mazmazz
2406de3167
Apply srb2home to SAVECONFIG
2018-12-13 13:17:56 -05:00
mazmazz
439fff4402
Register execversion and remove CV_SAVE because we write manually
2018-12-06 12:28:30 -05:00
mazmazz
e8584f2535
Implement EXECVERSION consvar to invalidate previous versions' default config values
2018-12-06 06:28:34 -05:00
TehRealSalt
91448ddd95
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-12-05 20:46:48 -05:00
mazmazz
22232847e2
Hardcode Screenshot, GIF, and Viewpoint to their F keys
2018-12-03 13:21:16 -05:00
mazmazz
ec361ee6ac
Add gc_screenshot and gc_recordgif from Kart
2018-12-03 11:31:48 -05:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
TehRealSalt
ea655ba27a
Reset to defaults option in controls
2018-11-22 22:50:40 -05:00
Monster Iestyn
eb4eef6104
Merge branch 'public_next'
...
# Conflicts:
# src/Makefile.cfg
# src/d_clisrv.c
# src/p_setup.c
# src/r_segs.c
# src/r_things.c
2018-11-20 14:33:10 +00:00
toaster
5fe9cbba3d
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again
...
# Conflicts:
# src/d_clisrv.c
# src/m_misc.c
2018-11-18 18:26:50 +00:00
Steel Titanium
792d42ebd9
Save current renderer to screenshots
2018-11-13 17:19:22 -05:00
mazmazz
658ecce249
->defalutvalue -- .defaultvalue adjustment
2018-11-12 17:37:54 -05:00
mazmazz
eb5f05848c
Also set cv_analog for tutorialgcs
...
* M_TutorialSaveControlResponse CV_Set adjustment
2018-11-12 17:34:56 -05:00
mazmazz
dfb395ab37
Change mouse cv vars temporarily alongside control scheme
2018-11-12 17:30:21 -05:00
mazmazz
42fe8b78c1
Add tutorialgcs variable for optional control scheme loading
2018-11-12 16:50:03 -05:00
mazmazz
880a1d4681
G_CopyControls and G_GetControlScheme adjustment (take input list of gc's to check)
2018-11-11 08:21:11 -05:00
mazmazz
762944d0a7
Made gamecontrol tables more portable
...
* G_DefineDefaultControls
* G_GetControlScheme
* G_CopyControls
* G_SaveKeySetting
* gamecontrolschemes_e
2018-11-10 17:26:30 -05:00
mazmazz
67bff00e9b
Branch G_Controldefault into FPS and PLATFORM
2018-11-10 13:28:10 -05:00
TehRealSalt
f1c7eb4907
Don't allow non-keyboard keys to screenshot/gif in menus
2018-10-04 22:06:56 -04:00
TehRealSalt
771367c5d7
New bindable keys
...
You can now remap Change Viewpoint, Screenshot, and Toggle GIF Recording to other keys, mainly for gamepads
They also pushed me to my breaking point and I couldn't tolerate the control menu anymore, thanks to toaster for the scrolling backport
2018-09-27 16:55:21 -04:00
Monster Iestyn
f6b8206660
Merge branch 'public_next'
...
# Conflicts:
# src/hardware/hw_md2.c
2018-07-31 19:41:54 +01:00
TehRealSalt
b7e8f89df7
better parentheses
2018-07-07 16:46:32 -04:00
Alam Arias
57f74bcc82
Update m_misc.c
2018-07-07 20:41:11 +00:00
TehRealSalt
7d49129f25
Fix incorrect PRIdS
...
Thanks, Alam!
2018-07-07 16:38:14 -04:00
Alam Arias
b4d84a171e
Update m_misc.c
2018-07-07 20:33:19 +00:00
TehRealSalt
4fd88293ff
Use strlen for all of the valid zone title/act num checks
2018-06-05 17:28:46 -04:00
TehRealSalt
a1fad489c6
actnum is now a 2 character long string
...
For Cloud Cradle Zone, Act K
2018-06-05 01:34:05 -04:00
TehRealSalt
8fe068ef46
Merge remote-tracking branch 'refs/remotes/srb2public/next'
...
