Commit graph

7623 commits

Author SHA1 Message Date
Sally Cochenour
ac1d40d6c5 Sight check for player waypoints 2020-03-03 16:14:19 -05:00
Sally Cochenour
f068539bad Don't sight check through transparent FOFs
Maybe this should be a option somehow, like a distinction between "sight" and "ray-tracing", but I'm not sure how to go about that
2020-03-03 16:12:21 -05:00
Sally Cochenour
04b443d58c 2.2 sight checks backport 2020-03-03 15:49:10 -05:00
Sally Cochenour
1cbb4bea6b Limited vertical range on player waypoints 2020-03-03 15:47:02 -05:00
Sally Cochenour
8a19f6f208 Wrong sign here 2020-03-03 15:41:03 -05:00
Sally Cochenour
597e6820b6 Let's try out going back to closest check again 2020-03-03 14:47:41 -05:00
Sally Cochenour
d91e8205dc Don't update respawn point when mid-air 2020-03-03 14:22:52 -05:00
Sally Cochenour
18637b9eb2 2.2 shadow port 2020-03-01 22:12:50 -05:00
Sally Cochenour
834225c597 One more... I swear it's the last... 2020-03-01 17:50:58 -05:00
Sally Cochenour
7a3733d75c More remenants 2020-03-01 17:37:10 -05:00
Sally Cochenour
30d391b6b2 FINISH removing the shadows... 2020-03-01 17:35:49 -05:00
Sally Cochenour
c17f4dcf15 Remove our shadows 2020-03-01 17:07:52 -05:00
Sally Cochenour
65e9aeec62 This was in the wrong place 2020-03-01 16:03:31 -05:00
Sally Cochenour
48ff9ddf85 Move overtime stuff to k_battle.c 2020-03-01 15:58:00 -05:00
Sally Cochenour
3633dc341a Merge branch 'master' into targets 2020-03-01 15:42:49 -05:00
Sally Cochenour
0c1d0d8f5c Don't need abs here 2020-03-01 14:56:16 -05:00
Sally Cochenour
885d6fea1f Merge branch 'master' into special-sector-tweak 2020-03-01 14:50:45 -05:00
Sally Cochenour
76e75d9756 Fix offroad collision
Adds an option to P_MobjTouchingSectorSpecial to only use non-FOF sectors' special if you're touching their floor/ceiling.
2020-03-01 14:36:13 -05:00
Sally Cochenour
6956e1d24e Store random states in mobjinfo instead of precipprops
My reasoning is that it wouldn't make much sense to have a weather type that has snow, but doesn't randomize the sprite it uses, so we don't need to copy-paste the same "randomstates" for each weather type.
2020-03-01 13:13:59 -05:00
Sally Cochenour
a63157b937 Flip facing direction 2020-02-25 00:04:39 -05:00
James R
ea8fd7348f Show lagless for all the host's splitscreen players 2020-02-23 23:23:50 -08:00
James R
f9b5f71171 Merge branch 'gentlemen' into parties 2020-02-23 23:22:37 -08:00
James R
8619ec4d0f Fix first person camera angle in parties 2020-02-23 23:21:20 -08:00
James R
0c814ce42d Sync look back
Also fixes look back applying to the first
player in parties instead of locally.
2020-02-23 23:21:20 -08:00
James R
7961ac9d95 Fix moving while viewing another player not resetting the viewpoint 2020-02-23 23:21:20 -08:00
James R
e593b5297a Reset party size 2020-02-23 23:21:20 -08:00
James R
70bb244dd6 Reset camera when party changes 2020-02-23 23:21:20 -08:00
James R
7fe61a99df More plurals 2020-02-23 23:21:20 -08:00
James R
dfe6d62d76 bruh 2020-02-23 23:21:20 -08:00
James R
fc1e4b5cc5 Just say "joined" so to not worry about plurals 2020-02-23 23:21:20 -08:00
James R
4f40edaf01 Maybe localdisplayplayers is a bad idea 2020-02-23 23:21:20 -08:00
James R
1e89d512a7 Fix spectator join black screen 2020-02-23 23:20:20 -08:00
James R
c8524b47e7 Fix VIEWPOINT annotation showing up in parties 2020-02-23 23:20:20 -08:00
James R
a55ccbe52c Maybe fix incorrect displayplayers after adding/removing from party 2020-02-23 23:20:20 -08:00
James R
06cee4a0b7 Fix camera angle of party players 2020-02-23 23:20:20 -08:00
James R
e235267f1d Improve feedback on party invitations 2020-02-23 23:20:20 -08:00
James R
110871c3b6 Void the party invitation once its accepted 2020-02-23 23:20:20 -08:00
James R
02757eac82 Fix and fully implement leaving parties 2020-02-23 23:20:20 -08:00
James R
46ac563eaf Implement big bad parties (splitscreen with network players)
Use the 'invite' command to invite another player to your party.

If that player accepts, via the 'acceptinvite' command, they and any
splitscreen players on their machine will be added after the players
in your party. They may also use the 'rejectinvite' command.

Use the 'leaveparty' command to leave a party. You and any splitscreen players
on your machine will be removed from the party. Players after you will be
shifted to take your place on the splitscreen.
2020-02-23 23:20:20 -08:00
James R
f164320c88 Make the order of displayplayers irrelevant and split splitscreen into splitscreen and r_splitscreen 2020-02-23 23:20:20 -08:00
James R
4f73e26661 Show server's ping on scores if not LAGLESS 2020-02-23 23:07:57 -08:00
James R
a511d9358a Terrible code to show the ping counter for honest servers 2020-02-23 23:07:57 -08:00
James R
352d576979 Don't turn off lagless at map start; draw LAGLESS in intermission 2020-02-23 23:07:57 -08:00
James R
6484a5cd93 Show LAGLESS on the scores if the host is being dishonest 2020-02-23 23:07:57 -08:00
James R
56f6b058d0 Make host lag optional with "lagless", lag by default (lagless off) 2020-02-23 23:07:57 -08:00
James R
5f26312a0a Drop frames as the host according to the lowest ping among clients 2020-02-23 23:07:57 -08:00
Latapostrophe
9d848db7c1 How can you look at yourself in the mirror? 2020-01-29 22:33:00 +01:00
James R
15ac2982c0 Handle log file in parent properly 2019-12-16 19:28:42 -08:00
James R
e0264d5fb1 Add this back for Windoodoo because I'm an idiot 2019-12-16 19:27:55 -08:00
James R
d29a598564 Rename signal caught message to be more obvious 2019-12-16 19:27:55 -08:00