Jaime Passos
8ad20c1108
Organize
2019-11-18 12:56:41 -03:00
Jaime Passos
f37e0de8c5
stuff
2019-11-18 11:39:54 -03:00
James R
37dc402540
Move setting from defaults to M_FirstLoadConfig, so it triggers even when the title screen doesn't start
2019-11-15 17:31:53 -08:00
Jaime Passos
bc7686c16a
LEVELWIPES
2019-11-15 18:21:12 -03:00
Jaime Passos
96ce48f4f2
F_WipeColorFill
2019-11-14 21:31:20 -03:00
Jaime Passos
dc7f8bafd5
Merge remote-tracking branch 'origin/master' into f_wipes
2019-11-14 19:57:51 -03:00
MascaraSnake
d648a2ad87
Merge branch 'radiomode' into 'master'
...
Radio mode
See merge request STJr/SRB2Internal!443
2019-11-13 04:16:38 -05:00
Jaime Passos
4acdb54d87
Merge remote-tracking branch 'origin/master' into f_wipes
2019-11-12 20:36:06 -03:00
Jaime Passos
845b82668b
Merge remote-tracking branch 'origin/master' into renderswitch
2019-11-12 20:25:40 -03:00
MascaraSnake
fae4fb16e9
Merge branch 'internal-md3-vanilla-c' into 'master'
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Internal MD3 merge 2 good riddance glBegin
See merge request STJr/SRB2Internal!362
2019-11-12 15:44:20 -05:00
MascaraSnake
5346d0b9e7
Merge branch 'titlemap-on-connect' into 'master'
...
Render title map on connecting to server screen too (closes #166 )
Closes #166
See merge request STJr/SRB2Internal!416
2019-11-12 15:41:07 -05:00
Jaime Passos
135c841056
I guess I'll have to do at least SOMETHING about OpenGL
2019-11-05 17:35:16 -03:00
Jaime Passos
db9a8b4b94
Restore the last gameplay frame while on the intermission screen
2019-11-05 17:04:57 -03:00
toaster
a8169e3844
Sound test is cool now!
...
https://cdn.discordapp.com/attachments/405336003239477249/641295998395613224/srb20042.gif
* Port MUSICDEFs from Kart.
* Safe to modify without modifying game, so we can put it in music.dta eventually.
* "Title", "AltTitle", "Authors" fields are self-evident.
* "Soundtestpage" and "Soundtestcond" are used to determine which sound test unlockable can play them (set with Unlockable's variable, just like Level Select).
* "Stoppingtime" and "BPM" both accept floats, and are used for presentation stuff on the sound test.
* Ironically, we don't share a single field name with them. Such is the case of differing foci, though, and I expect they'll change their implementation to match (since this is necessary for a sound test).
* Change how S_AddSoundFx works to avoid iterating through all of them, and to allow cv_soundtest to only scroll through defined slots (instead of the infinite wall of thok sounds when scrolling to the left).
* Change V_DrawFixedPatch to allow scaling on two seperate axes.
* Now called "V_DrawStretchyFixedPatch".
* "V_DrawFixedPatch" is a macro to V_DrawStretchyFixedPatch now (same scale on both axes).
* Available to Lua under v.drawStretched!
* Even works in GL!
* Bugfix: Add SR_PLAYER to SOC's menutypes_list.
Stay tuned for the merge request, where I put the onus on the Music Team to finish this off...
2019-11-05 16:23:46 +00:00
Jaime Passos
ffc9626355
fix fades for real
2019-11-05 12:10:42 -03:00
toaster
2a16cf539a
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c
...
Merge seems fine, but won't compile for some reason.
2019-11-02 18:34:12 +00:00
Jaime Passos
76a5b60e39
Merge remote-tracking branch 'origin/master' into f_wipes
2019-10-28 23:14:00 -03:00
James R
502c72e975
Render title map on connecting to server screen too
2019-10-26 12:50:49 -07:00
MascaraSnake
04841768e4
Merge branch 'use-zones-pk3' into 'master'
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Use zones.pk3 instead of zones.dta.
See merge request STJr/SRB2Internal!352
2019-10-26 15:33:13 -04:00
MascaraSnake
0073310c39
Merge branch 'newmenus' into 'master'
...
