Steel Titanium
1ae5987502
Rename offline mode to private mode
2019-08-27 18:05:30 -04:00
MascaraSnake
9e132e0fc1
Simplified the lavafall rock states with FF_RANDOMANIM, fixed Var1 for the FF_ANIMATE states
2019-08-27 19:33:54 +02:00
Steel Titanium
27e125e782
Allow letters to be used on ipv4 address field
2019-08-26 22:00:07 -04:00
Steel Titanium
74bcfda7dd
Reorder the main multiplayer menu
2019-08-26 21:49:12 -04:00
Steel Titanium
2fc5ee0ec3
Move some cvars out of D_ClientServerInit and save them
...
Ported over from Kart
2019-08-26 20:38:32 -04:00
Jaime Passos
740deea181
Don't draw borders or patches if not necessary.
2019-08-26 20:49:04 -03:00
James R
d51b516446
Show a negative number to indicate ammo penalty
2019-08-26 16:07:17 -07:00
Jaime Passos
129fc6d3ae
Merge remote-tracking branch 'origin/master' into newmenus
2019-08-26 19:32:44 -03:00
Monster Iestyn
4416be5def
Merge branch 'candamagefix' into 'master'
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P_PlayerCanDamage fix
See merge request STJr/SRB2Internal!291
2019-08-26 11:32:10 -04:00
MascaraSnake
6e575b2c1c
Only spawn lavafall rocks if a player is nearby
2019-08-25 23:43:07 +02:00
MascaraSnake
5c1189ef4d
Added reverse gravity support to lavafalls
2019-08-25 23:31:12 +02:00
Monster Iestyn
e5c46e9b18
Modify defaults for smpstage_start and smpstage_end to 60 and 66 respectively
2019-08-25 22:24:08 +01:00
MascaraSnake
b50da9e3e6
Hardcoded the lavafall
2019-08-25 23:05:38 +02:00
MascaraSnake
696911e63e
Rejig the thing type numbers
2019-08-25 20:01:08 +02:00
Monster Iestyn
a7353a9835
Merge branch 'public_next'
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# Conflicts:
# src/d_netfil.c
2019-08-25 18:18:59 +01:00
MascaraSnake
b78ef0f666
Hardcoded the RVZ scenery
2019-08-25 12:40:32 +02:00
Monster Iestyn
7a5263e1a0
Merge branch 'master' into next
2019-08-24 23:28:38 +01:00
toaster
ef055773e7
Fix range print for getter error (setter was caught ahead of time)
2019-08-24 22:56:20 +01:00
Steel Titanium
efd2d4a499
Fallback graphic for firework display, if the character lacks one.
2019-08-24 17:17:55 -04:00
Monster Iestyn
68c94ab194
Merge branch 'based-files' into 'master'
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Compare the file name only for real
See merge request STJr/SRB2!511
2019-08-24 15:51:11 -04:00
Monster Iestyn
59931b6bfd
Merge branch 'calling-all-lua-consvars' into 'next'
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Calling all Lua consvars
See merge request STJr/SRB2!509
2019-08-24 15:50:43 -04:00
MascaraSnake
d0879a61e6
Green Snapper: Update Z position of legs during movement
2019-08-24 20:23:28 +02:00
toaster
8b045a8f15
Lua save-banks!
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* Array of 8 INT32's natively embedded into savedata (net and SP)!
* Initialised to zero whenever a new save (or equivalent) is started, otherwise untouched by the base game.
* Requires reservation to avoid clobber-conflicts.
* Access via `reserveLuabanks()` - returns a read-write userdata.
* Assign userdata to local variable or global rawset to use later.
Mostly for future SUGOIlikes, but I'm sure someone could figure out an unrelated usage eventually.
2019-08-24 18:25:27 +01:00
MascaraSnake
1538ca7e86
Green Snapper: Use TryMove instead of TeleportMove for the head, so it doesn't snap up to higher floors.
2019-08-24 11:29:08 +02:00
James R
30d7cf0fb5
Compare the file name only for real
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CL_SendRequestFile prepends the path for each file.
2019-08-23 11:00:05 -07:00
toaster
4c206bbcb7
Make polyobjects agree with sector lighting/colormap like a FOF.
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Caution: has weird retry/reload bug. Ask sphere for sample map/coords.
