Commit graph

9137 commits

Author SHA1 Message Date
fickleheart
084a8db5a9 Merge remote-tracking branch 'upstream/next' into next-newcontrols 2020-01-07 23:43:43 -06:00
Sally Cochenour
a0fa7d3b67 Basic fog shader
HWR_FogBlockAlpha is still very inaccurate, which gives different results than Software even with the shader, but it's a start
2020-01-07 20:55:36 -05:00
Sally Cochenour
f1207ab4fe Fix errors 2020-01-07 19:30:09 -05:00
Sally Cochenour
d2e3c832da Merge next 2020-01-07 07:35:39 -05:00
lachwright
1811a2a34d Dashmode tweaks:
- Remove the ability for non-SF_MACHINE players in dashmode to break spikes and monitors
- Replace instances of dashmode magic numbers with dashmode constants
- Add dashmode constants to dehacked.c
2020-01-07 15:38:48 +08:00
James R
9804e15e6f Merge branch 'amyhearts-fix' into 'next'
Fix NPC Amy's love hearts crashing if they didn't have a set fuse

See merge request STJr/SRB2!641
2020-01-07 01:05:09 -05:00
lachwright
58d1bcf984 Apply skin's highresscale to continue screen 2020-01-07 13:56:54 +08:00
Tatsuru
30683f5bdd ifdefs make indenting confusing 2020-01-07 01:24:04 -03:00
Steel Titanium
9a48bc65ec Update copyright statements for changed names 2020-01-06 17:16:27 -05:00
MascaraSnake
36183e0455 Merge branch 'ignore-glsegs' into 'next'
Add missing glseg checks (and remove a superfluous one)

See merge request STJr/SRB2!642
2020-01-06 17:08:32 -05:00
Alam Ed Arias
06849fed6b Merge branch 'master' into next 2020-01-06 10:28:21 -05:00
Alam Ed Arias
ca130c4313 idented hell 2020-01-06 09:58:05 -05:00
MascaraSnake
33c35230c2 Add missing glseg checks (and remove a superfluous one) 2020-01-06 14:40:59 +01:00
MascaraSnake
b9a8ebbdac Merge branch 'move-map-copying' into 'next'
Reorder map loading

See merge request STJr/SRB2!635
2020-01-06 04:24:39 -05:00
Alam Ed Arias
4ffe5d0670 cleanup whitespace 2020-01-05 21:49:07 -05:00
Tatsuru
a50549aa7c Don't fuck with the fuse if it's negative 2020-01-05 23:41:22 -03:00
Tatsuru
ce45746d02 No comments 2020-01-05 23:19:52 -03:00
Tatsuru
89eda2fa9b :amybruh: 2020-01-05 23:18:38 -03:00
James R
2a6cf10f79 Merge branch 'lua-neatstuff' into 'next'
Extra functionality for lua

See merge request STJr/SRB2!601
2020-01-05 20:54:17 -05:00
Jaime Passos
652a71abf6 Merge remote-tracking branch 'origin/master' into more-opengl-fixes 2020-01-05 22:04:51 -03:00
Jaime Passos
c47ab3b31f Fix chroma key 2020-01-05 22:04:19 -03:00
James R
3d3b4d183f Merge branch 'fix-mouse-grabbing' into 'master'
Fix mouse being grabbed even when not used

See merge request STJr/SRB2!639
2020-01-05 18:46:13 -05:00
Louis-Antoine
059a09d00e Fix mouse being grabbed even when not used
The other way around this time.
2020-01-06 00:40:28 +01:00
Louis-Antoine
93e878b8f0 Revert "Fix mouse being grabbed even when not used"
This reverts commit 7d67be582b.
2020-01-06 00:38:40 +01:00
James R
db591f85e3 Merge branch 'vgetcolorfixes' into 'master'
Fix usage of V_GetColor

See merge request STJr/SRB2!638
2020-01-05 17:12:21 -05:00
James R
9f68fa0798 Merge branch 'appveyor-gcc-8.1' into 'master'
Use GCC 8.1 for AppVeyor 64-bit builds

See merge request STJr/SRB2!624
2020-01-05 17:12:06 -05:00
James R
a850a97300 Merge branch 'connect-ip-textbox' into 'master'
Add clipboard functionality to the Connect via IP textbox.

