MascaraSnake
8ae2f1d4d3
Don't create colormap data out of sidedef text for fake planes linedef (the colormap data isn't even used anymore)
2020-01-08 09:28:37 +01:00
MascaraSnake
ce7a1b289f
Merge branch 'next' of git.magicalgirl.moe:STJr/SRB2 into next
2020-01-08 08:43:55 +01:00
MascaraSnake
3a6614409b
Fix a condition in the flame jet thinkers I accidentally messed up
2020-01-08 08:43:36 +01:00
fickleheart
e20365ca81
Mixed code and declaration stuff
2020-01-08 00:22:17 -06:00
fickleheart
7008c10f23
oh god I forget why this is here but let's not remove it now
2020-01-08 00:21:03 -06:00
James R
cea03e4256
Merge branch 'dashmode-tweaks' into 'next'
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Dashmode tweaks
See merge request STJr/SRB2!646
2020-01-08 01:10:44 -05:00
fickleheart
084a8db5a9
Merge remote-tracking branch 'upstream/next' into next-newcontrols
2020-01-07 23:43:43 -06:00
lachwright
1811a2a34d
Dashmode tweaks:
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- Remove the ability for non-SF_MACHINE players in dashmode to break spikes and monitors
- Replace instances of dashmode magic numbers with dashmode constants
- Add dashmode constants to dehacked.c
2020-01-07 15:38:48 +08:00
James R
9804e15e6f
Merge branch 'amyhearts-fix' into 'next'
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Fix NPC Amy's love hearts crashing if they didn't have a set fuse
See merge request STJr/SRB2!641
2020-01-07 01:05:09 -05:00
lachwright
58d1bcf984
Apply skin's highresscale to continue screen
2020-01-07 13:56:54 +08:00
Tatsuru
30683f5bdd
ifdefs make indenting confusing
2020-01-07 01:24:04 -03:00
Steel Titanium
9a48bc65ec
Update copyright statements for changed names
2020-01-06 17:16:27 -05:00
MascaraSnake
36183e0455
Merge branch 'ignore-glsegs' into 'next'
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Add missing glseg checks (and remove a superfluous one)
See merge request STJr/SRB2!642
2020-01-06 17:08:32 -05:00
Alam Ed Arias
06849fed6b
Merge branch 'master' into next
2020-01-06 10:28:21 -05:00
Alam Ed Arias
ca130c4313
idented hell
2020-01-06 09:58:05 -05:00
MascaraSnake
33c35230c2
Add missing glseg checks (and remove a superfluous one)
2020-01-06 14:40:59 +01:00
MascaraSnake
b9a8ebbdac
Merge branch 'move-map-copying' into 'next'
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Reorder map loading
See merge request STJr/SRB2!635
2020-01-06 04:24:39 -05:00
Alam Ed Arias
4ffe5d0670
cleanup whitespace
2020-01-05 21:49:07 -05:00
Tatsuru
a50549aa7c
Don't fuck with the fuse if it's negative
2020-01-05 23:41:22 -03:00
Tatsuru
ce45746d02
No comments
2020-01-05 23:19:52 -03:00
Tatsuru
89eda2fa9b
:amybruh:
2020-01-05 23:18:38 -03:00
James R
2a6cf10f79
Merge branch 'lua-neatstuff' into 'next'
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Extra functionality for lua
See merge request STJr/SRB2!601
2020-01-05 20:54:17 -05:00
Jaime Passos
652a71abf6
Merge remote-tracking branch 'origin/master' into more-opengl-fixes
2020-01-05 22:04:51 -03:00
Jaime Passos
c47ab3b31f
Fix chroma key
2020-01-05 22:04:19 -03:00
James R
3d3b4d183f
Merge branch 'fix-mouse-grabbing' into 'master'
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Fix mouse being grabbed even when not used
See merge request STJr/SRB2!639
2020-01-05 18:46:13 -05:00
Louis-Antoine
059a09d00e
Fix mouse being grabbed even when not used
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The other way around this time.
