fickleheart
b8ef18e983
Read and write standings to replays
2019-04-01 15:07:27 -05:00
fickleheart
91868fc3a4
Allow entering a title for replays on save
2019-03-24 22:40:52 -05:00
fickleheart
8d9462d4aa
Refactor replay saving handler for later use
2019-03-24 21:55:08 -05:00
fickleheart
f60e92aa70
Move public demo vars to a single struct
2019-03-24 21:32:15 -05:00
fickleheart
557ac6f0d3
Move save replay prompt into the upper-right corner
2019-03-24 19:57:11 -05:00
mazmazz
e5ca2cfb77
lclear -> _clear typo
2019-03-15 03:15:20 -04:00
mazmazz
822b4d12bf
Merge branch 'public_next'
2019-03-15 01:43:03 -04:00
mazmazz
a40c6f0125
Intermission: Don't fade out level music when using win32 midi volume hack
2019-03-15 01:26:13 -04:00
mazmazz
1381343a2e
Implement MUSICINTERFADEOUT level header
2019-03-15 01:05:52 -04:00
mazmazz
83e89ba62c
Merge branch 'public_next'
2019-03-15 00:33:06 -04:00
fickleheart
5e6b3a650c
Force intermission to 10 seconds on replays
2019-02-18 21:33:15 -06:00
fickleheart
d2b34a0e20
Add cvar for netreplay saving options
2019-02-16 18:29:51 -06:00
fickleheart
1c6046ac43
Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
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# Conflicts:
# src/g_game.c
# src/k_kart.c
2019-02-06 20:47:35 -06:00
toaster
d3f739f64a
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart-Public.git into next
2019-02-02 21:12:49 +00:00
fickleheart
ee35987a31
Play intermission after net replays
2019-02-01 21:06:52 -06:00
Sally Cochenour
e2117f29e2
Thin the rest of this screen's stuff too
2019-01-30 01:21:20 -05:00
Sal
73ce8f4e74
Merge branch 'majormods' into 'next'
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Allow playing in Record Attack with minor add-ons
See merge request KartKrew/Kart-Public!31
2019-01-29 23:19:57 -05:00
Sally Cochenour
95251808d4
Thin names for 9+ player intermission
2019-01-27 17:52:53 -05:00
toaster
004cde8a57
Code cleanup as requested by Sal and Sryder.
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* majormods and savemoddata cannot coexist as true values, so going through and making situations that involve both only reference one.
* Clean up comments in `dehacked.c`.
2019-01-26 16:58:45 +00:00
TehRealSalt
0c3e36ddf0
bad print
2019-01-18 00:49:40 -05:00
TehRealSalt
a55fb0729d
Improvements to power level updating & forfeit handling
2019-01-17 22:39:26 -05:00
TehRealSalt
88af2ff3bc
Use val instead of pos?
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Let's see if this fixes it...
2019-01-17 01:28:11 -05:00
TehRealSalt
63861540cb
Fix incorrect scoring, default to 1000
2019-01-17 00:55:25 -05:00
TehRealSalt
a5f23091cc
Fix buffer overwrite & increment
2019-01-16 16:13:34 -05:00
TehRealSalt
3246ca6b33
More finished power level
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broken, can't finish
2019-01-16 14:49:42 -05:00
toaster
0037f5c91d
First steps at implementing a mechanism that allows you to load non-cheaty good-faith mods such as custom characters with no Lua scripting, and play record attack with them. Features a few bad hacks and a few more areas of improvement; I'll try to iron them out before they hit next or master.
2019-01-15 19:01:55 +00:00
TehRealSalt
dff273d990
Minor misc fixes
2019-01-12 02:53:14 -05:00
Steel Titanium
2ba11a6d69
Support for per-map intermission music
2019-01-02 05:15:23 -05:00
mazmazz
81352aece1
WIP 20190101 merge
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d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Monster Iestyn
d824e05a6f
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
toaster
bf9084cf45
Turns out your unlocks are delayed a little bit! The medals are saved, but the unlocks due to the medals aren't immediate... which is a problem for Hell Attack, since there's no indication you need to play another level for it all to work!!!
