- No need to call CV_RegisterVar
- Cvar definitions live in only one file, easier to locate
- Organized into sections -- netvars, cheats, etc.
- Use builder pattern to initialize cvars
- Still need to extern if you want to read the cvar value
- real time monitoring of duration and esimated file size
- estimated frame rate of final video (encoder speed)
- print brief details of audio and video tracks upon
starting recording
- print exact file size and duration once recording is
finished
This is only necessary since HWR2's framebuffer is window
size (monitor resolution in fullscreen mode).
Once the framebuffer is changed to be native game
resolution, this commit should be reverted and a new
interface should be implemented to directly copy the
framebuffer's pixels into video frames.