2020-01-06 00:40:28 +01:00
Louis-Antoine
93e878b8f0
Revert "Fix mouse being grabbed even when not used"
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This reverts commit 7d67be582b .
2020-01-06 00:38:40 +01:00
James R
db591f85e3
Merge branch 'vgetcolorfixes' into 'master'
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Fix usage of V_GetColor
See merge request STJr/SRB2!638
2020-01-05 17:12:21 -05:00
James R
9f68fa0798
Merge branch 'appveyor-gcc-8.1' into 'master'
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Use GCC 8.1 for AppVeyor 64-bit builds
See merge request STJr/SRB2!624
2020-01-05 17:12:06 -05:00
James R
a850a97300
Merge branch 'connect-ip-textbox' into 'master'
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Add clipboard functionality to the Connect via IP textbox.
See merge request STJr/SRB2!597
2020-01-05 17:06:45 -05:00
Jaime Passos
e9e82b5ea0
Fix GetTextureUsed
2020-01-05 18:10:33 -03:00
Louis-Antoine
7d67be582b
Fix mouse being grabbed even when not used
2020-01-05 18:39:16 +01:00
Jaime Passos
8cfc38813c
I was using V_GetColor in a lot of places I shouldn't have, making the game look wrong with a non-default colour profile.
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Though, I left R_RainbowColormap alone.
2020-01-05 03:20:05 -03:00
Jaime Passos
71f7130abe
AA trees are not needed at all for rotated patches
2020-01-05 03:10:03 -03:00
MascaraSnake
387313a539
Merge branch 'remove-vertex-z-mk2' into 'next'
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Remove "z" from "vertex_t"
See merge request STJr/SRB2!636
2020-01-04 19:31:16 -05:00
Alam Ed Arias
4408d2bb17
Copy and Paste error
2020-01-04 18:34:16 -05:00
Alam Ed Arias
fbee649c65
SpawnVertexSlops() is only used in p_slopes.c
2020-01-04 18:33:58 -05:00
Nev3r
82b73a9ea8
Add missing initialization on vertex heights for binary maps.
2020-01-04 23:01:01 +01:00
Nev3r
d8b24fcfba
Merge branch 'remove-vertex-z-mk2' into udmf-vslopes
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# Conflicts:
# src/lua_maplib.c
# src/p_setup.c
# src/r_defs.h
2020-01-04 22:59:42 +01:00
James R
12b19cce9a
Merge branch 'fix-nonslope-slopes' into 'next'
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Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components.
See merge request STJr/SRB2!634
2020-01-04 16:17:38 -05:00
Nev3r
764a8ad43f
Remove vertex_t's z variable.
2020-01-04 18:29:02 +01:00
Nev3r
ab63d3e33f
Adapt P_ClosestPointOnLine3D() to be much like FV3_ClosestPointOnLine() and use vector3_t's as args, save for the hypotenuse calculation, which remains the same; the output should be the same as before.
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Adapt the rope hang snapping to the new function's form.
2020-01-04 18:28:25 +01:00
fickleheart
067b132eb1
Merge remote-tracking branch 'origin/next' into next-newcontrols
2020-01-04 09:57:09 -06:00
fickleheart
ce0c42a767
Merge branch 'newcontrols' into next-newcontrols
2020-01-04 09:56:24 -06:00
fickleheart
f05d0e91ad
Fix camera stuff in splitscreen
2020-01-04 09:54:56 -06:00
fickleheart
992ead1c85
Merge remote-tracking branch 'origin/master' into newcontrols
2020-01-04 09:35:12 -06:00
Nev3r
1d5b435de1
Add Lua support for vertex heights.
2020-01-04 11:40:21 +01:00
Nev3r
275f07e05f
Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components.
2020-01-04 11:27:31 +01:00
Nev3r
42bbad4810
Revert "Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components."
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This reverts commit 4ca4335f19 .
2020-01-04 11:25:46 +01:00
Nev3r
4ca4335f19
Provide a fix for "non-sloped" slopes launch/land behavior by checking the normal's components.
2020-01-04 11:17:54 +01:00