Sally Coolatta
e296e1309a
YAY, round 2
2020-08-09 21:02:56 -04:00
James R
f9e74e8ba2
Merge branch 'kill-cd-support' into 'next'
...
Kill CD support
See merge request STJr/SRB2!1102
2020-08-09 20:48:25 -04:00
James R
42dbdd8c4a
Merge branch 'http-mserv' into 'next'
...
HTTP Based Master Server + Multithreading
See merge request STJr/SRB2!940
2020-08-09 20:24:26 -04:00
Sally Coolatta
565786011f
Merge Makefile
2020-08-09 15:54:36 -04:00
Steel Titanium
913c07959e
Kill CD support
2020-08-07 17:06:19 -04:00
Steel Titanium
62c85ea4a5
WIP: Remove support for DOS
...
WIP because I don't know if this wording is right for the error.
2020-07-25 18:55:51 -04:00
James R
47719474ef
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-13 08:58:43 -07:00
James R
e09a430804
Merge remote-tracking branch 'origin/next' into remove-glide-2
2020-07-12 16:05:15 -07:00
James R
84d9aa93c7
Merge remote-tracking branch 'origin/next' into http-mserv
2020-07-11 17:41:46 -07:00
Jaime Passos
9788afa820
Remove Software tricks
2020-07-06 01:26:56 -03:00
Jaime Passos
abc4f22a3e
Delete hw_glide.h
2020-07-06 00:27:34 -03:00
Hannu Hanhi
8ea66e3813
OpenGL draw call batching system
2020-06-07 21:20:52 +03:00
Hannu Hanhi
6961bba693
Merge remote-tracking branch 'upstream/next' into shaders-224-next-merge
2020-06-07 20:01:05 +03:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
...
All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
Sally Coolatta
02605a5ace
Split bot code into multiple files & clean up
2020-05-24 15:08:10 -04:00
Sally Coolatta
0282615c38
Merge branch 'master' into pet-robo
2020-05-18 15:18:37 -04:00
James R
94e77ba652
Rename hms123311.c to http-mserv.c
...
HMS lives on in our hearts!
(cherry picked from commit 8a006fef18 )
2020-05-14 17:28:55 -07:00
Steel Titanium
97ba63424f
Support for http downloads
...
(cherry picked from commit 5e0eca9fe9 )
(cherry picked just the libcurl stuff)
2020-05-13 17:25:52 -07:00
James R
65ff8e2f00
The big bad HTTP master server
...
Cvars:
http_masterserver is the url to the master server's API.
masterserver_token may be an authentication token.
2020-05-13 17:18:26 -07:00
Sally Coolatta
249fff87ad
Merge branch 'new-cars-movie' into colorize-tweak
2020-05-12 22:46:46 -04:00
Sally Coolatta
1788d29263
Merge branch 'master' into pet-robo
2020-05-12 22:38:23 -04:00
Sally Coolatta
15d18640de
Merge remote-tracking branch 'public/master' into merge-12
2020-05-12 03:16:14 -04:00
Sally Coolatta
b4f5d931cc
Skincolor code cleanup
...
Split everything off into its own file and turn SETBRIGHTNESS from a define into a function (K_ColorRelativeLuminance).
2020-05-11 02:28:25 -04:00
James R
eb0ba37dce
Merge remote-tracking branch 'origin/master' into HEAD
2020-04-24 22:10:59 -07:00
wolfs
4a264ffba9
Merge branch 'http-downloads' into 'awful-mix'
...