See merge request STJr/SRB2!597
2020-01-05 17:06:45 -05:00
Jaime Passos
e9e82b5ea0 Fix GetTextureUsed 2020-01-05 18:10:33 -03:00
Louis-Antoine
7d67be582b Fix mouse being grabbed even when not used 2020-01-05 18:39:16 +01:00
Jaime Passos
8cfc38813c I was using V_GetColor in a lot of places I shouldn't have, making the game look wrong with a non-default colour profile.
Though, I left R_RainbowColormap alone.
2020-01-05 03:20:05 -03:00
Jaime Passos
71f7130abe AA trees are not needed at all for rotated patches 2020-01-05 03:10:03 -03:00
MascaraSnake
387313a539 Merge branch 'remove-vertex-z-mk2' into 'next'
Remove "z" from "vertex_t"

See merge request STJr/SRB2!636
2020-01-04 19:31:16 -05:00
James R
12b19cce9a Merge branch 'fix-nonslope-slopes' into 'next'
Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components.

See merge request STJr/SRB2!634
2020-01-04 16:17:38 -05:00
Nev3r
764a8ad43f Remove vertex_t's z variable. 2020-01-04 18:29:02 +01:00
Nev3r
ab63d3e33f Adapt P_ClosestPointOnLine3D() to be much like FV3_ClosestPointOnLine() and use vector3_t's as args, save for the hypotenuse calculation, which remains the same; the output should be the same as before.
Adapt the rope hang snapping to the new function's form.
2020-01-04 18:28:25 +01:00
fickleheart
067b132eb1 Merge remote-tracking branch 'origin/next' into next-newcontrols 2020-01-04 09:57:09 -06:00
fickleheart
ce0c42a767 Merge branch 'newcontrols' into next-newcontrols 2020-01-04 09:56:24 -06:00
fickleheart
f05d0e91ad Fix camera stuff in splitscreen 2020-01-04 09:54:56 -06:00
fickleheart
992ead1c85 Merge remote-tracking branch 'origin/master' into newcontrols 2020-01-04 09:35:12 -06:00
Nev3r
275f07e05f Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components. 2020-01-04 11:27:31 +01:00
MascaraSnake
9a3e2c7911 Move P_ProcessLinedefsAfterSidedefs into P_LoadMapData, but move map data copying after everything else 2020-01-04 11:08:05 +01:00
fickleheart
f2b6f3fd6e Make holding both turn keys freeze camera direction (broke in merge) 2020-01-03 23:26:31 -06:00
MascaraSnake
20bc88d34f Merge branch 'no-compress' into 'next'
Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it

See merge request STJr/SRB2!628
2020-01-03 16:38:42 -05:00
MascaraSnake
6bca318fa8 Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it 2020-01-03 21:50:27 +01:00
Alam Ed Arias
caa7f52f7f Merge branch 'master' into next 2020-01-03 14:56:37 -05:00
MascaraSnake
382edce32b Merge branch 'textmap-parser' into 'next'
Textmap parser

See merge request STJr/SRB2!604
2020-01-03 04:14:38 -05:00
LJ Sonic
1b1934637a Merge branch 'fix-major-issue' into 'master'
Fix major issue

See merge request STJr/SRB2!625
2020-01-02 21:03:18 -05:00
Louis-Antoine
8d328d16c7 Fix major issue 2020-01-03 02:58:23 +01:00
James R
f1db264c25 Merge branch 'dd-is-dead' into 'master'
Remove Direct Draw from AppVeyor config

See merge request STJr/SRB2!622
2020-01-02 20:54:56 -05:00
James R
7e0dd5bf02 Merge branch 'findvar' into 'next'
CV_FindVar for Lua

See merge request STJr/SRB2!583
2020-01-02 20:54:16 -05:00