Jaime Ita Passos
049b50a791
Change I_Error message
2021-02-28 17:47:12 -03:00
Jaime Ita Passos
f71281b498
Fix translation colormap cache rebuilding using the old translation enumerations
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This was causing a buffer underwrite too. Lovely.
2021-02-28 17:05:25 -03:00
Jaime Ita Passos
95c6139b32
Fix thing scale mismatch in R_DrawVisSprite
2021-02-28 16:23:40 -03:00
sphere
943b7b5aab
Merge branch 'fix-implicit-tablecheck' into 'next'
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Fix "implicit declaration of function 'DEH_TableCheck'" warning
See merge request STJr/SRB2!1419
2021-02-28 12:14:28 -05:00
sphere
3fe8e01a4e
Merge branch 'udb-config-bruh' into 'master'
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Nice UDB config there, SRB2.
See merge request STJr/SRB2!1354
2021-02-28 11:57:30 -05:00
GoldenTails
4a0c907d34
Make it more async-signal-safe
2021-02-27 18:07:47 -06:00
GoldenTails
9a2e330af2
Print the backtrace before showing the signal handler popup.
2021-02-27 18:07:47 -06:00
GoldenTails
0c71a73513
Use file descriptors and ditch file streams, for now.
2021-02-27 18:07:47 -06:00
GoldenTails
9bc3050c49
Crash backtrace logging for NEWSIGNALHANDLER.
2021-02-27 18:07:47 -06:00
Jaime Ita Passos
a8909190ff
Fix "implicit declaration of function 'DEH_TableCheck'" warning
2021-02-27 12:04:48 -03:00
James R
0243a31ee4
Merge branch 'dependency-files' into 'master'
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Dependency files
See merge request STJr/SRB2!1407
2021-02-27 05:38:13 -05:00
Lachlan Wright
67b06edf3e
Revert "Merge branch 'player-speed' into 'next'"
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This reverts merge request !1309
2021-02-27 03:38:13 +00:00
LJ Sonic
dc9b2443ce
Merge branch 'debugmode-reborn' into 'next'
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Make DEBUGMODE=1 builds (finally) compile, run and work in netgames
See merge request STJr/SRB2!1405
2021-02-26 17:43:45 -05:00
Riku Salminen
1ecad1cf9c
Disable pausing during score screens in marathon mode
2021-02-26 15:43:53 +02:00
Jaime Ita Passos
c1beb1f384
Revert accidental push
2021-02-25 20:17:27 -03:00
Jaime Ita Passos
26db5a096c
Update README
2021-02-25 19:49:37 -03:00
Jaime Ita Passos
6d17b48838
[Meta] Change branding
2021-02-25 19:49:34 -03:00
LJ Sonic
412be3f5c5
Fix sector tags being signed in Lua
2021-02-25 23:41:43 +01:00
Zwip-Zwap Zapony
603fa7da4e
Fix OpenGL V_DrawCroppedPatch
2021-02-21 22:16:38 +01:00
toaster
1e23a3b663
Fix dropshadows of papersprites drifting depending on angle relative to camera. Discovered in Kart internal for the paper item drops and ported back, hence the branch name.
2021-02-19 06:45:28 -05:00
James R
db219a6ff3
Makefile: add a SILENT flag
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This makes it print nothing to stdout.
Also fixed some irregularities.
2021-02-18 07:24:20 -08:00
James R
5df0a1c9e6
Generate individual dependency files
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This removes Makefile.depends. Instead, '.d' files are included from the 'dep'
directory. This speeds up building because dependencies for every file don't
need to be regenerated if only one changes.
As a bonus, dependencies also won't be generated if only clean type targets
are going to be run. Also added a 'distclean' target, which cleans both
objects and dependency files.
2021-02-18 06:23:18 -08:00
James R
396a4ae635
Makfile: don't print some messages twice
2021-02-18 06:23:12 -08:00
X.organic
3fa1cc3185
Fix indentation in MOBJCONSISTANCY conditional
2021-02-16 23:27:44 +01:00
X.organic
5c9d9636b3
Fix MOBJCONSISTANCY and make it optional in DEBUGMODE
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MOBJCONSISTANCY checks confined to gamestate GS_LEVEL. DEBUGMODE
no longer implicitly enables them, making it netgame-compatible.
