Commit graph

16762 commits

Author SHA1 Message Date
AJ Martinez
4f1642bbce Clarify addon-related messages 2020-08-05 00:40:56 -05:00
James R
b0c6b626cf Don't slow down on sneaker panels during spinout 2020-08-04 02:11:52 -07:00
Sally Coolatta
b546f7d188 Merge g_input.c/h 2020-08-04 01:41:00 -04:00
SteelT
6d850b51d9 Handle doomdef.h a bit 2020-08-04 01:06:15 -04:00
SteelT
11671aa6d8 Merge doomdata.h 2020-08-04 01:05:57 -04:00
SteelT
c5f9a586a0 Merge lua_hook.h 2020-08-04 00:58:37 -04:00
SteelT
1b6dbc5ee8 Merge lua_mobjlib.c 2020-08-04 00:53:06 -04:00
SteelT
a7f2ab7dea Merge lua_script.c 2020-08-04 00:45:49 -04:00
James R
8ff4410102 Merge branch 'ogl-sector-alignment-fix' into 'next'
Fix sector flat alignment issues in OpenGL

See merge request STJr/SRB2!1094
2020-08-03 12:47:29 -04:00
James R
6222c39d42 Merge branch 'ogl-big-room-fix' into 'next'
Big room fix for OpenGL

See merge request STJr/SRB2!1089
2020-08-03 12:44:09 -04:00
Sally Coolatta
5788c98f3c Merge branch 'the-scary-22-merge' of https://git.magicalgirl.moe/KartKrew/Kart into the-scary-22-merge 2020-08-03 10:13:52 -04:00
lachwright
b132a6d3ec Hide Metal Sonic's jet fume in first person 2020-08-03 20:09:35 +08:00
SteelT
23f6dc63d6 Merge screen.c 2020-08-02 18:58:11 -04:00
SteelT
7d5b0adc87 Merge p_saveg.c 2020-08-02 18:37:58 -04:00
SteelT
fa4fc40dd6 Merge filesrch.c 2020-08-02 18:03:59 -04:00
Sally Coolatta
4208d22129 Merge branch 'the-scary-22-merge' of https://git.magicalgirl.moe/KartKrew/Kart into the-scary-22-merge 2020-08-02 17:30:19 -04:00
Sally Coolatta
94e85a7bb6 Merge f_wipe.c 2020-08-02 17:24:44 -04:00
SteelT
7417e95dcb Merge m_cheat.c 2020-08-02 17:06:27 -04:00
Sally Coolatta
cfb9c92ec9 Merge dehacked.c/h 2020-08-02 16:59:24 -04:00
Sally Coolatta
70692f4c3f Merge d_netfil.c 2020-08-02 16:40:22 -04:00
Sally Coolatta
b156899390 More d_netcmd.h 2020-08-02 16:36:40 -04:00
Sally Coolatta
178087289e Merge d_netcmd.c/h 2020-08-02 15:38:53 -04:00
Sally Coolatta
c1b1641f35 Merge d_main.c 2020-08-02 14:45:23 -04:00
Sally Coolatta
6ddae4728f Merge d_net.c 2020-08-02 14:15:29 -04:00
Sally Coolatta
a6396d5734 Utilize SendKick more 2020-08-02 14:07:02 -04:00
Sally Coolatta
6b1e9e4937 Merge d_clisrv.c/h 2020-08-02 13:56:43 -04:00
Sally Coolatta
31b99de407 Use K_MomentumAngle for all instances of needing momentum angle for an object
This means we will never ever have any "standing still defaults to angle 0" issues again :)
2020-08-02 11:40:21 -04:00
Sally Coolatta
3dc2f4804f Angle & scale now impact how long you're in hitlag 2020-08-02 10:26:29 -04:00
Sally Coolatta
a9a7f71b57 Merge branch 'master' into hitlag-retry 2020-08-01 10:05:52 -04:00
James R
ed2d40b98e Unused parameter :) 2020-07-31 22:17:22 -07:00
Sally Coolatta
88be417717 Merge branch 'master' into hitlag-retry 2020-08-01 01:14:33 -04:00
Sally Coolatta
a8908d22cf K_SetHitlagForObjects, sets hitlag based on speed 2020-08-01 01:14:18 -04:00
Sally Coolatta
0db881d058 Allow hitting players who are flashing, but are still in hitlag 2020-07-31 22:29:08 -04:00
Sal
21dfe49bf8 Merge branch 'antigrav-respawn' into 'master'
Antigravity fixes, round 2

See merge request KartKrew/Kart!305
2020-07-31 21:55:38 -04:00
Latapostrophe
de7147008e Let's not try to outsmart the way mf2_objectflip works and just disable it entierely alongside mfe_verticalflip if the waypoint isn't flipped. 2020-07-31 18:13:28 +02:00
Sal
02e98c4d31 Merge branch 'hud-slidein' into 'master'
HUD slide in, and better splitscreen HUD support

See merge request KartKrew/Kart!306
2020-07-31 11:23:01 -04:00
Sally Coolatta
4847f71707 Make slower 2020-07-31 11:21:18 -04:00
Sal
7e1683fa5e Merge branch 'sliptide-fix' into 'master'
Make sliptiding more effective again

See merge request KartKrew/Kart!307
2020-07-31 01:45:19 -04:00
Sally Coolatta
83b8556851 Old Flame Shield handling 2020-07-31 01:41:04 -04:00
Sally Coolatta
092db17f84 OK turns out my hunches were just totally wrong. THIS makes sliptiding really accurate to v1, and we ended up not liking handling stacking 2020-07-31 01:18:45 -04:00
Sally Coolatta
0cb123f74e Apply to more things, make the timing more reasonable 2020-07-31 00:07:24 -04:00
Sally Coolatta
f3d832e71f Merge branch 'master' into hitlag-retry 2020-07-30 19:44:37 -04:00
Zachary McAlpin
70fc6854b1 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playercmd-kart-port 2020-07-30 15:37:41 -05:00
Sal
35afda0173 Merge branch 'shadows-minor-things' into 'master'
Shadows minor things

See merge request KartKrew/Kart!308
2020-07-30 08:15:55 -04:00
lachwright
12c622902f Make old analog functional again 2020-07-30 18:22:15 +08:00
Nev3r
0bd31d8862 Fix mapthing spawn height scaling improperly with the object scale; only special offsets should scale now. 2020-07-30 09:45:58 +02:00
Sally Coolatta
1008dcce36 Vertical flip for shadows 2020-07-29 23:55:36 -04:00
Sally Coolatta
72bfbefad3 SHORT fixes from vanilla for shadows 2020-07-29 21:28:09 -04:00
James R
e8a06868b9 Merge branch 'clarify-md5-mismatch' into 'next'
Include "is old" in the list of possible causes for a MD5 mismatch.

See merge request STJr/SRB2!1095
2020-07-29 21:19:23 -04:00
Sally Coolatta
903f118aac Only spawn sliptides above your top speed
Looks a bit funky being able to do it at low speed using invincibility, plus it's not helping you to do this if you're going too slow :p
2020-07-29 12:47:55 -04:00