00
TehRealSalt
04aa1289fc Revert "Wrote a new function for MT_SOLID object bumping"
This reverts commit 4a597b7ef4.
2018-09-06 19:27:07 -04:00
toaster
bc9fe026fa Merge branch 'sal-misc' of https://git.magicalgirl.moe/KartKrew/Kart.git into itemdrop 2018-09-06 22:18:54 +01:00
toaster
99fd66fb6d Dropping items!
* Shield Drop...
	* Whatever you've got orbiting or trailing you, DROP THEM WHERE THEY STAND. (Except for the ghost sink. That one's OK.)
	* Pops your Thunder Shield.
	* Happens upon ANY hit, except for deathpits.
* HUD Drop...
	* Also does the above, except for the Thunder Shield thing.
	* If there's any item left in your item box, pop it out as a little hovering, rotating Minecraft item!
	* You can pick up the Minecraft item by driving over it if your item box is sufficiently empty, or the item which is contained within it is of the same type.
	* Happens upon Size Down and battle elimination.
	* Can also be forced on with `cv_kartdebughuddrop on`!
* Some other random stuff.
	* Fix a bunch of `a->scale = b`'s into `P_SetScale(a, b)` form, for maximum validity.
	* Make K_CleanHnextList and K_UpdateHnextList one function, since they only differed by one continue clause (and the type of their input parameter).
	* Allow shrunken players to pick up item boxes again.
	* Fix MF_NOCLIPTHING. (Gonna pass this fix to vanilla when I get the chance, too.)
	* Break NiGHTS a little through my machinations.
2018-09-06 22:17:29 +01:00
TehRealSalt
0d5aaa65c6 More Jawz tweaking
- Z pos checking is Battle-only now
- Made the Z pos limit much higher
- Increased its range in Battle
2018-09-06 16:05:57 -04:00
TehRealSalt
84d4efe5f1 Boost tweaks
Fix offroad not affecting you as soon as it did before, and tweaking boost cam to be stronger
2018-09-06 13:02:08 -04:00
TehRealSalt
4a597b7ef4 Wrote a new function for MT_SOLID object bumping
A lot more similar to the code used for player wall bumping, and is much less likely for you to just... pass through the object if you keep trying hard enough.

Also, falling rocks get pushed aside by invinicible players with no resistance.
2018-09-06 11:49:58 -04:00
TehRealSalt
8f11dca314 Boost cam 2018-09-05 11:19:00 -04:00
TehRealSalt
b53bdc9e67 Lowest speed happens slower 2018-09-04 21:14:42 -04:00
TehRealSalt
4a7399b62d Heavy as shit now 2018-09-04 20:51:16 -04:00
TehRealSalt
1ecb8c5c8b If the game would normally end in a bomb kill, then always switch their places 2018-09-04 20:16:42 -04:00
TehRealSalt
147f4520ec Addressed some of Chrome's thoughts
- Don't drag
- Shield isn't visible to anyone but yourself
- Projectile is twice as heavy
2018-09-04 19:58:20 -04:00
TehRealSalt
7012d94f15 Ghost sink "shield"
Sink shield that makes it double-press to use, gives the trailing item slowdown, and shows other people that you have it, but doesn't have any collision
2018-09-04 19:14:44 -04:00
TehRealSalt
c46bf86bf3 Jawz ignores targets too high/low 2018-09-04 18:47:30 -04:00