Support for http downloads
See merge request SinnamonLat/Kart-Public!1
2020-04-12 21:38:33 -04:00
Steel Titanium
5e0eca9fe9
Support for http downloads
2020-04-07 18:22:29 -04:00
Sally Cochenour
751fd9ad1b
Start on bots, doesn't work
2020-03-27 23:51:49 -04:00
James R
abcba53781
Merge remote-tracking branch 'origin/master' into parties
2020-03-22 18:28:07 -07:00
James R
cbd4693de7
Merge remote-tracking branch 'origin/master' into parties
2020-03-22 14:34:29 -07:00
Sally Cochenour
b1ec5654bc
Merge branch 'master' into targets
2020-03-22 14:31:17 -04:00
Monster Iestyn
ffb2674a6e
Merge branch 'next' into demos-refactor
...
# Conflicts:
# src/g_game.c
(also update g_demo.c)
2020-03-20 17:48:31 +00:00
Monster Iestyn
8ae098a1e3
update Makefile, CMakeLists.txt and MSVC project files
2020-03-19 20:13:39 +00:00
Louis-Antoine
46df2b9551
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
Sryder
c268313f0a
Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into waypoints
...
# Conflicts:
# src/Makefile
# src/k_kart.c
# src/p_map.c
# src/p_setup.c
# src/p_spec.c
2020-03-16 00:13:42 +00:00
fickleheart
33a9e5aa83
Merge remote-tracking branch 'upstream/master' into shaders-222
...
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
# src/i_video.h
# src/r_main.c
# src/r_main.h
# src/screen.c
# src/sdl/i_video.c
# src/sdl/ogl_sdl.c
# src/w_wad.c
2020-03-14 12:52:15 -05:00
Monster Iestyn
12468abff5
update Makefile, CMakeLists.txt and MSVC project files
2020-03-08 19:48:23 +00:00
Sally Cochenour
3633dc341a
Merge branch 'master' into targets
2020-03-01 15:42:49 -05:00
James R
46ac563eaf
Implement big bad parties (splitscreen with network players)
...
Use the 'invite' command to invite another player to your party.
If that player accepts, via the 'acceptinvite' command, they and any
splitscreen players on their machine will be added after the players
in your party. They may also use the 'rejectinvite' command.
Use the 'leaveparty' command to leave a party. You and any splitscreen players
on your machine will be removed from the party. Players after you will be
shifted to take your place on the splitscreen.
2020-02-23 23:20:20 -08:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Jaime Passos
a37a028e81
Delete USE_PALETTED_TEXTURE again
2020-01-23 20:21:13 -03:00
Steel Titanium
a5cdb0a4b3
Update copyright date on source files
2019-12-06 13:49:42 -05:00
Jaime Passos
24d20d2abb
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-11-12 21:38:02 -03:00
toaster
2a16cf539a
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c
...
Merge seems fine, but won't compile for some reason.
2019-11-02 18:34:12 +00:00
Jaime Passos
1c46be78af
add r_patch.c
2019-10-28 15:28:42 -03:00
TehRealSalt
c6566ec31a
Merge branch 'master' into versus-record
2019-10-03 01:32:59 -04:00
sphere
a225970360
Use zones.pk3 instead of zones.dta.
2019-09-29 05:31:50 +02:00
James R
03b3d61fd1
Add TESTERS build flag to Makefile
2019-09-27 19:21:18 -07:00
TehRealSalt
38bb44e732
Separate into k_pwrlv.c, add defines to reduce amount of magic numbers
2019-09-23 08:26:42 -04:00
TehRealSalt
1ef09699d1
Functional gameplay
...
- Capsules get spawned in the proper scenarios
- Level ends when all capsules are busted
- Time gets used on the leaderboard instead of score
Also split a handful of Battle code into k_battle.c. Lots of other code could probably get moved here later
2019-09-15 20:19:48 -04:00
TehRealSalt
cd65381abc
Add another file to handle Kart item collision functions, now items can damage anything with MF_SHOOTABLE
...
Now this code won't make me pull out my hair. Could possibly be enhanced by using a function or define to handle the big copy-pasted tmthing/thing switch blocks in p_map, but for now I'm way happier.
As a result, Battle capsules are now destructible.
2019-09-15 17:25:33 -04:00