toasterbabe
3e29ee3f01
Closed captioning!
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* Provides a helpful description for the hearing impaired, whether permanent, temporary or situational.
* Consvar "closedcaptioning", with on/off values available.
* Only works if sounds are on. This is frustrating. I will see what I can do to allow it to work with sounds off in future, but for now it's dependent in order to properly accept or decline sounds.
* Thanks to MI for making that wiki page a lot more comprehensive a few days ago.
* Weapon ring is now a seperate sfx_wepfir instead of doubling up on sfx_thok.
* Also, made V_StringWidth work with V_NOSCALESTART.
2017-04-17 01:09:47 +01:00
toasterbabe
7c07978277
Disable irrelevant/dangerous-to-tweak options on the server menu under cetain conditions.
2017-04-16 15:00:58 +01:00
toasterbabe
dff95bc30a
Further tweak to server options menu, returning resynchattempts to the menu alongside taking Master Server out of data options because that doesn't make sense at all
2017-04-16 14:20:38 +01:00
toasterbabe
24192f54d1
Revamp statistics screen to put everything on the same page. http://imgur.com/a/kZrfm
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* Also, inverted the direction of PGUP and PGDN.
2017-04-16 00:12:37 +01:00
Monster Iestyn
a6f830ddff
Add the "MapThingSpawn" hook to Lua
2017-04-15 21:41:22 +01:00
toasterbabe
b0ebb40913
Headers for the controls menu.
2017-04-15 21:40:30 +01:00
toasterbabe
f35cac3b55
Rejigger Server menu a smidgen to encourage scrolling down, clean up, and reinstitute hidetime.
2017-04-15 20:25:53 +01:00
Monster Iestyn
7629a0710e
Make sure quakes are scaled for skyboxes
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While I was at it I also refactored most of the skybox view scaling code so it isn't needlessly duplicated
2017-04-15 20:21:54 +01:00
toasterbabe
68f5460387
* Added little arrows to the statistics pages.
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* Made it possible to switch statistics pages using left and right arrows. Their previous functionality has been given to Page Up and Page Down.
* Swap over header style to the new version for everything.
* Move Master Server into Data Options, since it needs to be exposed somewhere.
2017-04-15 16:41:27 +01:00
toasterbabe
2a40804ea2
Offset tweak so "General" on the netgame settings menu doesn't go only SLIGHTLY off the screen and stop appearing when you scroll down.
2017-04-15 15:42:25 +01:00
toasterbabe
fd5c72d4c0
* Revamp sounds menu to show you the current status of the different kinds of sounds and musics, and basically behave like a cvar without being a cvar.
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* Show resolution on main Video page.
* Optimise by using V_RightAlignedString instead of V_DrawString with V_StringWidth.
* Revamp sliders. (Requires a new patch.dta I'll upload in a little bit in order to be perfect, but does pretty well w/o replacement graphics too.)
2017-04-15 15:36:19 +01:00
toasterbabe
47bcc2747c
* Fixed highlighting text on scrollable menus.
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* Revamped base video menu and moved all the relevant stuff from the Game Options Menu onto it. Still mulling on where to put the Master Server reference.
2017-04-15 14:05:51 +01:00
toasterbabe
e2b063b2a8
Scrolling menu option now available!
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* Revamped Netgame Options Menu to scroll and also be less suck.
* Renamed a few other options here and there.
2017-04-15 13:36:40 +01:00
toasterbabe
cafb54cc37
* Tweak pre-key control menu. Not exactly as desired, but exposes flipcam and is functional enough for now.
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* Change names of axes.
* Seriously defuck joystick selection for the default number of joysticks available.
* Renames a few other options.
2017-04-15 01:08:26 +01:00
toasterbabe
df8078d9a5
Move Game Status up so it shows up on first opening the menu, considering it has an effect in singleplayer but talk doesn't.
2017-04-15 00:18:56 +01:00
toasterbabe
37bd729fe8
Scrolling, monolithic control configuration page. Relies on sphere's patch.dta update for arrow symbols.
2017-04-15 00:15:09 +01:00
toasterbabe
30b10b05d3
Change analog mouse to apply turning buttons, because aa.
2017-04-14 21:01:45 +01:00
toasterbabe
85b71aa685
End to old match scoring toggle.
2017-04-14 20:51:25 +01:00
toasterbabe
174921c1e1
End to sudden death.
2017-04-14 20:46:48 +01:00
toasterbabe
95d89078f5
Removal of cv_allcaps for console stuff.
2017-04-14 20:43:30 +01:00
toasterbabe
99a04cca9c
First part of revamp: Removing Camera Rotate L/R keys, and giving the two situations where they had any unique functionality (Analog mode and NiGHTS objectplace) suitable replacements.