2018-11-22 18:28:27 +00:00
mazmazz
2c3ed93178
build errors
2018-11-20 20:23:48 -05:00
Monster Iestyn
eb4eef6104
Merge branch 'public_next'
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# Conflicts:
# src/Makefile.cfg
# src/d_clisrv.c
# src/p_setup.c
# src/r_segs.c
# src/r_things.c
2018-11-20 14:33:10 +00:00
Monster Iestyn
3cbe8b26b5
Merge branch 'master' into next
2018-11-20 13:55:36 +00:00
TehRealSalt
3e4d2a5acd
Allow yeah in splitscreen
2018-11-20 00:10:54 -05:00
toaster
1859dd7e6e
Two tweaks to gamedata saving:
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* Save gamedata in Y_UpdateRecordReplays(), so that you never unfairly lose out on your spoils by setting modifiedgame before the game ends.
* Always save your matchesplayed/totalplaytime increase at the successful completion of a level.
2018-11-17 20:16:27 +00:00
Alam Ed Arias
8277f32b67
fix format-truncation: need bigger string buffers
2018-11-14 16:50:52 -05:00
toaster
4432fb106c
Realign YOU ARE THIS PLAYER highlight on non-green-res voting
2018-11-11 14:36:24 +00:00
toaster
2da7b64579
* Fix spectators having the "YOU ARE THIS PERSON" highlight on the minirankings be done on the person in first.
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* Apply the "YOU ARE THIS PERSON" highlight to all non-splitscreen circumstances that use the tiny player icons. (New locations: Tab rankings, intermission, completed votes.)
2018-11-10 12:31:41 +00:00
TehRealSalt
ab1faaeec5
Merge branch 'master' into staff_names
2018-11-08 14:47:38 -05:00
TehRealSalt
c7b0df8172
Merge remote-tracking branch 'srb2public/next'
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(Huge change: NO_MIDI is now a define, simply because that makes it easier for me to resolve merge conflicts if I can see the original code and the new code. Also means that people who REALLY miss MIDI can compile & fix it themselves :P)
2018-11-07 16:15:14 -05:00
toaster
94cd2bb354
Clean but quick: Rename all user-facing things that say "emblem" to say "medal" instead. Don't touch SOC, don't touch code, otherwise we'll be here all year.
2018-11-07 18:05:29 +00:00
toaster
ab9f908cad
Properly support widescreen in Y_IntermissionDrawer (I meant to do this in charscleanup but forgot).
2018-11-04 21:48:47 +00:00
toaster
ee4cbe4b51
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into chars_cleanup
2018-10-30 22:08:17 +00:00
toaster
3c04b2103b
Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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* Do that thing where the character icons are ALWAYS 1x sized, through having two seperate lumps.
* Revamp the S_SKIN parameters to be `facerank` (rankings - equivalent of half-scale old face), `facewant` (WANTED - equivalent of old face), and `facemmap` (equivalent of old iconprefix).
* Do that thing Oni wanted where it shows two postions above and two positions below your current ranking (and you) to the left of the screen, instead of always the top 4, with some limits to avoid drawing outside of everything.
* Replace the last few shitty Mario numbers (for the left rankings) with cool, new Oni numbers.
* Change a bunch of offsets and things so the tab rankings and the intermission work nicer with 9+ players.
2018-10-28 16:27:55 +00:00
toaster
f35374defc
Fade stuff!
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* Make the white intro fade always drawn, rather than potentially disable-able through tab or HUD disable.
* Slightly increase the darkness of the intermission fade, since its current value had a negative effect on SKINCOLOR_SAPPHIRE.
2018-10-27 20:39:41 +01:00
TehRealSalt
c7311ba826
Wrong variable
2018-10-24 19:38:46 -04:00
TehRealSalt
e11fe766ef
fzboom.wad hardcode
2018-10-23 17:48:09 -04:00