Commit graph

488 commits

Author SHA1 Message Date
James R
f34a761d48 Merge branch 'perfstats' into 'next'
Performance stats

See merge request STJr/SRB2!1186
2020-10-18 15:33:20 -04:00
James R
4c7400b27e Merge branch 'save-netvars' into 'next'
Save netvars

See merge request STJr/SRB2!1179
2020-10-12 19:03:01 -04:00
James R
975e042d66 Merge branch 'addfile-vararg' into 'next'
Give the addfile command variable argument support.

See merge request STJr/SRB2!1176
2020-10-12 18:32:20 -04:00
GoldenTails
33d026ed5a Futureproof against strict buildbots. 2020-10-12 17:14:32 -05:00
Hannu Hanhi
24ff748c58 Performance stats 2020-10-10 22:12:34 +03:00
James R
b088aad169 Add CV_NETVAR to server affecting cvars
showjoinaddress
maxplayers
joindelay
rejointimeout
resynchattempts
blamecfail
maxsend
noticedownload
downloadspeed
jointimeout
maxping
pingtimeout
servername
2020-10-09 15:23:16 -07:00
James R
e9d8166e3b Add CV_SAVE to netvars
dumpconsistency
allowjoin
joinnextround
restrictskinchange
allowteamchange
startinglives
respawndelay
competitionboxes
allowseenames
matchboxes
specialrings
powerstones
countdowntime
touchtag
hidetime
autobalance
teamscramble
scrambleonchange
friendlyfire
overtime
pointlimit
timelimit
basenumlaps
allowexitlevel
inttime
coopstarposts
cooplives
advancemap
playersforexit
exitmove
pausepermission
respawnitemtime
respawnitem
flagtime

tv_recycler
tv_teleporter
tv_superring
tv_supersneaker
tv_invincibility
tv_jumpshield
tv_watershield
tv_ringshield
tv_forceshield
tv_bombshield
tv_1up
tv_eggmanbox
2020-10-09 15:06:09 -07:00
James R
b7c4a82a0f Replace C90's junk with a modest macro 2020-10-06 23:04:23 -07:00
GoldenTails
3514ecdec8 Update help message to mention supported file extensions, and change the description to "Load add-ons" 2020-10-06 03:37:23 -05:00
GoldenTails
f289999ce3 Add warning when files are skipped due to being previously processed. 2020-10-04 21:03:29 -05:00
GoldenTails
79861c1a98 Give the addfile command variable argument support. 2020-10-04 21:02:20 -05:00
James R
e42eb9aba8 Revert "Warn when going to OpenGL from the menu"
This reverts commit 3883d44bb5.

And one line from 5c1b3baf18.
2020-10-02 15:37:23 -07:00
James R
c0abb2ca09 Don't let players change their name more than five times per minute
(ported 2948885660 and 4e9d006c37)
2020-09-22 12:04:28 -07:00
Steel Titanium
913c07959e Kill CD support 2020-08-07 17:06:19 -04:00
Steel Titanium
058b41a834 Port netticbuffer from Kart 2020-07-19 15:24:27 -04:00
James R
71189da020 Merge branch 'i-added-the-branch-name-into-the-version-command-when-outside-of-develop-mode' into 'master'
Adds the branch name into the version command printout when outside of DEVELOP mode.