2017-04-14 20:29:08 +01:00
Monster Iestyn
181c8bd742
These convar externs aren't moving files, I'm just shifting them up to live with their relatives
2017-04-14 19:56:51 +01:00
Monster Iestyn
0921244ba4
Move analog consvars to g_game.h
2017-04-14 19:00:46 +01:00
Monster Iestyn
488c4071ba
Moved screenshot/movie consvar externs to m_misc.h
2017-04-14 18:14:15 +01:00
Monster Iestyn
46c3c42eba
cv_controlperkey probably belongs in g_input.h too
2017-04-14 18:02:35 +01:00
Monster Iestyn
887e7e0b7d
Moved most of d_netcmd.h's 2P mouse consvar externs to the files with their 1P counterparts
2017-04-14 17:45:27 +01:00
Monster Iestyn
3696463aa8
Just to make toaster happy I'll do this :V
2017-04-14 17:16:09 +01:00
Monster Iestyn
180829e95c
Rewrote first person HUD's drown numbers drawing
2017-04-13 22:09:03 +01:00
Inuyasha
5e4f960f3a
fixed drawfill to be more consistent w/ other functions
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doesn't draw off of the sides, and doesn't ignore snapping or widths for reasons that don't make sense
(for instance: the green bar in MI's test script showed *above* the blue one in non-green resolutions in 2.1.17)
2017-04-12 15:34:13 -07:00
Monster Iestyn
80637b336b
Starting work, noclimb inverts direction (haven't tested if it actually works or not yet)
2017-04-11 22:33:04 +01:00
toasterbabe
db4002cd7f
Remove now-unused code.
2017-04-10 11:49:14 +01:00
toasterbabe
48ed7835d7
Add a helpful comment in order to make people who look at this in future suffer less.
2017-04-10 11:41:26 +01:00
toasterbabe
e333dd62f0
I did it!!!!!!!!!!!!!!!!!!!!!!
2017-04-10 11:34:56 +01:00
toasterbabe
8ee8bd532b
Got it rendering slopes far away from the origin properly at the expense of having weird offsets near it. Still experimenting, but closer than ever before.
2017-04-10 10:51:52 +01:00
toasterbabe
54e0a0c17d
Reeeeeeeeeeeeeed fix ur slops
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Recreated my previous code using floats in case the issue was overflowing that could be mitigated using floating point precision - but still doesn't work. Pulling my hair out.
2017-04-09 15:22:42 +01:00
toasterbabe
dca98e9eb8
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into alignment_v2
2017-04-08 21:04:03 +01:00
toasterbabe
2636375f94
GL supporting.
2017-04-07 16:51:43 +01:00
toasterbabe
477ada7477
Clarified comments. In case it wasn't clear, P_SKIN now allows field patching (this was unfortunately done in the large merge commit, so easily buried).
2017-04-07 15:59:25 +01:00
toasterbabe
8f9ee2da30
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into skin_patch
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# Conflicts:
# src/dehacked.c
# src/p_setup.c
# src/r_things.c
2017-04-07 15:37:22 +01:00
toasterbabe
5eda275335
Consider objectplace
2017-04-07 13:08:31 +01:00
toasterbabe
25754ad708
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into directionchar
2017-04-07 12:48:48 +01:00
toasterbabe
73ea33d3a1
Fixing the fuckup I made when creating the new palette.
2017-04-06 16:42:52 +01:00
toasterbabe
f6aa546c44
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into directionchar
2017-04-06 14:44:24 +01:00
Monster Iestyn
bfaf60ceef
Merge branch 'public_next'
2017-04-05 21:05:57 +01:00
toasterbabe
7d970fa2f7
Tweaked CA2's relationship.
2017-04-05 20:18:40 +01:00
toasterbabe
af2cf44f9e
* Skidding doesn't turn.
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* Rolling only turns on keypresses at minimum horizontal speed.
2017-04-05 16:43:23 +01:00
toasterbabe
61b19aff58
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into directionchar
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# Conflicts:
# src/p_user.c
2017-04-05 16:01:02 +01:00
toasterbabe
89f518a8a3
FuriousFox discovered a crash, realised I wasn't careful here.
2017-04-04 23:12:43 +01:00
Monster Iestyn
81c3d6820e
Merge branch 'commandline_skinselect' into 'next'
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Command-line skin selecting fix
Fixed http://mb.srb2.org/showthread.php?t=42312 .
Also, fixed being able to change your skin colour during credits/cutscenes in singleplayer.
See merge request !158
2017-04-04 16:49:55 -04:00
toasterbabe
6c923b26e7
woops forgot to push this
2017-04-04 21:29:44 +01:00