Commit graph

105 commits

Author SHA1 Message Date
Monster Iestyn
7243355923 Make sure both software and OpenGL ignore patches that are completely out of a multi-patch texture's bounds.
This fixes OpenGL in particular crashing because of such a weird situation.
2018-02-09 17:23:35 +00:00
JTE
9d1da548aa Fix hardware / r_opengl warnings. 2014-11-02 01:31:38 -04:00
Sryder13
ca0f0bf2fd OpenGL Fade masks
I think I've done this all right, someone correct me if I haven't.
2014-09-04 01:35:29 +01:00
Sryder13
da2b6f2c01 Fix certain textures with holes in
see: CEZ1 skybox in linear filtermodes.
2014-09-03 02:10:47 +01:00
Alam Ed Arias
b93cb1b65a SRB2 2.1 release 2014-03-15 13:11:35 -04:00