2019-08-22 22:30:36 +01:00
Monster Iestyn
5035443dc8
Merge branch 'gfz_boss_rework' into 'master'
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GFZ boss rework + boss explosion fun
See merge request STJr/SRB2Internal!290
2019-08-22 11:27:24 -04:00
toaster
c7ea762cf1
Autobrake polish!
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* Make it actually look like a brake, so people can tell it's on instead of just having high friction.
* Fix it fucking with spring chains (caused by being unwittingly active for the first tic of spring collision).
2019-08-22 16:13:00 +01:00
Jaime Passos
6b4a86d31b
NiGHTS Attack menu: Let patch offsets control the alignment of the top border.
2019-08-20 21:45:55 -03:00
James R
06c441703f
Old string drawing functions are dumb
2019-08-20 16:33:39 -07:00
Jaime Passos
7a861b909a
Fix OpenGL renderer crash with -skipintro command line parameter.
2019-08-20 20:21:53 -03:00
Jaime Passos
4fa44a16c0
Fix character select menu to use the new Color_Opposite array.
2019-08-20 19:08:45 -03:00
Jaime Passos
92817a8991
Merge remote-tracking branch 'origin/master' into newmenus
2019-08-20 19:07:34 -03:00
Steel Titanium
c18ec4774e
true not TRUE
2019-08-20 15:43:59 -04:00
Monster Iestyn
7be7d86ff5
Added quick validity checks for three linedef executor specials that require a player mobj to be the triggerer (432, 434 and 437)
2019-08-20 20:31:28 +01:00
Monster Iestyn
fa76579a1b
Fixes for lib_cvRegisterVar (the Lua version of CV_RegisterVar):
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* Make sure the consvar's properties are all initialised to zeros as defaults
* Error if the consvar is not given a name
* Error if the consvar has CV_CALL but no call function
* Error if the consvar has CV_NOINIT but not CV_CALL
2019-08-20 18:18:29 +01:00
Monster Iestyn
ebfa40c004
Merge branch 'mi-cleanup-returns' into 'master'
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MI cleanup returns
See merge request STJr/SRB2Internal!292
2019-08-20 09:35:36 -04:00
Monster Iestyn
6f9fbd0ddf
Merge branch 'landingbetter' into 'master'
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Fix all our landing woes. (For now.)
See merge request STJr/SRB2Internal!289
2019-08-20 09:28:40 -04:00
Monster Iestyn
31c5917347
Remove references to old console ports that slipped in from the 2.1 source code a while back
2019-08-20 14:13:38 +01:00
Monster Iestyn
0b6a463cff
Merge branch 'public_next'
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# Conflicts:
# src/config.h.in
# src/d_clisrv.c
# src/d_netcmd.c
# src/doomdef.h
# src/p_map.c
# src/p_maputl.c
# src/sdl12/macosx/Srb2mac.xcodeproj/project.pbxproj
2019-08-20 13:54:48 +01:00
Steel Titanium
997b6bb9d3
Draw record attack foreground even if a message is currently on-screen.
2019-08-20 00:15:35 -04:00
Jaime Passos
2460f670f7
Unlock all cached patches, fix accidental merge conflict.
2019-08-20 00:41:06 -03:00
Jaime Passos
3da02a2056
Merge branch 'newmenus' of https://git.magicalgirl.moe/STJr/SRB2Internal into newmenus
2019-08-20 00:21:28 -03:00
Jaime Passos
4b13ba15c9
Remove new character select screen transitions.
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I should not have implemented it in the first place.
2019-08-20 00:18:34 -03:00
Jaime Passos
fb889d3d1a
New Record Attack menu.
2019-08-20 00:12:22 -03:00
Steel Titanium
1491d68122
Fix record attack foreground not appearing.
...
I'm not sure why it suddenly broke when the same condition worked before.
2019-08-19 22:10:52 -04:00
Jaime Passos
a37caff23e
Fix character description text rendering.
2019-08-19 18:49:23 -03:00
Jaime Passos
42590d5aff
Cool defines
2019-08-19 16:19:25 -03:00
Jaime Passos
21f2553a98
hghdfhdjhdhkdlfh
2019-08-19 15:34:12 -03:00
Jaime Passos
1ef58da49b
slight cleanup
2019-08-19 15:27:20 -03:00