Sally Coolatta
1381a56077
Rewrite mines
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Get rid of the tons of extra objects it uses for sounds & collision, do it all from the actual object PLEASE...
2022-05-07 22:59:38 -04:00
SteelT
dbdaebbb04
Merge branch 'droptarget' into 'master'
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"Drop Target" item
See merge request KartKrew/Kart!562
2022-03-22 03:33:54 +00:00
toaster
52d2472ed7
"Drop Target" item initial commit.
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Most of the way there, but still a bit left to do.
2022-03-21 23:40:30 +00:00
toaster
c1f3237157
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
Sally Coolatta
e16c7d722f
Cherry-pick e1b265df2
2020-11-16 19:55:28 -05:00
Sally Coolatta
14b379fd27
Cherry-pick 4eb69a664
2020-11-16 19:52:26 -05:00
TehRealSalt
cd65381abc
Add another file to handle Kart item collision functions, now items can damage anything with MF_SHOOTABLE
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Now this code won't make me pull out my hair. Could possibly be enhanced by using a function or define to handle the big copy-pasted tmthing/thing switch blocks in p_map, but for now I'm way happier.
As a result, Battle capsules are now destructible.
2019-09-15 17:25:33 -04:00