Commit graph

544 commits

Author SHA1 Message Date
Jaime Passos
a6472c2ffb Merge remote-tracking branch 'origin/next' into pictureformats 2020-01-10 04:11:26 -03:00
MascaraSnake
9c70ee2690 Merge branch 'fakeplanes-colormap' into 'next'
Don't create colormap data out of sidedef text for fake planes linedef

See merge request STJr/SRB2!648
2020-01-09 15:04:33 -05:00
MascaraSnake
8ae2f1d4d3 Don't create colormap data out of sidedef text for fake planes linedef (the colormap data isn't even used anymore) 2020-01-08 09:28:37 +01:00
fickleheart
084a8db5a9 Merge remote-tracking branch 'upstream/next' into next-newcontrols 2020-01-07 23:43:43 -06:00
Jaime Passos
3b29ec3fbc Merge remote-tracking branch 'origin/next' into pictureformats 2020-01-07 16:10:25 -03:00
Jaime Passos
769c1a4e38 Fix OpenGL 2020-01-07 14:07:14 -03:00
Jaime Passos
e2d0ddfb54 R_GetTextureFlat -> R_GetLevelFlat 2020-01-07 13:27:59 -03:00
Jaime Passos
96340ac80c Move texture stuff to its own file 2020-01-07 12:35:10 -03:00
Jaime Passos
385a6cf3c3 Cleanup, NOW 2020-01-06 20:16:48 -03:00
Jaime Passos
4e0810e8a3 Picture formats test 2020-01-06 18:22:23 -03:00
MascaraSnake
b9a8ebbdac Merge branch 'move-map-copying' into 'next'
Reorder map loading

See merge request STJr/SRB2!635
2020-01-06 04:24:39 -05:00
Nev3r
764a8ad43f Remove vertex_t's z variable. 2020-01-04 18:29:02 +01:00
fickleheart
067b132eb1 Merge remote-tracking branch 'origin/next' into next-newcontrols 2020-01-04 09:57:09 -06:00
MascaraSnake
9a3e2c7911 Move P_ProcessLinedefsAfterSidedefs into P_LoadMapData, but move map data copying after everything else 2020-01-04 11:08:05 +01:00
MascaraSnake
6bca318fa8 Compressing sidedefs can break both special effects and netgame syncing, so let's get rid of it 2020-01-03 21:50:27 +01:00
MascaraSnake
382edce32b Merge branch 'textmap-parser' into 'next'
Textmap parser