2021-02-16 21:36:28 +01:00
X.organic
5e832ece89
Move Dehacked table sanity check to deh_tables.c
2021-02-16 19:46:31 +01:00
LJ Sonic
33e0dd7cba
Merge branch 'final-tweaks' into 'next'
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A few minor tweaks before 2.2.9
See merge request STJr/SRB2!1403
2021-02-16 12:50:15 -05:00
LJ Sonic
0117cedd70
Show an alternate ping icon when the player is disconnected
2021-02-15 22:19:48 +01:00
LJ Sonic
e9dc383e72
Enable rejointimeout by default
2021-02-15 16:24:30 +01:00
LJ Sonic
38c7c718ac
Add rejointimeout to the server options
2021-02-15 16:23:57 +01:00
LJ Sonic
9c9d7c07ab
Make the names of disconnected players flicker in tab HUD
2021-02-15 16:21:26 +01:00
LJ Sonic
03585d994c
Use standard Lua naming scheme for polyobject list
2021-02-15 13:37:25 +01:00
LJ Sonic
1624808844
Merge branch 'hippo' into 'next'
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Remove P_AproxDistance deprecation warning
See merge request STJr/SRB2!1402
2021-02-15 06:00:24 -05:00
SMS Alfredo
67a13f5032
This might be dumb, but whatever
2021-02-14 20:49:03 -06:00
LJ Sonic
0b5bc4f36a
Merge branch 'revert-redundant-hypot' into 'next'
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Revert redundant hypot
Closes #450 and #451
See merge request STJr/SRB2!1400
2021-02-13 12:08:39 -05:00
LJ Sonic
c6da63d5ad
Deprecate P_AproxDistance for Lua scripts
2021-02-13 18:04:27 +01:00
LJ Sonic
7e2c1284ab
Use R_PointToDist2 for the Lua versions of P_AproxDistance and FixedHypot
2021-02-13 18:04:12 +01:00
LJ Sonic
6d44e1b0dd
Revert "Use FixedHypot over P_AproxDistance"
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This reverts commit 77f83de100 .
2021-02-13 17:46:29 +01:00
LJ Sonic
048bcb9600
Revert "Use R_PointToDist2 instead"
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This reverts commit 2b7e465ed6 .
2021-02-13 17:45:54 +01:00
LJ Sonic
85cd429d1d
Revert "Replace all instances of P_AproxDistance with FixedHypot"
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This reverts commit 498ff708bb .
2021-02-13 17:45:20 +01:00
LJ Sonic
48fbcde2ac
Merge branch 'fix-joiner-consoleplayer' into 'next'
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Fix consoleplayer returning the server player during joining phase
See merge request STJr/SRB2!1396
2021-02-12 17:42:15 -05:00
LJ Sonic
70c0f8a644
Only call PlayerCmd hooks if added to game
2021-02-11 00:24:42 +01:00
LJ Sonic
c5f8454093
Fix consoleplayer returning the server player during joining phase
2021-02-11 00:10:15 +01:00
SteelT
262a5c9b3a
Merge branch 'gl-texture-management' into 'next'
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Manage uploaded OpenGL textures with an internal list
Closes #411
See merge request STJr/SRB2!1391
2021-02-07 13:37:33 -05:00
James R
763e42625d
Merge branch 'fix-doublejump-divby0' into 'next'
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Fix a divby0 when you have specific character stats.
See merge request STJr/SRB2!1374
2021-01-31 01:17:41 -05:00
Jaime Ita Passos
0d04b14bb3
Remove GLMipmap_t.nextmipmap
2021-01-27 21:23:20 -03:00
Jaime Ita Passos
7e28b7d3e9
OpenGL backend: Manage uploaded GPU textures with an internal list
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Indirectly fixes the game doing whatever after freeing a patch.
This commit implements a FTextureInfo struct type, instead of it being a typedef to the GLMipmap_s struct type.
2021-01-27 17:48:57 -03:00
James R
fa696de12d
Merge branch 'fix-mobj-slidemove' into 'next'
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Make sliding against objects actually work (Fixes #400 )
Closes #400
See merge request STJr/SRB2!1348
2021-01-26 20:43:17 -05:00
LJ Sonic
f27881ac16
Merge branch 'fix-boss2pogotarget' into 'next'
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Make several actions actually check for a player smh (Fixes #387 )
Closes #387
See merge request STJr/SRB2!1340
2021-01-25 18:11:38 -05:00
LJ Sonic
05a75758ab
Merge branch 'redundant-hypot' into 'next'
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Replace P_AproxDistance with FixedHypot, and replace FixedHypot's algorithm with R_PointToDist2's
See merge request STJr/SRB2!1320
2021-01-25 18:08:25 -05:00