Jaime Ita Passos
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09fe7d5f1b
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Update R_DrawFloorSprite_NPO2_8 and R_DrawTranslucentFloorSprite_NPO2_8 to have the lastest NPO2 optimizations
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2020-11-19 00:59:37 -03:00 |
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Jaime Ita Passos
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be274a4fa9
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Merge branch 'next' into spritestuff2
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2020-11-19 00:52:43 -03:00 |
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Jaime Passos
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cac8e06e7d
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Remove NOWATER define
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2020-11-05 00:00:08 -03:00 |
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Hannu Hanhi
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45611033c3
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Remove leftover commented code from previous commit
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2020-10-18 23:04:01 +03:00 |
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Hannu Hanhi
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cb40b2a7f2
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NPO2 span function optimization
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2020-10-18 21:27:22 +03:00 |
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Jaime Passos
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f93e050569
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Implement sloped floor sprites
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2020-10-13 22:42:07 -03:00 |
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Jaime Passos
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b4b4738c94
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Changes to sprite rendering:
- Added render flags (see r_defs.h)
- Implemented floor splats
- Drop shadow sprite rendering through render flags
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2020-10-12 00:13:22 -03:00 |
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Louis-Antoine
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4e7605f0e2
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Make SRB2 flat like Earth
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2020-03-20 18:55:29 +01:00 |
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Steel Titanium
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fc042e90f0
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Merge branch 'master' into next
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2020-02-21 21:01:29 -05:00 |
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James R
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2274129f57
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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fickleheart
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54a844a59e
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Fix lighting discrepancies between different FOVs
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2020-01-18 00:16:18 -06:00 |
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Jaime Passos
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96bfc1da8f
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Merge remote-tracking branch 'origin/master' into ripple2
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2019-12-14 19:36:54 -03:00 |
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Jaime Passos
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b47cc01f50
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Separate non-powers-of-two draw routines into its own file
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2019-12-13 13:11:56 -03:00 |
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