Commit graph

808 commits

Author SHA1 Message Date
Steel Titanium
cae59aad9a Save showjoinaddress to config 2019-04-25 23:13:09 -04:00
Nev3r
09ff071656 Fixed more mobj thinker iterator oversights and removed all mobj thinker function checks
Mobjs got their own thinker list after all, and disappearing thinkers are automatically purged from their lists and sent to the limbo list.
So it's safe to assume all thinkers inside the mobj list must be mobjs.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 16:39:57 +02:00
Nev3r
345984a396 Fix mobj list iteration oversights.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-21 12:58:22 +02:00
Nev3r
baeda5060c Basic multiple thinker list implementation
Set up a main thinker list and a polyobject mover list to test things up. Works so far, networking as well.

Signed-off-by: Nev3r <apophycens@gmail.com>
2019-04-20 22:39:22 +02:00
TehRealSalt
ea2bcb3b99 Update from master 2019-04-19 20:14:06 -04:00
TehRealSalt
089be795a2 Huge splitscreen refactor
Did not get to finish all refactoring or even compile this, I'll continue later
2019-04-18 03:08:11 -04:00
fickleheart
cc7699a371 Show when we're waiting for the full wadlist 2019-04-18 00:39:54 -05:00
fickleheart
a83f887cb3 Send the rest of the file list 2019-04-18 00:30:28 -05:00
fickleheart
d7ed880e81 Wait, we don't need pages, just first file index... 2019-04-17 23:51:15 -05:00
fickleheart
ebf0367828 Some stuff toward reading those files 2019-04-17 23:42:49 -05:00
fickleheart
8aa719108d Paginate PutFileNeeded 2019-04-17 23:29:27 -05:00
James R
7fd1f6c528 Support splitscreen PLAYERINFO and don't expose clients' IP addresses 2019-04-14 21:14:01 -07:00
James R
b28221bdb2 Don't count down wait timer when executing a command 2019-04-14 15:17:47 -07:00
James R
03c27101df "NEWPING" might as well be the only ping 2019-04-08 15:48:20 -07:00
fickleheart
c37b570cf9 Fix compile issues 2019-03-26 08:26:41 -05:00
fickleheart
a6fff36298 Unclose a node if it sends PT_CLIENTJOIN..? fuck it, why not 2019-03-26 01:36:12 -05:00
fickleheart
ebd98cfddb Is this useful in any way? 2019-03-26 00:09:23 -05:00
fickleheart
d7ed5ec246 Let's try some sanity checks on the resync code... 2019-03-25 23:58:44 -05:00
fickleheart
5a138981a8 pbbbbt fix compile error 2019-03-25 22:52:42 -05:00
fickleheart
bffe706288 Make sure clients never have local_resynchinprogress on when joining a game... 2019-03-25 22:49:37 -05:00
fickleheart
ee884dccaa Don't force-close connection when getting a join request!
We need to send the ackret, first of all!
2019-03-25 22:23:35 -05:00
fickleheart
f60e92aa70 Move public demo vars to a single struct 2019-03-24 21:32:15 -05:00
fickleheart
0c6c401d88 Add title to netreplays and do some format cleanup 2019-03-24 18:48:14 -05:00
fickleheart
be458c1d05 Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
# Conflicts:
#	src/doomdef.h
#	src/g_game.c
#	src/p_user.c
2019-03-19 22:17:25 -05:00
Monster Iestyn
5d059da843 Added the Gametype_Names array and G_GetGametypeByName for ease in converting gametype nums to strings and vice versa
gametype_cons_t is now initialised using the Gametype_Names array, like how Color_cons_t is initialised using Color_Names

# Conflicts:
#	src/doomstat.h
#	src/m_menu.c
2019-03-18 22:00:23 +00:00
Steel Titanium
adcc8fe0d8 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into banip-command 2019-03-15 16:13:31 -04:00
Sryder
fd59bfc341 Move FORCECLOSE definition to be out of NONET ifdef
Should this just be moved into d_net.h instead of defining it here and in d_net.c?
2019-03-11 00:13:43 +00:00
Sryder
e59481735f Fix compile warnings. 2019-03-10 23:51:52 +00:00
fickleheart
a16243e84d Deduplicate character shifting code 2019-03-10 18:09:15 -05:00
fickleheart
40c77df793 Make sure we don't write kartspeed beyond SV_SPEEDMASK 2019-03-10 17:43:39 -05:00
fickleheart
892b4e77d9 Make noises on the password entry screen 2019-03-10 17:36:16 -05:00
fickleheart
7bd8effc65 Draw a padlock on-screen! 2019-03-10 17:25:55 -05:00
fickleheart
1cd8c15e8c Show notice of a password-protected server on the join screen 2019-03-10 17:00:27 -05:00
fickleheart
99a934e352 Properly close the connection on the server's side... 2019-03-10 16:22:03 -05:00
fickleheart
99cf366e6e Skip password check if node is already in-game? idk 2019-03-10 15:48:11 -05:00
fickleheart
f8a75cb4fc Improve stability when joining netgames maybe 2019-03-10 12:50:24 -05:00
fickleheart
9f48006254 Try a partial disconnect instead 2019-03-09 23:56:13 -06:00
fickleheart
28e4cfdb6d Properly close and reopen the client connection for password challenges 2019-03-09 23:36:11 -06:00
fickleheart
fe651ae79b Revert "Move HandleConnect to the same place as other packets"
This reverts commit 055d73c1e7.
2019-03-09 22:17:16 -06:00
fickleheart
bc647657f4 Fix password auto-hiding if you type into it 2019-03-09 17:06:44 -06:00
fickleheart
60296de106 More... 2019-03-09 16:49:23 -06:00
fickleheart
640b9016d7 Show kartspeed and password status on server browser 2019-03-09 14:30:04 -06:00
fickleheart
283bb3aa66 Check password and etc before downloading files 2019-03-09 13:30:22 -06:00
fickleheart
055d73c1e7 Move HandleConnect to the same place as other packets 2019-03-09 12:01:47 -06:00
fickleheart
96b47d3065 Don't shoot asterisks off-screen on the join password screen 2019-03-06 23:34:30 -06:00
fickleheart
8a022670bd Fix freeze when trying to host with a join password already set 2019-03-06 23:32:47 -06:00
fickleheart
b696e68def Recycle oldest challenges first if all are taken 2019-03-06 22:36:13 -06:00
fickleheart
9e9dcf759a Show message on incorrect password 2019-03-06 22:11:35 -06:00
fickleheart
1da3d7cc48 Fix join password not recognizing shifted characters 2019-03-06 22:07:28 -06:00
fickleheart
b9543d18b4 hblurgle spburgle this code sucks 2019-03-05 22:27:25 -06:00