mazmazz
b37a2016c7
Merge remote-tracking branch 'origin/master' into menu-execs
2018-11-20 18:31:30 -05:00
mazmazz
02fe8dc178
Allow changing titlemap's cameraref via Line 422 Cut-Away View; change music too
2018-11-18 02:41:35 -05:00
mazmazz
368b12d6d9
Line 457: Calculate input angle tolerance correctly
2018-11-14 10:13:39 -05:00
mazmazz
7b0ec6479f
Merge branch 'master' into text-prompts
2018-11-13 11:12:44 -05:00
mazmazz
422692ed03
NextTag implementation
...
* Adjust named tag implementation to be more portable
* Next page adjustments
2018-11-13 00:13:36 -05:00
mazmazz
8b434072a9
Stub netgame support; ignore bots on linedef special
2018-11-10 15:34:56 -05:00
mazmazz
3174969755
Added page tags and find page by tag
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* Added tutorial mode defines to this branch
2018-11-10 09:32:53 -05:00
mazmazz
3d86cbc729
Close text prompt upon level load
2018-11-04 22:32:47 -05:00
mazmazz
f8d64c93d7
Move Line 449 to Line 459; allow post exec tag by either Back X offset or line tag
2018-11-04 22:32:47 -05:00
mazmazz
7246b6e9a6
Changed Line 449 post exec tag to line tag
2018-11-04 22:32:46 -05:00
mazmazz
30dbb6a644
TextPrompt: Implement player blocked controls and post-close run line
2018-11-04 22:32:46 -05:00
mazmazz
c914be07ab
Line 449 param rearranging
2018-11-04 22:32:46 -05:00
mazmazz
2b36943bf0
Basic TextPrompt line action implemented
2018-11-04 22:32:45 -05:00
mazmazz
0865497e66
Linedef Exec 449 Control Text Prompt - beginnings
2018-11-04 22:32:45 -05:00
mazmazz
6e058dc212
Line 458: Only do disable operation if MFE_TRACERANGLE is set
2018-11-04 16:48:18 -05:00
mazmazz
8f5f32a1b8
Trigger line exec by whether mobj is facing its tracer
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* MFE_TRACERANGLE
* Thing 758 MT_ANGLEMAN
* mobj thinker behavior
* Line Exec 457/458 Enable/Disable
2018-11-04 16:28:25 -05:00
Monster Iestyn
89d7c55878
Merge branch 'public_next'
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# Conflicts:
# src/Makefile
# src/lua_script.c
# src/p_user.c
# src/sdl/i_system.c
# src/v_video.c
# src/w_wad.c
2018-10-10 14:51:34 +01:00
Monster Iestyn
afd62ec071
Merge branch 'master' into next
2018-10-09 22:55:55 +01:00
toaster
2ad2cbcc0a
Weather is already run client-side. What if we ran it render-side, for major performance gains? This commit will answer all your questions - and more!