Better looking menus, nametags and much more. (Resolves #245 and #244 and #252 )
Closes #245 , #244 , and #252
See merge request STJr/SRB2Internal!389
2019-10-25 17:46:16 -04:00
james
cb5610a86e
Do not start sound system when disabled
2019-10-22 21:39:37 -07:00
James R
35810f9535
Add a "-noaudio" parm to cover "-nomusic" and "-nosound"
2019-10-22 20:09:33 -07:00
James
83c4017993
Another round of small color tweaks
2019-10-21 08:35:17 -04:00
TehRealSalt
c963a49542
Try fixing Auto causing desyncs
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- Move K_SetPowerLevelScrambles to G_DoCompleted
- Fix wrong gamespeed being displayed in strings
- Add defines for kartspeed values
- Disable Easy scrambles again
- Corrupt gamedata if pwrlv is in invalid range (gets corrected in-game, and doesn't really matter to anyone who knows what you're doing, but it'll stop at least the most basic script kiddie)
Replay menu will still display wrong speed name, but it's fine in the replay itself.
2019-10-17 23:43:06 -04:00
Jaime Passos
09c9714daf
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c
2019-10-06 17:40:41 -03:00
TehRealSalt
d10e4aebac
Fix a few messups due to the merged cvars
2019-10-03 11:22:58 -04:00
Sal
eb7f662654
Merge branch 'genesis-wipe' into 'master'
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Genesis-style wipes
See merge request KartKrew/Kart!164
2019-10-03 01:10:33 -04:00
Steel Titanium
2c7e53f32f
Merge branch 'master' into newmenus
2019-10-01 16:52:31 -04:00
sphere
a225970360
Use zones.pk3 instead of zones.dta.
2019-09-29 05:31:50 +02:00
Jaime Passos
e95bd8add3
Merge remote-tracking branch 'origin/master' into renderswitch
2019-09-27 22:53:57 -03:00
Sal
dca76c3f08
Merge branch 'whitespace' into 'master'
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Remove trailing whitespace
See merge request KartKrew/Kart!175
2019-09-27 14:37:40 -04:00
TehRealSalt
92022be254
Don't crash if you can't find a pwad or it's already loaded or etc
2019-09-27 06:28:26 -04:00
James R
1d59d8305d
Remove trailing whitespace
2019-09-26 14:39:23 -07:00
toaster
931f872467
Merge branch 'betterdirs' into 'master'
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Better directory structure
See merge request STJr/SRB2Internal!321
2019-09-20 11:36:56 -04:00
toaster
ccc1144a27
Merge branch 'luabanks' into 'master'
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Lua save-banks!
See merge request STJr/SRB2Internal!295
2019-09-16 07:56:49 -04:00
TehRealSalt
26e34a1fa1
Use maps.pk3
2019-09-16 03:04:26 -04:00
Jaime Passos
0d11dd516a
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c
2019-09-15 16:24:24 -03:00
Jaime Passos
9b5a7309bd
Merge remote-tracking branch 'origin/master' into newmenus
2019-09-11 22:17:42 -03:00
Jaime Passos
ce8b821691
Merge remote-tracking branch 'jimita/renderswitch' into renderswitch
2019-09-10 18:12:01 -03:00
Jaime Passos
53568ba62f
Better fades
2019-09-09 23:31:48 -03:00
Jaime Passos
fe737c33f6
Comments
2019-09-09 19:27:08 -03:00
Jaime Passos
d534b0f1f4
D_SRB2Loop: Draw CONSBACK even in OpenGL
2019-09-09 17:35:38 -03:00
Jaime Passos
073e33de21
yet even more cleanup here
2019-09-09 16:31:30 -03:00
Jaime Passos
371e160940
I am the CEO of renderers
2019-09-09 16:20:17 -03:00
Alam Ed Arias
8a69d97a12
Be clear on what FALLTHRU we really want
2019-09-09 15:02:13 -04:00
Jaime Passos
93ea8c4019
can i push this already?
2019-09-08 22:25:18 -03:00
Jaime Passos
1cb22d5e6b
initial stuff
2019-09-08 18:44:40 -03:00
Jaime Passos
398b320aec
initial stuff
2019-09-08 18:27:35 -03:00
Steel Titanium
414bff33bf
Better directory structure
2019-09-08 01:29:09 -04:00
Latapostrophe
1d66d8e213
replay freecam + enhancements
2019-09-05 23:24:23 +02:00