Alam Ed Arias
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1785b8149e
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Merge branch 'master' into next
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2019-12-28 21:43:16 -05:00 |
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Alam Ed Arias
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efad84a2d5
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Revert "Delete the original configuration file."
This reverts commit 196e76cece.
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2019-12-28 21:43:10 -05:00 |
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Alam Ed Arias
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bdccabe6a7
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Merge branch 'fixmain' into 'master'
Fix logfiles crashing Windoze (resolves #102)
Closes #102
See merge request STJr/SRB2!591
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2019-12-28 21:15:23 -05:00 |
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Jaime Passos
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ba40acf626
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Fix broken dynlight list because of a SPR_NON2 that doesn't exist
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2019-12-28 22:57:37 -03:00 |
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James R
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31b03fadcd
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Add MFE_TOUCHLAVA and MFE_TRACERANGLE to Lua and SOC
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2019-12-28 17:52:22 -08:00 |
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Jaime Passos
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ce138d67dc
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Fix M_PathParts instead
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2019-12-28 22:18:41 -03:00 |
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Jaime Passos
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ccbe29e5ab
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Fix logfiles crashing Windoze
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2019-12-28 22:14:23 -03:00 |
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Jaime Passos
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bd28daea02
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Merge remote-tracking branch 'origin/next' into respawndelaygametyperule
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2019-12-28 21:39:38 -03:00 |
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James R
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c576804671
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Merge branch 'levelload-refactor' into 'next'
Hack P_SetupLevel into little pie- actually just clean it up a bit
See merge request STJr/SRB2!587
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2019-12-28 19:37:06 -05:00 |
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James R
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963f757495
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Merge branch 'give-brains-back' into 'next'
Remove MF_NOTHINK from join-breaking referenced objects
See merge request STJr/SRB2!589
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2019-12-28 19:33:35 -05:00 |
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Jaime Passos
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37b1953a14
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Disallow few more characters.
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2019-12-28 21:05:42 -03:00 |
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Jaime Passos
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4dafc59133
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Remove characters that will not be allowed in the constant string.
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2019-12-28 20:54:22 -03:00 |
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Jaime Passos
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e5e4b4891a
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Add GTR_CUTSCENES. And I ran out of rule slots. Cool.
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2019-12-28 20:33:28 -03:00 |
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Jaime Passos
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8f0d5bf468
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Organise gametype ruleset again.
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2019-12-28 20:18:21 -03:00 |
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Jaime Passos
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d165634870
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Add GTR_FRIENDLY.
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2019-12-28 19:56:18 -03:00 |
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Jaime Passos
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41e5789e04
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Remove debugging stuff.
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2019-12-28 19:50:14 -03:00 |
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Jaime Passos
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63132da7e0
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Rename GTR_MATCHEMERALDS to GTR_POWERSTONES.
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2019-12-28 19:49:34 -03:00 |
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Jaime Passos
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a7fa90d11d
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Rename GTR_HIDETIME to GTR_STARTCOUNTDOWN.
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2019-12-28 19:47:03 -03:00 |
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lachwright
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65c5f7f571
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Remove MF_NOTHINK from join-breaking referenced objects
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2019-12-29 03:01:09 +08:00 |
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MascaraSnake
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411b1e17d9
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Rename P_GroupLines to the more apt P_LinkMapData
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2019-12-28 17:40:08 +01:00 |
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MascaraSnake
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ea402eea09
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Fix debug prints
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2019-12-28 17:37:32 +01:00 |
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MascaraSnake
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40d45d9221
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Separate setting of sector field defaults into P_InitializeSector
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2019-12-28 17:29:58 +01:00 |
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MascaraSnake
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f06184b466
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Refactor P_SetupLines into P_InitializeLinedef
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2019-12-28 17:21:31 +01:00 |
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MascaraSnake
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532a1bbfb7
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Fix P_SetupLines printing the wrong line number
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2019-12-28 17:05:04 +01:00 |
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MascaraSnake
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8646f6061c
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Standardize P_LoadVertices and P_LoadSidedefs
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2019-12-28 16:58:48 +01:00 |
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MascaraSnake
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06bcb74b37
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Split P_LoadLineDefs2 into P_ProcessLinedefsWithSidedefs and P_CompressSidedefs
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2019-12-28 16:49:56 +01:00 |
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MascaraSnake
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04dcc177ea
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Reorganize and partially rename map loading functions
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2019-12-28 16:40:35 +01:00 |
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MascaraSnake
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45359f830b
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Remove stray #endif
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2019-12-28 14:50:00 +01:00 |
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MascaraSnake
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af85de53d7
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Rename P_LoadThingsOnly to P_RespawnThings to make it clearer that it doesn't actually reload the things from the file, it just respawns them.