2018-10-07 15:00:58 +01:00
mazmazz
64d3aaef14
foundrover ffloor_t -> boolean
2018-09-19 20:11:30 -04:00
mazmazz
9042f1a23b
Initialize foundrover to NULL (for debug checking)
2018-09-19 17:50:05 -04:00
mazmazz
052f1aede6
Linedef exec FOF specials: Move logic into for (rover =...) block so procedure happens on every FOF match
2018-09-19 17:49:03 -04:00
mazmazz
7dfe25d1b5
Merge branch 'master' into le-fadefof
2018-09-18 17:11:33 -04:00
mazmazz
c213c23af3
420: Don't interrupt existing light fade on duration timing except EFFECT5
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(cherry picked from commit 3b957c32517a8f5148940c0067af7e88a51d1fee)
2018-09-18 11:08:33 -04:00
Digiku
be6bae4ccb
Merge branch 'colormap-overhaul-fade' into 'master'
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Linedef Exec 455 Fade Colormap, 456 Stop Fading Colormap
See merge request STJr/SRB2Internal!191
2018-09-18 11:06:09 -04:00
mazmazz
65aeea28bc
Merge branch 'colormap-overhaul-fade' into le-fadefof
2018-09-18 11:05:30 -04:00
mazmazz
83cfc7d0e4
Merge remote-tracking branch 'origin/master' into le-fadefof
2018-09-18 10:52:03 -04:00
Digiku
7e8fdcae54
Merge branch 'colormap-overhaul-change-ldef' into 'master'
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Linedef Exec 447: Change Colormap relative value calc
See merge request STJr/SRB2Internal!190
2018-09-18 10:49:54 -04:00
Digiku
31ea145fb2
Merge branch 'polyobj-fade' into 'master'
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Linedef Exec 492: Fade PolyObject
See merge request STJr/SRB2Internal!192
2018-09-18 10:48:46 -04:00
mazmazz
ae5b02bccd
492: Don't interrupt existing polyobj fader unless EFFECT5
2018-09-18 07:31:17 -04:00
mazmazz
5daf21de9b
455: A line break
2018-09-18 07:30:37 -04:00
mazmazz
71e7a15425
455: Commented out, but allow existing fade overlap of 2 tics (or speed*2)
2018-09-18 07:30:35 -04:00
mazmazz
a48b9d9e3f
455: Don't interrupt current color fading
2018-09-18 07:29:21 -04:00
mazmazz
aa9da189a6
453: A line break
2018-09-18 07:28:30 -04:00
mazmazz
dfaf0b00d4
453: Commented out, but allow existing fade overlap of 2 tics (or speed*2)
2018-09-18 07:28:28 -04:00
mazmazz
2fac7c36ad
453: Don't interrupt current FOF fade unless EFFECT5
2018-09-18 07:27:47 -04:00
Digiku
a35a4e052c
Merge branch 'colormap-overhaul' into 'master'
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Colormap code overhaul
See merge request STJr/SRB2Internal!189
2018-09-17 11:24:14 -04:00
mazmazz
3ce5362a1d
453: Extra parameter for Add_ColormapFader
2018-09-15 20:40:17 -04:00
mazmazz
e01fd1f3a3
453: Try ResetFakeFloorFader if condition again
2018-09-15 02:24:44 -04:00
mazmazz
a19c44d21f
453: P_ResetFakeFloorFader stray & address if condition
2018-09-15 02:16:54 -04:00
mazmazz
95aeb78550
453: Mixed D+C fixes; unused param cast in P_FadeFakeFloor
2018-09-15 01:05:21 -04:00
mazmazz
413f25f323
492: Mixed D+C fix
2018-09-15 00:56:46 -04:00
mazmazz
73a907f52f
455: Mixed D+C fix
2018-09-15 00:53:21 -04:00
mazmazz
5515fba00e
Merge branch 'lightfade-ticbased' into le-fadefof
2018-09-14 08:42:02 -04:00
mazmazz
065638d029
455: Fog flag fix for fading
2018-09-13 12:18:10 -04:00
mazmazz
b58f765254
455: Set timing by either Back Y or Front Y, but not line length
2018-09-13 10:53:03 -04:00
mazmazz
8464a5ec8a
455: Don't override fadergba on default/no colormap init (~BOUNCY)
2018-09-13 10:43:41 -04:00
mazmazz
99c67decc1
455: Add speed increment timing (~EFFECT4) to FadeColormap
2018-09-13 10:43:32 -04:00
mazmazz
c9f6c362ff
491, 492: Allow BLOCKMONSTERS raw translucency value in floorheight
2018-09-13 00:26:49 -04:00
mazmazz
509965d2c0
492 PolyObj Fade, 491 PolyObj Translucency, 490 PolyObj changes
...
* 490: Set proper render flags according to spawnflags
* 491: Add relative calc (EFFECT3) and Front X alpha param (DONTPEGTOP)
* 492:
* Tic-based (EFFECT4) and speed timing
* Add relative calc (EFFECT3) and Front X alpha param (DONTPEGTOP)
* Set proper render flags according to spawnflags
* Fix OpenGL >= NUMTRANSMAPS render bug
2018-09-13 00:06:11 -04:00