mazmazz
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b62497911c
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Fix OSX null-pointer-arithmetic error
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2020-06-08 00:08:07 -04:00 |
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Zachary McAlpin
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5495fef76c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-07 22:42:43 -05:00 |
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Hannu Hanhi
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6cdb8c3320
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Change some unsigned ints to UINT32
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2020-06-07 21:32:52 +03:00 |
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Hannu Hanhi
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8ea66e3813
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OpenGL draw call batching system
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2020-06-07 21:20:52 +03:00 |
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MascaraSnake
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31bdf38f89
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Merge branch 'nospinmovecut' into 'next'
Don't cut momentum if landing in a roll
See merge request STJr/SRB2!972
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2020-06-07 13:24:19 -04:00 |
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Hannu Hanhi
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6961bba693
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Merge remote-tracking branch 'upstream/next' into shaders-224-next-merge
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2020-06-07 20:01:05 +03:00 |
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SteelT
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e6d6d65e05
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Merge branch 'renderstats' into 'sal-oglshaderport'
Render stats
See merge request STJr/SRB2!914
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2020-06-07 12:29:58 -04:00 |
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SteelT
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db6de332bf
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Merge branch 'shader-skywalls' into 'sal-oglshaderport'
Fix outdated sky wall code in shader branch
See merge request STJr/SRB2!906
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2020-06-07 12:28:07 -04:00 |
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sphere
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de73af46e2
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Fix mouse being grabbed in the continue screen.
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2020-06-07 00:40:33 +02:00 |
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Monster Iestyn
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4aa626eeda
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Merge branch 'master' into next
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2020-06-06 20:50:12 +01:00 |
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Monster Iestyn
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0dd462c17c
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use void rather than VOID, because the logging init code isn't exclusively Win32, whoops
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2020-06-06 20:49:12 +01:00 |
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Monster Iestyn
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3a7417c8fe
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Merge branch 'master' into next
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2020-06-06 20:35:48 +01:00 |
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Monster Iestyn
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b493010b5e
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Merge branch 'cppcheck-fixes' into 'master'
Cppcheck fixes
See merge request STJr/SRB2!967
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2020-06-06 15:28:48 -04:00 |
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lachwright
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207c6d71a9
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Merge branch 'next' into nospinmovecut
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2020-06-07 02:45:26 +08:00 |
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Monster Iestyn
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fedbac6f64
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Merge branch 'master' into next
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2020-06-06 17:39:43 +01:00 |
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Monster Iestyn
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7dd0ba0f45
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added liolib.c to the VC10 project files, since it was missing from them
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2020-06-06 17:38:35 +01:00 |
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MascaraSnake
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5d99f42a2a
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Merge branch 'translucent-splat-planes' into 'next'
Allow transparent parts in translucent FOF and PolyObject planes
See merge request STJr/SRB2!978
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2020-06-06 04:35:06 -04:00 |
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Zachary McAlpin
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d7228562e3
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Updated LUAh_GameQuit
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2020-06-05 13:18:22 -05:00 |
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Zachary McAlpin
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c7e64d635c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-06-05 12:59:41 -05:00 |
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Monster Iestyn
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7302fde015
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Merge branch 'polyrotate-turnobjs-sync' into 'next'
Sync turnobjs for polyrotate_t thinkers in netgames
See merge request STJr/SRB2!979
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2020-06-04 17:20:08 -04:00 |
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Monster Iestyn
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cc491d0a1e
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Sync turnobjs for polyrotate_t thinkers in netgames
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2020-06-04 21:31:26 +01:00 |
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Monster Iestyn
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d6ef2625f5
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sdl/i_main.c: while we're here, split all the logging initialisation code into a separate function, to make main function more clean
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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8f776b9318
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clean up BUGTRAP code in win32/win_main.c to avoid unmatched }
(though that said we don't officially care about the win32 folder files anymore)
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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1636c90388
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V_Init: count to NUMSCREENS, not NUMSCREENS+1 (though I can't help thinking this one might have been deliberate somehow?)