# Conflicts:
# src/f_finale.c
# src/hardware/hw_draw.c
# src/hardware/hw_main.c
# src/m_misc.c
2018-04-07 18:43:59 -04:00
Alam Ed Arias
f1fa3855e5
Merge branch 'public_next' into private
2018-02-14 10:34:36 -05:00
TehRealSalt
9c5a09d770
sonicitems porting, Part 2
...
BUT with more tweaks on top of that:
- matchesplayed can go up & unlock stuff regardless of modifiedgame
- votetime added to menu
- flame jets are fullbright (been meaning to do this for a while)
- screenshots are prefixed with kart instead of srb2 (ditto)
2018-02-13 18:13:27 -05:00
toasterbabe
e03e97edc8
Stop leaking names.
2018-01-30 21:25:28 +00:00
TehRealSalt
80f62a057d
SUCCESS
2017-12-17 22:27:26 -05:00
TehRealSalt
5fe2f4928f
Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu
...
# Conflicts:
# src/doomdef.h
# src/sdl/i_main.c
# src/sdl/i_video.c
# src/y_inter.c
2017-10-17 15:53:34 -04:00
TehRealSalt
727d55b64e
Merge remote-tracking branch 'refs/remotes/srb2public/public_flatsprite' into zarrotsu
...
# Conflicts:
# src/doomdef.h
2017-10-17 00:40:38 -04:00
Monster Iestyn
be13f10626
ended NDS
2017-09-29 22:48:14 +01:00
Monster Iestyn
7481ffef2a
Wiped out Wii (and Wii Linux)
2017-09-29 21:03:28 +01:00
Monster Iestyn
41ae71db4a
postponed PSP
2017-09-29 20:34:16 +01:00
Monster Iestyn
9c6e739005
PS3 was deposed
2017-09-29 20:12:57 +01:00
Monster Iestyn
5a16c39af0
XBOX was eXecuted
2017-09-29 19:27:17 +01:00
Monster Iestyn
f4e535a64d
Burned Dreamcast port at the stake
2017-09-29 18:19:34 +01:00
Alam Ed Arias
f1a347e55f
Merge branch 'public_next' into master
2017-09-28 11:01:20 -04:00
Alam Ed Arias
7f98c5c804
Build: do not error on fallthrough
2017-09-28 10:02:08 -04:00
ZTsukei
a1f2f5b675
New level tag "ZONETITLE" can be set to replace the word "ZONE" in a level. "NOZONE" overrides it and forces no display at all.
2017-09-01 13:01:59 -04:00
toasterbabe
59dfba967f
Change from "on/off" to "yes/no" - makes more sense here
2017-05-07 20:50:48 +01:00
toasterbabe
4e0d015803
Good:
...
* Improved layout of addons menu.
* Disabled input for 5 tics after a console-touching enter key command on the menu, so that weird stuff doesn't happen.
* Added Add-on options.
* cv_addons_option - chooses save location. A little smaller in scope than the weird Default/HOME/SRB2/Custom thing for screenshots - now it's SRB2 Folder and Custom.
* cv_addons_folder - goes with Custom for above.
* cv_addons_md5 - chooses whether to identify files on the addons menu with name comparison only, or with checksum comparison as well (more intensive hence not default).
* cv_addons_showall - chooses whether to show just supported file extensions, or all
* Some minor other refactors.
Bad:
* Screenshot options menu crashes on access for some reason (to do with itemOn not being valid?????) looking into
2017-05-07 17:14:57 +01:00
toasterbabe
d669a4e84a
Introducing pMasterPalette.
...
Used instead of pLocalPalette when attempting to determine objective truths, such as "the colours of this gif without color profile modification" and "what indicies should this colormap remap to".
Also, made f_wipe.c's paldiv only get calculated once.
2017-04-30 22:18:06 +01:00
toasterbabe
3cce495675
Made PCX use cv_screenshot_colorprofile.
...
Also, optimised gif headwrite's palette writing.
2017-04-21 20:29:06 +01:00
toasterbabe
8b46ee76ff
Disable colour profile influence on screenshots and gifs if you want.
2017-04-20 18:59:27 +01:00
toasterbabe
9d46ba281f
Screenshots now contain the palette you're actively looking at, as opposed to the palette the game/map has! This makes sense for colorblind users being able to store their precious memories, and it matches up with how gifs palettise.
2017-04-20 13:17:11 +01:00