See merge request STJr/SRB2!604
2020-01-03 04:14:38 -05:00
MascaraSnake
79b1559925 P_LoadExtendedSubsectorsAndSegs: Print size_t with %s 2020-01-02 22:28:32 +01:00
MascaraSnake
33044e0a97 Fix two bugs in extended segs loading, and add some error checking while I'm at it 2020-01-02 09:51:07 +01:00
MascaraSnake
14207f3297 P_LoadExtendedSubsectorsAndSegs: Slightly simplify the seg vertex reading code 2020-01-02 00:32:29 +01:00
MascaraSnake
edb5cc7f97 P_LoadTextmap: Bail out if certain mandatory fields are not set 2020-01-01 23:52:30 +01:00
MascaraSnake
4a5c550488 Move MAXFLATSIZE define to p_spec.h so p_spec.c doesn't have to redefine it 2020-01-01 16:01:07 +01:00
MascaraSnake
97c54bc5f0 Rework textmap parser to always read a parameter's value, even if it doesn't recognize the parameter 2020-01-01 15:52:59 +01:00
MascaraSnake
0ac318cd78 Whoops 2020-01-01 15:11:39 +01:00
MascaraSnake
9da0b78666 Move shared parts of sidedef initialization into P_InitializeSidedef 2020-01-01 15:10:41 +01:00
MascaraSnake
699de06c05 Check if certain mandatory linedef and sidedef fields are set, and use fallback values if not 2020-01-01 14:27:01 +01:00
MascaraSnake
3fc9749316 Setup repeatcnt in P_LoadSidedefs instead of P_ProcessLinedefsWithSidedefs, since UDMF can set it directly 2020-01-01 14:13:24 +01:00
MascaraSnake
b425f913f2 P_LoadTextmap: Set defaults for all linedef and sidedef fields that UDMF is allowed to set 2020-01-01 13:40:17 +01:00
Jaime Passos
285a2ec05d Revert "Merge branch 'software-clownery' into 'master'"
This reverts merge request !578
2019-12-31 23:40:17 +00:00
fickleheart
77ba835f4f Merge branch 'next' into next-newcontrols
# Conflicts:
#	src/g_game.c
#	src/p_setup.c
2019-12-31 12:58:36 -06:00
Jaime Passos
77d6601e8b Fix desynch 2019-12-31 14:00:25 -03:00
Jaime Passos
2bdd411736 Merge remote-tracking branch 'origin/master' into software-clownery 2019-12-30 23:21:42 -03:00
Jaime Passos
585db9fe2d Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 18:39:31 -03:00
James R
67ca512120 Merge remote-tracking branch 'origin/master' into next 2019-12-30 13:16:53 -08:00
MascaraSnake
1654119ae9 -Set defaults for vertex and mapthing fields in textmap
-Fix P_InitializeSector being called too early (band-aid fix for now, will reorganize this properly later)
2019-12-30 21:23:00 +01:00
fickleheart
61a8f715ac Convert analog/directionchar cvars into 2-long arrays 2019-12-30 14:01:14 -06:00
fickleheart
f8599ffcb9 Save separate camera settings for standard/simple modes 2019-12-30 12:10:38 -06:00
MascaraSnake
dff1e92ba8 Add support for flat offset and rotation fields in UDMF 2019-12-30 17:28:10 +01:00
MascaraSnake
b22460bd32 Some minor refactoring of textmap loading code 2019-12-30 16:28:22 +01:00
Jaime Passos
12068930b2 Merge remote-tracking branch 'origin/next' into respawndelaygametyperule 2019-12-30 12:09:45 -03:00
Nev3r
e0b4921855 Merge branch 'textmap-parser' of https://git.magicalgirl.moe/STJr/SRB2/ into textmap-parser 2019-12-30 14:48:10 +01:00
Nev3r
839718499d Make P_LoadMapData() a return a boolean as well as P_LoadMapFromFile(); if they fail to load, they return false, and thus P_SetupLevel() will also return false.
TextmapCount() also now returns false if brackets are left open inside a textmap.
2019-12-30 14:47:48 +01:00
Nev3r
73698c70aa Replace INT16_MAX with LUMPERROR in lump check. 2019-12-30 14:45:39 +01:00
Nev3r
0edb23eaf7 Add a disclaimer when loading textmaps/UDMF. 2019-12-30 14:42:41 +01:00
MascaraSnake
8756b81fa0 Refactor TextmapParse 2019-12-30 14:33:41 +01:00
Nev3r
dd56500ed0 Tweak TextmapCount()'s bracket detection to account for multiple levels, if that ever happens. 2019-12-30 13:46:37 +01:00
MascaraSnake
9c07bde69c Refactor TextmapCount 2019-12-30 13:27:05 +01:00
Nev3r
6fe6cfad1a Move TextmapFixFlatOffsets() above P_LoadTextmap() so that it can compile. 2019-12-30 12:33:24 +01:00
Nev3r
fadebabc78 Refactor TextmapFixFlatOffsets(). 2019-12-30 12:31:55 +01:00
Nev3r
71d13d1a67 Adapt P_MakeMapMD5() for textmaps. 2019-12-30 12:07:54 +01:00
Nev3r
dd66aa9a14 Fixed missing M_GetToken(NULL); 2019-12-30 12:07:02 +01:00