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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c90b8c583b
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sdl/i_main.c: fix wrong placement of #endif for LOGMESSAGES code
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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e2e65d7fae
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Polyobj_rotate and related: change "origin" to vector2_t since all it needs is x/y and not any of the new stuff for vertex_t
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2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
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d0d6f76f8e
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P_XYMovement: initialise slopemom to all zeros
|
2020-06-03 20:47:49 +01:00 |
|
Monster Iestyn
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b9d116afb4
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dehacked.c: use actual size of descriptions buffers rather than MAXLINELEN, which is way too large
|
2020-06-03 20:47:49 +01:00 |
|
Monster Iestyn
|
e52e139793
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G_ReadMetalTic: Make sure all three values for GZT_XYZ are read in the right order
|
2020-06-03 20:47:49 +01:00 |
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Monster Iestyn
|
ef4cb40ed7
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G_GhostTicker/G_ReadMetalTic: type should default to MT_NULL, not -1
This way, if for some reason the ghost has no skin, nothing should spawn at all
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2020-06-03 20:47:49 +01:00 |
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MascaraSnake
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f713487f3c
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Effect 6 flag allows cutting of cyan pixels on FOF and PolyObject planes (even if they're translucent)
|
2020-06-03 19:41:47 +02:00 |
|
Louis-Antoine
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764f966ffe
|
Minor edit
|
2020-06-02 10:31:56 +02:00 |
|
Louis-Antoine
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c1bdfea582
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Fix dofile() return incorrect values
|
2020-06-01 15:43:14 +02:00 |
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LJ Sonic
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ba9df9b574
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Merge branch 'next' into 'dofile'
# Conflicts:
# src/lua_script.c
# src/lua_script.h
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2020-06-01 09:28:56 -04:00 |
|
Louis-Antoine
|
293c8ad75b
|
Fix food occasionally spawning inside the snake
|
2020-06-01 15:21:16 +02:00 |
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LJ Sonic
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24ff9d05e5
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Merge branch 'deprecate-fixedrem' into 'next'
Deprecate FixedRem.
See merge request STJr/SRB2!952
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2020-06-01 08:30:44 -04:00 |
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LJ Sonic
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05e8d12427
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Merge branch 'next' into 'better-download'
# Conflicts:
# src/sdl/i_system.c
# src/win32/win_sys.c
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2020-06-01 08:16:53 -04:00 |
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LJ Sonic
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aeeb6e1b02
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Merge branch 'next' into 'fix-spawn-desynch'
# Conflicts:
# src/p_map.c
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2020-06-01 08:15:02 -04:00 |
|
MascaraSnake
|
0d6b0919bb
|
Merge branch 'gravflip-shadows' into 'next'
Move drop shadows to the ceiling for objects in reverse gravity
See merge request STJr/SRB2!973
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2020-06-01 07:23:29 -04:00 |
|
MascaraSnake
|
69a7ac6b4e
|
Merge branch 'movement-refactor' into 'next'
Clean up some movement code
See merge request STJr/SRB2!912
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2020-06-01 07:21:41 -04:00 |
|
Louis-Antoine
|
04ae70179c
|
Fix "downloads" command reporting incorrect progress
|
2020-06-01 10:37:05 +02:00 |
|
LJ Sonic
|
5da7082418
|
Merge branch 'traceback' into 'next'
Traceback
See merge request STJr/SRB2!974
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2020-06-01 04:17:30 -04:00 |
|
LJ Sonic
|
cccc1be070
|
Merge branch 'waypoint-bruh' into 'next'
Fix waypoint sequence desyncs
See merge request STJr/SRB2!975
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2020-05-31 17:58:38 -04:00 |
|
MascaraSnake
|
636201fa1b
|
Use 0 instead of 0xffff as dummy mobjnum
|
2020-05-31 22:58:14 +02:00 |
|
MascaraSnake
|
2b92d82b89
|
Netsync waypoint sequences
|
2020-05-31 22:44:25 +02:00 |
|
SwitchKaze
|
fa786b1eed
|
Fix SOC color name reading
|
2020-05-30 16:52:44 -05:00 |
|
Louis-Antoine
|
25cb181b8e
|
Refactor hook library a little
|
2020-05-30 20:28:45 +02:00 |
|
Louis-Antoine
|
a71f690241
|
Show the traceback when a Lua script error happens
|
2020-05-30 20:24:33 +02:00 |
|
lachwright
|
92cae7aef9
|
Oops, forgot to #undef
|
2020-05-31 01:26:23 +08:00 |
|
lachwright
|
3b4df4657a
|
Move drop shadows to the ceiling for objects in reverse gravity
|
2020-05-31 01:21:26 +08:00 |
|