Nev3r
2009c93ddd
The thinker is entirely unified now, and there is no difference in the light levels between the "old" behavior and this one now.
2018-09-15 12:21:25 +02:00
mazmazz
13e910f6ff
420: Unncessary include
2018-09-15 20:03:43 -04:00
mazmazz
e2e1ca0ac6
420: Combine speed and duration logic for fade lighting
2018-09-15 19:01:21 -04:00
mazmazz
e01fd1f3a3
453: Try ResetFakeFloorFader if condition again
2018-09-15 02:24:44 -04:00
mazmazz
a19c44d21f
453: P_ResetFakeFloorFader stray & address if condition
2018-09-15 02:16:54 -04:00
mazmazz
09338f77a7
Colormap overhaul: Wrap R_CheckNumForNameList under ifdef EXTRACOLORMAPLUMPS
2018-09-15 02:10:55 -04:00
mazmazz
17ea15a050
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-15 01:51:06 -04:00
mazmazz
400dbe0118
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-15 01:50:53 -04:00
mazmazz
20eb98b89f
Colormap overhaul: %d format size_t -> UINT32 fix
2018-09-15 01:50:33 -04:00
mazmazz
95aeb78550
453: Mixed D+C fixes; unused param cast in P_FadeFakeFloor
2018-09-15 01:05:21 -04:00
mazmazz
413f25f323
492: Mixed D+C fix
2018-09-15 00:56:46 -04:00
mazmazz
73a907f52f
455: Mixed D+C fix
2018-09-15 00:53:21 -04:00
mazmazz
2d032082a8
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-15 00:52:45 -04:00
mazmazz
23de95dce2
Colormap overhaul r_data: Mixed D+C fix
2018-09-15 00:49:03 -04:00
mazmazz
2083cd815b
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-14 22:36:09 -04:00
mazmazz
ac094790b7
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-14 22:35:51 -04:00
mazmazz
d19eefdcf4
Remove possibly wrong comment about extracolormap_t->fog
2018-09-14 22:35:30 -04:00
mazmazz
43b0c71de1
Lua support for floorrover/ceilingrover
2018-09-14 21:43:43 -04:00
Monster Iestyn
128e5fd2bb
Make sure that T_MarioBlockChecker is synced in netgames, so that the textures of Mario Blocks can change when there are no more items
2018-09-14 21:01:07 +01:00
Monster Iestyn
04b14ba169
Merge branch 'public_next'
2018-09-14 19:51:20 +01:00
mazmazz
5515fba00e
Merge branch 'lightfade-ticbased' into le-fadefof
2018-09-14 08:42:02 -04:00
mazmazz
6a2fb34912
420: Removed unnecessary include (gametic no longer needed)
2018-09-14 08:26:52 -04:00
Monster Iestyn
d097bb7e9e
Merge branch 'thwomp-fixes' into 'next'
...
Thwomp fixes: Don't trigger on spectator; don't trigger on ~FF_EXISTS
See merge request STJr/SRB2!277
2018-09-13 14:47:40 -04:00
mazmazz
b849693c96
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-13 12:19:28 -04:00
mazmazz
2e75be2d42
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-13 12:19:10 -04:00
mazmazz
3dc4a1d7da
Missed fog boolean -> integer
2018-09-13 12:18:53 -04:00
mazmazz
065638d029
455: Fog flag fix for fading
2018-09-13 12:18:10 -04:00
mazmazz
2bef671a5f
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-13 12:10:14 -04:00
mazmazz
375f48be27
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-13 12:08:56 -04:00
mazmazz
031bc8f4d7
Make extracolormap_t->fog UINT8; it's not boolean, but categorical
2018-09-13 12:08:46 -04:00
Digiku
8f59606199
Don't trigger thwomp on spectators
2018-09-13 11:32:40 -04:00
mazmazz
a7ec620ea4
Thwomp fix: Don't trigger (look for players) when ~FF_EXISTS
2018-09-13 11:32:38 -04:00
mazmazz
b58f765254
455: Set timing by either Back Y or Front Y, but not line length
2018-09-13 10:53:03 -04:00
mazmazz
8464a5ec8a
455: Don't override fadergba on default/no colormap init (~BOUNCY)
2018-09-13 10:43:41 -04:00
mazmazz
99c67decc1
455: Add speed increment timing (~EFFECT4) to FadeColormap
2018-09-13 10:43:32 -04:00
mazmazz
c9f6c362ff
491, 492: Allow BLOCKMONSTERS raw translucency value in floorheight
2018-09-13 00:26:49 -04:00
mazmazz
509965d2c0
492 PolyObj Fade, 491 PolyObj Translucency, 490 PolyObj changes
...
* 490: Set proper render flags according to spawnflags
* 491: Add relative calc (EFFECT3) and Front X alpha param (DONTPEGTOP)
* 492:
* Tic-based (EFFECT4) and speed timing
* Add relative calc (EFFECT3) and Front X alpha param (DONTPEGTOP)
* Set proper render flags according to spawnflags
* Fix OpenGL >= NUMTRANSMAPS render bug
2018-09-13 00:06:11 -04:00
mazmazz
33c1109993
PolyObjFade: Apply RENDER, SOLID, and NOSPECIALS flags according to spawnflags
2018-09-13 00:06:08 -04:00
mazmazz
d0b2728ce1
490 PolyVisible: Set proper spawn render flags instead of RENDERALL
2018-09-13 00:06:06 -04:00
mazmazz
35e58d3c8c
420: A parenthesis
2018-09-12 21:49:03 -04:00
mazmazz
3b7f7cf305
Merge remote-tracking branch 'origin/lightfade-ticbased' into lightfade-ticbased
2018-09-12 21:35:46 -04:00
mazmazz
ef7de5f543
420: Allow Back Y Offset for timing parameter
2018-09-12 21:32:12 -04:00
mazmazz
bf954892a7
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-12 21:06:32 -04:00
mazmazz
5dd6ea6c01
Merge branch 'colormap-overhaul' into colormap-overhaul-fade
2018-09-12 21:06:27 -04:00
mazmazz
fc1d5ca2ca
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-12 21:06:07 -04:00
mazmazz
70f3f7c80d
Init side->colormap_data pointer to NULL (for paranoia)
2018-09-12 21:05:50 -04:00
mazmazz
3e94448632
455: Change to side->colormap_data
2018-09-12 20:52:05 -04:00
mazmazz
5783302f08
Merge branch 'colormap-overhaul-change-ldef' into colormap-overhaul-fade
2018-09-12 20:47:00 -04:00
mazmazz
9060ad0e66
Merge branch 'colormap-overhaul' into colormap-overhaul-change-ldef
2018-09-12 20:46:02 -04:00
mazmazz
18bd48843f
Add colormap_data to side_t and store colormaps there on setup
2018-09-12 20:43:48 -04:00