Commit graph

11 commits

Author SHA1 Message Date
toaster
e372d348cd Live Event Backup
Associated menu stuff is rough and unpolished, but it's 1am for the author of this commit.
- Activated for this session by either of the following Passwords.
    - `savetheframes`
    - `savetheanimals`
    - The idea is that if Ring Racers were ever ran at a GDQ, runners would swear their alliegance to a particular Metroid routing at the startup stage, because I think it's funny and cute.
- A live event backup is created/overwritten on non-cheated grandprix level change.
- It's wiped on reaching the podium.
- When hitting PLAY on the main menu, if a live event backup exists, make a Menu Message.
    - If you hit A, turn live event backups on for this session, and load the backup.
    - If you hit B/X, delete the backup and proceed to character select.
        - Done this way to avoid cheating a different character to the end of GP.
- Unlike the (maybe a little over-)engineering of ringdata.dat, liveringbak.bkp is streamlined as all hells and has very little recovery for differing file lists.
2023-06-25 23:44:37 +01:00
toaster
3c505e2676 K_UpdateGPRank
- The previous location for updating grandprixinfo.rank.position and grandprixinfo.rank.skin was too early.
    - K_GetPodiumPosition checks player->score
    - Y_StartIntermission calls Y_CalculateMatchData
    - Y_CalculateMatchData checks K_CalculateGPGrade... which uses invalid position info to determine grade!
    - Y_CalculateMatchData updates player score
- To this end, rearrange Y_CalculateMatchData to accomodate.
    - Calls K_UpdateGPRank.
    - Then, calls K_CalculateGPGrade.
- Also called after G_UpdateVisited if no intermission occours, for general consistency.
- In addition, adjust so earlier players have port priority for skin saved to gamedata.
2023-06-03 14:11:14 +01:00
toaster
e74d01660f K_GetGradeColor
Colors for grades.
Done as a seperate function so that future other circumstances can utilise it.
But for now, just apply to M_DrawCupSelect windata.
2023-05-30 22:15:08 +01:00
toaster
989070c3f1 skinreference_t
Please note this is incompatible with gamedata from previous commits on this branch. As always, keep a backup of your last stable gamedata.

A system for record data to point to either loaded or unloaded skins.
- When writing to gamedata, stores a funny internal reference id on skinrecord_t.
- This ID is then used when writing out subsequent references ala mobjnum.
- As an example, has been attached to cup windata.
    - Also assigned based on profile skin when gamedata importprofilewins event is occouring.
    - Set to your current skin if you complete a Cup, OR if you get equal or better on any existing Cup.
- Successfully reassigned alongside unloadedskin records when a skin is added.
- TEMPORARY: Character ownership of Cup wins are displayed in your latest-log.txt, in lieu of an update to the cupgrid
2023-05-30 12:21:42 +01:00
toaster
241475155b Rename "Break the Capsules" to "Prison Break"
We had this collective consciousness bigbrain moment in VC together, and it can literally only happen in this branch because unlocks.pk3 is the only main-game asset that needs to change for it
Solves the big problem we had with mixing up Item Capsules and ~~Battle Capsules~~ PRISON EGGS
2023-03-12 20:17:46 +00:00
toaster
dfe75726df cupwindata_t
Save your best GP stats across sessions.
- Saved into gamedata
- Deliniated per difficulty option
- Draw onto cupgrid in GP cup select
    - Best grade
    - Whether you've ever gotten the Emerald
        - TODO: Always shows Chaos Emerald, will need updating when Super Emerald graphics are created
    - Monitor status changes depending on recorded position
        - 1st: Gold, shiny
        - 2nd: Silver, shiny
        - 3rd: Bronze, shiny
        - 4th and downwards: Beige, barely different
- Wiped with G_ClearRecords

Also, to avoid circular dependencies:
- KARTSPEED/KARTGP constants moved from command.h to doomstat.h
- gp_rank_e enums moved from k_rank.h to doomstat.h
2023-03-10 20:20:48 +00:00
Sally Coolatta
23a00b1d00 Move GP ranking data to grandprixinfo 2023-03-06 18:26:08 -05:00
Sally Coolatta
d5d0647ae6 Remove difficulty as a ranking requirement
Was a cute idea, but removing it since it's not something you can 100% guarantee every time, which was the same reasoning for getting rid of times getting damaged / dealing damage from the requirements.
2023-03-06 18:26:06 -05:00
Sally Coolatta
3c07641938 Add final position as a ranking requirement
1st is a large bonus, 2nd is a medium bonus, 3rd place is no bonus, and everything below is a penalty. This will help make Loser Valley grades never be above a C at most.
2023-03-06 18:26:06 -05:00
Sally Coolatta
f7851623ff Calculate a bot difficulty to reach
13 is very unlikely for Normal, likely impossible for Easy. (If we want a bonus game speeds, it should be explicitly defined)
2023-03-06 18:25:15 -05:00
Sally Coolatta
c61e017c38 GP rank cleanup
- Move ranking to its own file.
- gpRank (the variable) -> g_gpRank
- gpRank (the struct) -> gpRank_t
- Functions that worked on the global directly now take a pointer to a struct
- Fixed total ring increment
- Fixed final lap's lapPoints being discarded
- Capsules are now added when exiting with the rest of the stuff
2023-03-06 18:25:14 -05:00