Commit graph

16762 commits

Author SHA1 Message Date
James R
4acc3e6d0c Strip a few more instances of SONIC ROBO BLAST 2 KART 2020-08-14 22:18:51 -07:00
James R
9c914095c0 Is this SRB2Kart server? 2020-08-14 22:13:28 -07:00
Ashnal
c91d004409 Improve total downloads bar
Now has total file size AND number of files
2020-08-15 01:03:45 -04:00
Sally Coolatta
dfd733eb80 Up to screen.o
Lots of renderer files I didn't need to touch at all here :)
2020-08-15 00:55:30 -04:00
James R
c660a86b8d Add a menu option for showjoinaddress
I also had to make the "alphaKey" UINT16. Hopefully nothing breaks!
2020-08-14 21:13:15 -07:00
James R
065471392c Disable showjoinaddress by default 2020-08-14 21:05:23 -07:00
James R
e1a745db1f REMOVE THE LAST OF CV_ALLCAPS 2020-08-14 21:01:41 -07:00
Sally Coolatta
9b9ab8a2d5 Get up to p_user 2020-08-14 23:23:14 -04:00
Sally Coolatta
5a98c00405 NOW we make it past p_mobj 2020-08-14 22:28:49 -04:00
Sally Coolatta
9c51086348 Update K_KartMoveAnimation to use new spr2 states 2020-08-14 21:42:06 -04:00
Sally Coolatta
c665393bd0 actaully I was incorrect, it didn't make it past it. Now it makes it TO it at least :V 2020-08-14 21:21:17 -04:00
Sally Coolatta
5a6263c36b Make it past p_mobj 2020-08-14 20:48:06 -04:00
Jaime Passos
1e99f94de5 Fix cv_glshearing 2 in first person 2020-08-14 20:31:30 -03:00
James R
b426ed81dd dumbass doesn't test changes before pushing directly to next
(cherry picked from commit be14b8a564a89a5afb84ac19f1586f3db7f68367)
2020-08-14 08:27:25 -07:00
James R
39da55bce3 dumbass doesn't test changes before pushing directly to next 2020-08-14 08:25:12 -07:00
Sally Coolatta
bc868d8c60 m_misc compiles 2020-08-14 06:32:03 -04:00
Sally Coolatta
c09e54d073 m_menu compiles 2020-08-14 06:28:35 -04:00
James R
67fbce8532 Autocomplete aliases in console 2020-08-14 00:00:45 -07:00
Sally Coolatta
2f2e813e52 m_anigif, m_cheat, m_cond, m_fixed
Up to m_menu, and it's screaming, so I'm going to take a break :V
2020-08-14 01:31:37 -04:00
Sally Coolatta
1500d682d2 hu_stuff & y_inter 2020-08-14 01:06:55 -04:00
James R
7be58ca3ee Use AsciiChar to get the input from windows console window 2020-08-13 21:57:36 -07:00
James R
74af607d0c Stop treating apostrophes, parenthesis and curly braces as separate arguments 2020-08-13 21:11:45 -07:00
Sally Coolatta
6ef0af4ba5 g_game and g_input now compile 2020-08-13 00:05:44 -04:00
Sally Coolatta
9a21b3a46b g_demo compiles 2020-08-12 23:08:31 -04:00
Sally Coolatta
5319ef434e Compiling reaches g_demo.c again after the merge 2020-08-12 22:40:15 -04:00
Sally Coolatta
1c9284fbad Remove functions no longer needed with skincolors[] 2020-08-12 20:59:30 -04:00
Sally Coolatta
f9ca40e673 Merge branch 'master' into the-scary-22-merge 2020-08-12 20:59:09 -04:00
Sally Coolatta
7b4d84c3f3 Merge remote-tracking branch 'public/master' 2020-08-12 18:55:43 -04:00
Sally Coolatta
f8d1e75025 Merge remote-tracking branch 'public/next' 2020-08-12 18:50:41 -04:00
Sally Coolatta
bb988d1dd3 Minor fixes to g_demo 2020-08-12 18:45:55 -04:00
Sally Coolatta
bca2e508ed Use kart's f_wipe 2020-08-12 18:15:28 -04:00
bartuinceQR
384bf7d059 chain homing 2020-08-12 22:49:41 +03:00
Sally Coolatta
135e9b9797 f_finale now compiles 2020-08-11 23:13:25 -04:00
Sryder
7f9850644b A few opengl file build fixes
Also ogl_win.c had a merge conflict remaining apparently.
2020-08-12 00:12:42 +01:00
Sally Coolatta
b9436ee015 More fixing up
Got tired again, but now it makes it to f_finale
2020-08-11 18:46:00 -04:00
Sally Coolatta
8731c6b7a4 Another round of fixing up
- gametyperules are now fitting for kart, not applied to the whole codebase though
- a few more files compile
2020-08-11 16:13:17 -04:00
Sally Coolatta
b7078fa8b6 Merge branch 'the-scary-22-merge' of https://git.magicalgirl.moe/KartKrew/Kart into the-scary-22-merge 2020-08-11 10:57:56 -04:00
Sally Coolatta
62c8dde759 Last few warnings in d_clisrv 2020-08-11 10:57:53 -04:00
SteelT
4631465b01 Restore important fields in skin struct that somehow went away 2020-08-10 23:53:26 -04:00
Sally Coolatta
a50a9a1843 Lots of splitscreen fixes
LOTS of stuff I changed to use arrays instead of constantly duplicated code
2020-08-10 23:38:32 -04:00
SteelT
0ec506127e Remove duplicate fadeScreen 2020-08-10 23:19:58 -04:00
Sally Coolatta
b1112b489c i guess this function was renamed?? 2020-08-10 22:16:01 -04:00
Sally Coolatta
39550596f9 A few more fixes to d_clisrv.c 2020-08-10 21:50:08 -04:00
Sally Coolatta
c96bd5f64a Many removals
Lots of NiGHTS code, lots of ringslinger code, revert actnum behavior back to vanilla
2020-08-10 21:45:51 -04:00
Sally Coolatta
a442b6a4f6 Fix up D_SRB2Main 2020-08-10 21:11:46 -04:00
Sally Coolatta
76241bb26b D_AddFile fixes 2020-08-10 20:35:17 -04:00
Sally Coolatta
60d7c7a7e4 Titlecard prototypes 2020-08-10 20:18:47 -04:00
Sally Coolatta
9a5f6f2dcd Vanilla level title draw functions 2020-08-10 20:12:02 -04:00
Sally Coolatta
a8a88c9e53 This string got really mad at me for this 2020-08-10 20:09:40 -04:00
Sally Coolatta
7ac6723e46 gamecontrol has another index for player num, instead of being duplicated for players 2-4 2020-08-10 20:08:32 -04:00