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2019-12-28 14:13:26 +01:00 |
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MascaraSnake
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d085296cbe
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Remove some old #if 0'd code
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2019-12-28 14:03:48 +01:00 |
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MascaraSnake
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9e72dcddb6
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Merge branch 'next' into mapload-refactor
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2019-12-28 13:59:24 +01:00 |
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MascaraSnake
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e3955ed4f3
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Fix accidental removal of sector_t's spawn_lightlevel initialization
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2019-12-28 13:58:23 +01:00 |
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MascaraSnake
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d00a9a42a1
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Cleaned up some more stuff in P_LoadLevel()
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2019-12-28 12:48:32 +01:00 |
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MascaraSnake
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9b81821d44
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Move more P_LoadLevel parts into subfunctions
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2019-12-28 11:37:56 +01:00 |
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MascaraSnake
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f67ff6d97e
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Rename P_SetupLevel to the more accurate P_LoadLevel and separate out some of its content into subfunctions
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2019-12-28 11:30:39 +01:00 |
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MascaraSnake
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12fbaf85f8
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Fixed/clarified some flag descriptions in the ZB config
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2019-12-28 08:43:27 +01:00 |
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MascaraSnake
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d182000223
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Fixed/clarified some flag descriptions in the ZB config
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2019-12-28 08:42:16 +01:00 |
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GoldenTails
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655de1aca8
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Fixed messed up comparison.
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2019-12-27 23:51:13 -06:00 |
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James R
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821e1cf618
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Only return if we damaged the monitor
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2019-12-27 14:48:55 -08:00 |
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Alam Ed Arias
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2c03fcaac5
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Merge branch 'master' into next
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2019-12-27 17:08:16 -05:00 |
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James R
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720ab51340
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Merge branch 'rotsprite3' into 'next'
More rollangle changes
See merge request STJr/SRB2!582
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2019-12-27 16:49:21 -05:00 |
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James R
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8d70a18fc7
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Merge branch 'skinusable-fix' into 'next'
Fix edge case with R_SkinUsable
See merge request STJr/SRB2!573
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2019-12-27 16:49:06 -05:00 |
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Jaime Passos
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7d4c00affb
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GTR_HIDETIME, not GTR_TAG
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2019-12-27 18:24:08 -03:00 |
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Jaime Passos
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9ede8f7c2e
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In P_KillPlayer, check for the gametype's rules, instead of the gametype itself, before bursting rings.
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2019-12-27 17:22:55 -03:00 |
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Jaime Passos
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142875cf3d
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Fix CoopLives_OnChange.
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2019-12-27 17:15:23 -03:00 |
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Jaime Passos
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62d79eef2a
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Same deal, but for starposts.
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2019-12-27 17:14:56 -03:00 |
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Jaime Passos
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ff80c4ef4d
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Preparing for the inevitable gametype rule that will handle cooplives...
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2019-12-27 17:08:20 -03:00 |
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Jaime Passos
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58c1adf3ef
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ST_drawLivesArea stuff.
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2019-12-27 16:58:55 -03:00 |
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Monster Iestyn
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6092c5774e
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use P_SetTarget to assign a value to th->target
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2019-12-27 19:24:00 +00:00 |
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Monster Iestyn
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ad56f5e362
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added a "target" pointer to polywaypoint_t, so the polyobj waypoint thinker doesn't have to re-find the next waypoint every tic
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2019-12-27 19:10:14 +00:00 |
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