See merge request STJr/SRB2!981
2020-07-11 01:48:38 -04:00
GoldenTails
0fbcd7a5d2 Create a slightly more dynamic, optional frame delay system to show off your terrible hardware with 2020-06-27 10:56:15 -05:00
Zachary McAlpin
fbe3c1a122 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook 2020-06-25 10:31:55 -05:00
James R
34eeb98cc4 Merge remote-tracking branch 'origin/next' into gtr-fixes 2020-06-24 19:31:19 -07:00
Zachary McAlpin
1b831c0bbe Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook 2020-06-11 15:02:31 -05:00
GoldenTails
663fcf5e61 Adds the branch name into the version command printout when outside of DEVELOP mode.
Really just so I don't accidentally join netgames or record replays for vanilla SRB2 in the `next` branch...
2020-06-06 04:12:27 -05:00
LJ Sonic
05e8d12427 Merge branch 'next' into 'better-download'
# Conflicts:
#   src/sdl/i_system.c
#   src/win32/win_sys.c
2020-06-01 08:16:53 -04:00
Zachary McAlpin
8826eeeeb9 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook 2020-05-29 15:32:59 -05:00
SwitchKaze
58cac1fd73 Make colors UINT16, increase color freeslots to 1024 2020-05-23 19:35:36 -05:00
SwitchKaze
afe56667b8 Update to 2.2.4 2020-05-22 16:47:51 -05:00
Louis-Antoine
15d6a254e1 Add a command to list current file transfers 2020-05-20 00:24:53 +02:00
Jaime Passos
a4d6addbca Merge remote-tracking branch 'origin/next' into gtr-fixes 2020-05-09 17:12:52 -03:00
Zachary McAlpin
81f651a81e Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook 2020-05-09 00:05:05 -05:00
Louis-Antoine
ccf4bbe194 Add a minimum delay between connections 2020-04-24 14:05:15 +02:00
Zachary McAlpin
b6a2c21db7 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook 2020-04-09 20:12:11 -05:00
James R
71f4433b98 Merge branch 'dye' into 'next'
Expose colorization to mappers and SOC

See merge request STJr/SRB2!679
2020-04-09 19:50:32 -04:00
Zachary McAlpin
61447c20be Screw merge conflicts 2020-03-24 20:38:46 -05:00
Louis-Antoine
46df2b9551 Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
SteelT
2e25a5b56d Merge branch 'viewpointswitch-fix' into 'next'
Fix incorrect newdisplayplayer in forced ViewpointSwitch

See merge request STJr/SRB2!814
2020-03-18 15:34:18 -04:00
Monster Iestyn
f3bfa2b1db Merge branch 'master' into next 2020-03-15 20:32:43 +00:00
LJ Sonic
21cb05b1f7 Merge branch 'fix-playernode-crash' into 'next'
Fix buffer overrun with players with no associated node

See merge request STJr/SRB2!810
2020-03-15 15:36:45 -04:00
Zachary McAlpin
564ecf4f0f Check if you are playing a game then execute `LUAh_GameQuit` if you are in Command_quit_f and Command_ExitGame_f 2020-03-15 10:34:43 -05:00
Zachary McAlpin
9ca79b4d8b Since exitgame shuts down the server if you are running a dedicated server I may as well allow the hook to run for the dedicated server as well 2020-03-15 00:54:06 -05:00
Zachary McAlpin
38d7ad3e6a Let's just call LUAh_GameQuit in Command_ExitGame_f during its execution if you are in game and are not a dedicated server 2020-03-15 00:28:41 -05:00
Zachary McAlpin
586c05389d Revert "Call LUAh_GameQuit in Command_ExitGame_f"
This reverts commit 57dc2df60a.
2020-03-12 22:31:48 -05:00
Zachary McAlpin
8b440bdafb Revert "Don't execute LUAh_GameQuit in Command_ExitGame_f if you are in a multiplayer game"
This reverts commit 39934f1844.
2020-03-12 22:31:39 -05:00
Zachary McAlpin
39934f1844 Don't execute LUAh_GameQuit in Command_ExitGame_f if you are in a multiplayer game 2020-03-12 20:51:16 -05:00
Zachary McAlpin
57dc2df60a Call LUAh_GameQuit in Command_ExitGame_f 2020-03-12 20:15:21 -05:00
Monster Iestyn
f186def0bf Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
LJ Sonic
e0f3a5b8f5 Merge branch 'lua-io' into 'next'
Support for Lua's I/O library

See merge request STJr/SRB2!727
2020-03-01 11:12:45 -05:00
Jaime Passos
ea756fd557 Make exitmove friendly, don't start empty intermission screens 2020-02-29 01:51:45 -03:00
Jaime Passos
9d0e3465f9 G_CoopGametype, for all the GT_COOP cases 2020-02-29 00:57:22 -03:00
Jaime Passos
d5f6e5fcc6 Race is Competition without the lives 2020-02-28 23:47:38 -03:00
Jaime Passos
48a9ea8d0e Turn players IT if they join the game after the hide time in tag gametypes
Except in gametypes with hide time stasis, because they can't change team.
2020-02-23 17:02:50 -03:00
Jaime Passos
1b9a6fed3e Same here 2020-02-23 16:46:45 -03:00